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Everything posted by [101VFS] WhiskeyCharlie
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Hello Fellow Virtual Pilots, I've Been Looking For A WWII Server That Offers Plenty To Do For Every Play Style. Closest I've Come To Is Growling's WWII Mission, Storm Of War, And 4YA's Project Overlord. I Love Foothold And Pretense, But I Wanted To Fly Warbirds In That Kind Of Setting... Dynamic Base Capture. I've Wanted To Make My Own Mission With The Knowledge I've Gained Over The Past Half A Year Of Editing. I Still Have A Long Way To Go. I've Been Inspired By All Of The Listed Servers. Many People Have Helped Me Along The Way, Too Many To List. Thank You To Those That Have! The 101VFS Presents To You "101VFS Project Neptune WWII PvP / PvE." A Base Capture Mission That Provides PvP, PvE, Anti-Ship, Bomber Strikes, Fighter Patrols, And V1 Rocket Launches. There Are 16 Slots On The Server As Of Now. There’s Four Bases Set Up On Each Side Currently, Manston, Lympne, High Halden, And Detling For The Blue Side. For Red, Dunkirk, Saint-Omer, Merville, And Abbeville. Available Aircraft Include: Bf 109, Fw 190, P-47, P-51, And Spitfire. Spread The Word To Your Warbird Friends That There Is A New WWII Server Up And Coming! We'd Love To Have You. If You'd Like Updates Or Give Feedback, Check Out Our Discord! Thank You For The Feedback And The Continued Support! [101VFS] Discord: https://discord.gg/rcraQJSZ7T 101VFS Owner / Founder -WhiskeyCharlie
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- ww2
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101VFS Squadron Recruitment
[101VFS] WhiskeyCharlie replied to [101VFS] WhiskeyCharlie's topic in Squadron Recruiting
7pm EST Sunday and Monday are the official ops nights. Online daily from 8am-12pm and 10:30pm-1am.- 2 replies
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- milsim
- carrier ops
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The 101VFS is a Carrier based Milsim group. This squadron operates all available Naval and Marine fixed wing aircraft. The missions we fly on consists of CAP, SEAD, DEAD, CAS, and Anti-ship operations. On training nights we focus on anything that needs improving. On Ops night we put it all together. The goal for us is to learn the in's and out's of our aircraft of choice, down to the emergency procedures. Our end result is for members to be skilled and confident enough to go into a competition setting. [101VFS] Discord - https://discord.gg/rcraQJSZ7T
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Squadron Operation Night We are a Carrier based Milsim group. This squadron operates all available Naval and Marine fixed wing aircraft. The missions we fly on consists of CAP, SEAD, DEAD, CAS, and Anti-ship operations. On training nights we focus on anything that needs improving. On Ops night we put it all together. The goal for us is to learn the in's and out's of our aircraft of choice, down to the emergency procedures. Our end result is for members to be skilled and confident enough to go into a competition setting. [101VFS] Discord - https://discord.gg/rcraQJSZ7T
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- carrier ops
- mission
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Squadron Training Night We are a Carrier based Milsim group. This squadron operates all available Naval and Marine fixed wing aircraft. The missions we fly on consists of CAP, SEAD, DEAD, CAS, and Anti-ship operations. On training nights we focus on anything that needs improving. On Ops night we put it all together. The goal for us is to learn the in's and out's of our aircraft of choice, down to the emergency procedures. Our end result is for members to be skilled and confident enough to go into a competition setting. [101VFS] Discord - https://discord.gg/rcraQJSZ7T
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just like it, but the lighter shade takes up the bottom 1/3
- 16 replies
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- quest 2
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You did absolute wonders for my PC. I was thinking of upgrading and dropping another $3,400 for a new PC build. Forget that idea!
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You just dropped my frametime from an unstable 22 to 20 locked, thank you! This is the best looking and smoothest I've seen in a long time.
- 16 replies
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I don't get the top line, just the bottom 1/3 looks washed out. I'm trying to replicate it, but seems to do it under high loads. Just set the settings, checking now.
- 16 replies
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I’ve tried to but it always shows up normal cause it’s screenshotting the 2D picture. I noticed with my card the screen tearing becomes worse. Said it exactly how I’d put it. I dumbed it down to 90hz recommended. Now I’m locked at 45 FPS in the Tomcat.
