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gutersnipe

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Everything posted by gutersnipe

  1. Hi Have been working my way through the remainder of the TTQ compain and I have noticed similar trigger issues from Missions TAC 18 - 22 (and I suspect for the rest upto 25) that I saw in earlier missions reported here. When starting up the plane, it says we will do a comms check when ready, that never happens. After take off when heading to way point 1 two things always happens After switching to the mission frequency 124, it say ready comms check but there is no option in the F10 menu to do a comms check While on the way to waypoint 1, no matter what height I am. It says "check your altitude out of nowhere each time" On missions where I am working with a JTAC, when I reach the mission area where it says I should anchor my wingman, I sit and orbit for ages with no F10 options, then after a awhile, my F10 menu is filled with every option all at once. And all the messages from the JTAC asking for support seem to come at once too. I have no mods or anything else installed when doing these missions. I suspect the triggers just may need updating after all the recent updates to DCS and the radio changes to the A10CII. Thanks
  2. Hi I thought it may also be worth noting for the fusing issue temporary workaround. For missions that start in the air and where you can't use the re-arm menu, if you go into the mission planner before you start the mission, select your aircraft and then weapons and click the orange fuse tag and click ok, then that also works to fix the fusing problems. It also works for missions where you start on the ground and is quicker than the re-arm menu where you have to wait for re-arming to complete.
  3. Hi Thanks for taking time to answer all the questions. I have a question for VR performance. Will Dynamic Foveated Rendering be implemented natively into the DCS game engine. This will help with performance as it can be integrated deeper into that engine and also it will mean not having to manage multiple 3rd party apps to get technology like quad views running while playing the game as more and more headsets are supporting eye tracking. Thanks Clayton
  4. Hi On mission 2. The cold start mission, there is an issue where one the CH47's that take off after you have taken off, immediately has an accident. This means that 1 of the CH47 don't turn up at the base which means it does not complete. The mission works correctly for the Hot Start version See Track file. Not mods running and latest version of DCS as of 30/03/2024 m2.trk
  5. Thanks. Just tested and everything is working perfectly after the latest patch. Thanks for sorting it out so promptly.
  6. Hi I have been recently working my way through the TTQ campaign in the A-10C II module and I have noticed some issues with the startup sequence/comms of the instructor. For example on TAC 11, while he is explaining the mission to me, he suddenly he asks for take off permission and then a few minutes later announces he is airborne which interrupts his mission briefing. Then a few minutes later, he asks for startup and taxi permission even though he is circling WP1 already. So there seems to be some trigger issues there (see attached track file for start of TAC 11). Same pattern for TAC 12 and TAC 13. Additional issue in TAC 13 is that he asking to do a radio check after switching to mission frequency 124 but there is no F10 option. I have double checked and I have no mods of any sort installed. Otherwise, from WP1 onwards, missions are working fine and I am enjoying them. The BFT, AFT and TTQ campaigns have really helped me get to grips with the A-10C II. Thanks tac11.trk
  7. Cool, thanks. I will keep an eye out for the update
  8. Hi I am busy working through mission 6 and there seems to be an issues with some triggers. When I am tasked with strafing insurgents attacking a base at waypoint 6, when I get a message saying good hits, then right afterwards I get a failed mission message saying the whole base was destroyed and the mission is a failure and the whole base is on fire. I have used guns and rockets and the exact same thing happens. See link for the track files. Greater than 50Mb
  9. Hi I recently did M11 and after hitting 3 of the 4 targets I was engerssing keeping low below 250 feet. I was told that there were 2 Russian migs on the way and I should contact the AWACS on via the F10 menu. When I tried, it just showed the immortal options and also the music options usually at the end of the missions. Also the refueling tanker disappeared from the comms, so I couldn't top up on the way back to base.
  10. This has been implemented. Leaving the link to WAGs tutorial here in case someone looking for this topic comes across it here like I did:
  11. I am running no mods at all and I am on the latest Beta Version I am playing the normal version? The 1st time I ran the mission, the perused me passed the tanker and AWACS and shot me down. The 2nd time was when I got the message they had bugged out and they still perused me and shot me down as I was approaching the tanker. Thanks for the quick reply. I will try again tonight. If it happens again, I may just try and take them on Tacview-20230302-225848-DCS-ROPL2 M4 IN OUT OR SHAKE IT ALL ABOUT-1st-Attempt.zip.acmi Tacview-20230306-231233-DCS-ROPL2 M4 IN OUT OR SHAKE IT ALL ABOUT.zip-2nd-attempt.acmi
  12. Hi Thanks. I am enjoying the campaign. There is a bug on Mission 4. After I have bugged out and received a communication that the mig-29s have stopped perusing and that I should head to the tanker and refuel. The Migs did not turn away and continued their pursuit and shot me down on the way to the tanker.
  13. Thanks, I appreciate the effort to keep the campaigns working as the game goes through updates
  14. Hi I had the same issue with the SA6 still being active. I assume you just need to try again and hope the SA6 is downed each time you need to retry? Thanks
  15. Hi Baltic I am on the Steam Version of DCS, so I don't have access to the module manager and I don't own the F14 module.
  16. I am having the same issue. At the end of the mission when I am handed off to standard comms for RTB. When I let Mother know I am inbound, the game freezes and crashes in the middle of getting the info needed to land on the carrier. Happened three times in a row, so I have had to skip the mission to proceed. I have had no other issues with any of the mission. Currently just finished M10
  17. Hi I had the same issue as Kenny, set my Tapes in the same config he described. I flew mission 06 last night, my FLIR saw the explosions but didn't get 100. I pointed the flir at WP3 but targeting the waypoint or do I need to do it another way. I didn't see my wingman's strike as I wasn't paying attention and flew at an angle that lost view. Is that a requirement too? I didn't have an issue with the F14 hitting me once I removed wheel chocks. Thanks
  18. I also can report this bug. I have it on the Cargo Mission flying the F18. Crashes when I am RTB. I am on the latest open Beta
  19. Just finished the campaign. It was my 1st campaign I have played in DCS with the F/A-18C (not sure if that was a good thing as my expectations are much higher now for other ones ) which was my 1st paid for plane. It had made the purchase worth while. Thanks for great campaign and I look forward to trying the new one you just released. There are a couple bugs I wanted to report that I didn't see appear here yet. On Mission 15 when I need to refuel just before heading back to land at the carrier, I saddle in behind the tanker and I am right next to my wingman where I can clearly see him and I issue the refuel command, but they don't do anything and just stay sat in their current position. Then the tanker won't release the basket for me to refuel either. I had to do a work around where I attempt to refuel using my wingman's basket (which is scary as you fly right behind them), after that I can successfully ask the tanker to release the basket on the right wing. Another small bug in the briefing of of mission 12 or 13. It says my Loadout contain an "AIM-65C" instead of saying "AGM-65C"
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