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Everything posted by Omega417
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F-4E Phantom Development Report - DCS Newsletter 31/03/2023
Omega417 replied to IronMike's topic in DCS: F-4E Phantom
I get that, but for the average joe or jane who want to fly a fun looking plane, who then get turned off by the extreme complexity or difficulty of use. That gets reflected in ratings, and sales. I didnt articulate it well but thats what i was going for. -
F-4E Phantom Development Report - DCS Newsletter 31/03/2023
Omega417 replied to IronMike's topic in DCS: F-4E Phantom
My only disagreement with that is, Those changes/upgrades were made for a reason, Air crew complained about RWRs being hard to understand in heat of the moment. Or, the muzzle blast causing other issues with the jet. But i think there is a fine line between "Historically accurate", and "Enjoyable to Use" -
Community A-4E-C v2.3 (May 2025)
Omega417 replied to plusnine's topic in Flyable/Drivable Mods for DCS World
My life would be complete with the M variant, LGBs, Walleyes, etc. -
Fulda Gap would be a great map for a Red Storm Rising scenario if anyone is making a map of that area.
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I feel the same way to a point. I want to learn the Tomcat RIO seat, but having no frame of reference as to the release, I dont want to get halfway into it and drop it all to start learning the Phantom.
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Have you ever considered that you are old.
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Stargate SG1 is the superior Sci-Fi Show
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Battlestar Galactica isint even a good show.
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F-4E Phantom Development Report - DCS Newsletter 31/03/2023
Omega417 replied to IronMike's topic in DCS: F-4E Phantom
So who is going to write a book about a survivor of a nuclear apocalypse who is trudging the wasteland to try and find a Developer's PC that has the only working copy of the F-4E Phantom II on it so they can play it before dying of radiation poisoning? But along the was discovers that the true Phantom was the friends he made along the way, and gives it all up to stop the evil 1 eyed villain from achieving his plans of domination. -
F-4E Air to Air Weapons/Capabilities Discussion
Omega417 replied to Aussie_Mantis's topic in DCS: F-4E Phantom
Yessir, my current livery has 2 hornets a tomcat, Mig 29 and 2 sukhois -
F-4E Air to Air Weapons/Capabilities Discussion
Omega417 replied to Aussie_Mantis's topic in DCS: F-4E Phantom
I already have a sub-par reputation with the group i fly with for having shot down 2 Tomcats and 3 Hornets by mistake. 2 times due to 120s going pitbull and targeting the wrong person, and 2 heaters that I never got IFF on in a furball. Which all feeds back to my dislike for A/A combat. -
F-4E Air to Air Weapons/Capabilities Discussion
Omega417 replied to Aussie_Mantis's topic in DCS: F-4E Phantom
But that being said, this is a simulator. Unless someone is gonna create "War Crimes Tribunal World" where I can be locked up for my actions in shooting down an airliner in DCS, I'm not as concerned with visually IDing a target. -
F-4E Air to Air Weapons/Capabilities Discussion
Omega417 replied to Aussie_Mantis's topic in DCS: F-4E Phantom
In this world it is Yeet or be yeeted -
F-4E Air to Air Weapons/Capabilities Discussion
Omega417 replied to Aussie_Mantis's topic in DCS: F-4E Phantom
But I'm not a youtube chad who can take on 5 jets at a time. If I go for that A/A engagement I am going to RTB instantly unless im flying wing in a flight of 4. -
F-4E Air to Air Weapons/Capabilities Discussion
Omega417 replied to Aussie_Mantis's topic in DCS: F-4E Phantom
If I YEET an AIM-7 at them and they don't maneuver, I gets a kill. If they do maneuver, they are no longer able to target me and I can trash my first missile for a better solution with another 7 or a heater. Win-Win. In the Hornet, I almost always Yeet my first 120 just a few seconds outside of max range, knowing the range is going to get a lot closer in head-on engagements. Gets them turning and not targeting me. -
F-4E Air to Air Weapons/Capabilities Discussion
Omega417 replied to Aussie_Mantis's topic in DCS: F-4E Phantom
Im just saying, even half that is still a standoff. If they dont maneuver they die, if they do maneuver they cant get a solution on me. Id rather waste 3 Fox 1s to get him into a poor state to kill with a heater than get in a turn fight just for the sake of using the gun. -
F-4E Air to Air Weapons/Capabilities Discussion
Omega417 replied to Aussie_Mantis's topic in DCS: F-4E Phantom
If we are getting Es the wiki value for those is 27NMI, thats plenty of standoff distance for me. -
F-4E Air to Air Weapons/Capabilities Discussion
Omega417 replied to Aussie_Mantis's topic in DCS: F-4E Phantom
Don't get me wrong, I understand that. But i also dont intend to follow Vietnam ROE and intend to launch AIM7s at max range, and if im out of those and heaters im going to open the range. I know my limitations, I suck in turn fights so i dont want to get in them. -
F-4E Air to Air Weapons/Capabilities Discussion
Omega417 replied to Aussie_Mantis's topic in DCS: F-4E Phantom
But you don't need the gun to BFM, if you don't have sidewinders you shouldn't be getting into BFM anyway. -
F-4E Schizoposting: NO SQUIDZ ALLOWDED!!!
Omega417 replied to Aussie_Mantis's topic in DCS: F-4E Phantom
Is this all from that cult classic i hear about all the time? I think its Firefly? -
You arent actually reading these comments.
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But if they can justify it in their minds then its just. The people who can wait dont normally post about how they are happily waiting, they just post about the ordinance or liveries.
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Everyone has different levels of patience. Dont apply your own standards to the internet, it wont work. Id be way way more impatient if I wasnt super busy at work and havent been able to fly in weeks.
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To play advocate for both sides, they did say they didnt want to announce anything until they got closer but had to drop the announcement after all they hype around 2022 and beyond. And the initial date was "End of Year" 2022. They had an airtight reason for missing that and I'm not going to fault them for that. That being said, we are almost 6 months into '23, So I can understand the impatience.
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What?