Sorry for the confusion gents. I was merely comparing it to 1.2.6 vs 1.5
In 1.2.6 there was no bombing pipper in the hud on auto+gyro mode till you dove fast and hard, then it would appear.
In 1.5 the pipper appears to be solid and fixed on the hud in the same mode but only starts moving when in bomb range?
I don't know which is right and I don't mind if it's not 100% realistic. I just want to hit targets ;)
I seem to have an issue with the bomb pipper. When selecting the bombing mode, the pipper looks fine and moves whanot. As soon as I arm the bombs, it becomes solid on the hud, ie not moving and not calculating CCIP. Am I missing something here?
Sorry if this has been asked before, will Helo Farps be the same on the NTTR map as they are in the black sea map, ie green grass etc?
Will the vehicles have a new desert camo or they are the default ones?
The numbers are assigned usually when you place the aircraft in the mission editor. You can choose it there unless the specific aircraft does not have them by default.
I am going to make skins when they release Edge and update the Mig-21. I have done a couple for the old Mig-21 in FC2.
Trust me there are some great skinners out there waiting too.
Hopefully I'll try to redo those for Edge.