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Everything posted by Miro
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You can disable boxes in mission editor and leave only crosshair, but yes, crosshair itself is too big. For me only small dot will be good. +1
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+1
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Same here, no changes.
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I don't know how to explain it, but after the change terrain textures to low, then back to high, i got my FPS back to normal, maybye this helps someone.
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Maybye some of hind texture were updated, or LOD changed?
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After yesterday patch i lost 10 FPS in situation presented on screenshot 51FPS, sometimes drop to 48 (always got 60FPS) Theres some hinds on parking lots, not visible because task manager. Where bottleneck is? Any ideas?
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@FlappieEverything is turned up, otherwise I wouldn't have played DCS, there was no problem until yesterday. When I run DCS and run the mission, no problem. When I exit the mission and restart it without restarting DCS, worse frames appear immediately at the start of the mission, and when I do a stress test by moving the camera quickly around big cities CTD occur.
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If it helps, game crashes twice, always after second load of mission. dcs.log-20210721-210714.zip
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For now it's only possible from F4 viev, and navigate by RCtrl + RShift + Numpad arrows, and * / to sit as passenger. Don't know how to save view...
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When i making a missions, i always add little live to my homebases, people walking, helicopters and planes taking off and land and so...
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Tiltable mirrors, i'm in! +1
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Game Stuttering heavily after the latest patch
Miro replied to BlknTan99's topic in Game Performance Bugs
For me set preload radius for 35000 help a little, i get rid of stuttering (16GB RAM, 32GB pagefile), earlier i got it on minimum (better performance on previous patches) BUT, when i tried to set more than 35000, i have a performance drop, so i think it's individual trial and error method. -
Game Stuttering heavily after the latest patch
Miro replied to BlknTan99's topic in Game Performance Bugs
Same here, GTX1080, i74790K @ 4.6, 16 gigs of RAM, SSD, after hind relase FPS are very bad. Tried Rosyplays tutorial, but after that DCS looks like garbage, so no, this is bad... -
I got problem with fps at night flying, flying LOW over latakia city at day- constant 60fps, night LOW - drops to 48fps. Flatscreen, vis range Extreme. For me drops below 60fps making sim unplayable with trackIR stutters. Anyone except me experience night flying FPS drops here? Tried Caucasus Big cities, seems to same problem.
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I'll never know when i'm in range, as a pilot with AGTMs, Pete is so quiet. When You let him decide is trigger happy, shooting from 11km distance...
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Like the idea of such server.
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When You flying, press F10 map, then center on Your plane button, first from left on top.
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I can't, that's a problem. If we can, we can do some missions with new dense clouds, like long range radar strikes or so, CAPs over whole territory of Turkey or Israel.
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Inspired by the fact that the satellite image covers a large part of the area outside the map, I decided to check if I could reach Georgia After takeoff from Ramat David i set steerpoint one to Kobuleti Airfield coordinates... i got problem with images weight, so i try to continue in another post, hope this not ruin my topic.... Over Turkey 207nm to go.... Batumi... Kobuleti...