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LizardKingYB

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Everything posted by LizardKingYB

  1. Wow! A lot of fixes and improvements. Thx guys!!!
  2. When you switched from TV - you need to wait again for warm-up
  3. @ZabuzardI tested all 4 scenarios. Dosnt matter ST\MT version is in use and mapping this to the keyboard or the joy. What I got - usually while doing one "push/pulse" we're expecting one step, like in other switches. But this one works differently - his value (reticle depression) depends on how long we doing this push. His logic looks more like an axis. I can push for 3-4 seconds one time and have maximum value. In the video below I did 5 pulses: 2 short as I could, and 3 more longer
  4. This is my locked canopy in pilot seat.
  5. Looks like bug, too many times was quiet.
  6. Sometimes its happening (
  7. And in the table "mk 43" means 49, right?
  8. In STBY COMP position don't illuminate.
  9. For button mapping its need to be changed - jumping 4 number on 1 click
  10. Maybe HB going to add this feature later.
  11. I also saw a few times all 3 lamps in time when I had on my plane or center tank or wings.
  12. Yes! Now you can change weapon codes for each station in the rearming menu - fuze options.
  13. Hi! I checked it. You need to adjust It stops head movement.
  14. Mavericks jettison on stores RI, LI (with weapon selector on TV) when selected CTR or RO, LO. Is it supposed to be like that? I want to drop empty tanks.
  15. Yes, it means OR according to the manual.
  16. You should use the Jester context button - by default "V" and it have short, long, and double presses for different actions. https://f4.manuals.heatblur.se/jester/combat/overview.html
  17. Mine just turned on recording. Are you doing it on the ground?
  18. I'm looking info for heads which one I should take for each SAM.
  19. Do we have info with directions on which fuze should take for each SAM (different channels)?
  20. Can we expect in the future "Option" auto mode for a cold start, like it was described in patch notes before???
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