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I came across this bug flying in the Persian Gulf today. I took off from the carrier by the coast line, I looked to my left and noticed streaks in the shallow water. I'm not sure how to replicate it at the time being, but here's everything needed along with screenshots. dcs.log DxDiag.txt
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I’m definitely thinking this issue is community wide, but has anyone found a solution? Not a temporary fix.
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Quest 2 Frame Time jump
[101VFS] WhiskeyCharlie replied to [101VFS] WhiskeyCharlie's topic in VR Bugs
There’s FOV tangent multiplier, is that the one?- 17 replies
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- frame time spikes
- oculus quest 2
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- 16 replies
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I've noticed this bug for the last few months , but I wonder if anyone else is having it. I play with the Quest 2 at 120Hz and a PD of 1.3 and the game runs beautifully at 40-50 FPS in each eye. Every now and then (at least 3x a week) I will have a line going horizontally in two different shades going through both lenses. The only fix is to quit DCS or restart my headset. I have provided the Track and Log from my Most recent flight with this occurring. dcs.log 101VFS_FOOTHOLD_EXPANDED_EDITION_V2.7.4-20230528-100743.trk DxDiag.txt
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- quest 2
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Quest 2 Frame Time jump
[101VFS] WhiskeyCharlie replied to [101VFS] WhiskeyCharlie's topic in VR Bugs
I just got my best FPS yet at 45-50 in each eye with 1.3 PD and 120Hz. I haven't touched tray tool but I use the debug tool and use 250 as the bitrate. I would love to go over the settings since I don't know what it's all about.null- 17 replies
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- frame time spikes
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Quest 2 Frame Time jump
[101VFS] WhiskeyCharlie replied to [101VFS] WhiskeyCharlie's topic in VR Bugs
nullI hooked up my rig again, and redoing my settings did make me get 50 FPS in each eye. However, I had to go into the F10 map and happened the 6th time I opened it. Here is the first successful recording of it happening. I put the Track and Log file along with a screenshot of the frame counter. 101VFS_FOOTHOLD_EXPANDED_EDITION_V2.7.4-20230528-100743.trk dcs.log- 17 replies
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Quest 2 Frame Time jump
[101VFS] WhiskeyCharlie replied to [101VFS] WhiskeyCharlie's topic in VR Bugs
I was able to reproduce the issue again today. Even with the settings we went over last night. It seems the only temporary solution is Alt+Tabbing out and spamming it till it returns to normal. This doesn’t always work, in that case I restart DCS. I’ve found a post with a similar issue with the same temporary fix.- 17 replies
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Quest 2 Frame Time jump
[101VFS] WhiskeyCharlie replied to [101VFS] WhiskeyCharlie's topic in VR Bugs
Already done.- 17 replies
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Quest 2 Frame Time jump
[101VFS] WhiskeyCharlie replied to [101VFS] WhiskeyCharlie's topic in VR Bugs
Right on time... I've been working on transferring my chair rig to a new cockpit. I'm gonna be in touch with you about some settingsnull- 17 replies
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Quest 2 Frame Time jump
[101VFS] WhiskeyCharlie replied to [101VFS] WhiskeyCharlie's topic in VR Bugs
I uninstalled tacview a while back, it’s in the files still though I’m able to pull 35-45 fps in each eye with my settings bummed up. The problem still occurs when I’m at native resolution. It happens only when I go back into the cockpit from the F10 map. So I’ve become scared to use it.- 17 replies
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Quest 2 Frame Time jump
[101VFS] WhiskeyCharlie replied to [101VFS] WhiskeyCharlie's topic in VR Bugs
Yes sir, I have a Ryzen 7 3800X, ASUS 2080 Super, 32gb 3200mhz, Samsung 870 Evo 1TB, Samsung 970 Evo 2TB, EVGA 700 Watt Bronze. If there's anything else I'm able to provide, I will! dcs.log- 17 replies
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I was flying about one day and had to go into the map. When I got back into cockpit view I had a lag spike that wouldn’t go away. So I quit the game and restarted my PC. I started to open the frame counter and saw my frame time went from 22 all the way up into the 90’s. My frames go down from 35-45 in each eye, down to 5-8 and you bet it makes it unplayable in VR. I noticed this about 6 months ago and it happens nearly every time I go into the F10 map, with few exceptions. I’m not sure what kind of track files you’d want to start with, but I sure could use some help squashing this bug.
- 17 replies
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- frame time spikes
- oculus quest 2
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