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sleighzy

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Everything posted by sleighzy

  1. Download and install this (or repair option) https://aka.ms/vs/17/release/vc_redist.x64.exe It's from here and is a known issue with DCS (a Windows problem and not a DCS problem per se other than causing DCS to crash) https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170 Malwarebytes is also not the greatest, the default Windows Defender is more than enough. Don't exclude just that one file, exclude the entire DCS installation directory as your AV may be quarantining / deleting other DCS files as well.
  2. Also with the latest DCS update both the DCS in the bin directory and the bin-mt directory both run the multithreaded version, ST is no more.
  3. You mean disabling Kapersky? Windows also has its own AV, Windows Defender, which is pretty much all you need. Recommend adding exclusions in there as well as it may kick in as well with Kapersky disabled (possibly even when enabled). I also dropped your log file into the DCS log analyser which has a little feedback re: tuning advice. Not saying that this is going to fix your issues though.null
  4. @Nazgûl, try what Rob said first. I don't recognise that Anti-virus software either, what is it?
  5. Have you ticked the Quad Views box in DCS under the VR tab?
  6. @Nazgûl, can you add an exclusion in your anti-virus for the entire "C:/Users/otavio/Saved Games/dcs.openbeta" folder, as well as the DCS installation folder. Your log appears to show it recompiling the shaders each time. These should be cached and not recompiled every time you start the game.
  7. @xxcosmicggxx, add an exclusion for the DCS installation directory as well. What is really really weird is that it is showing those directories in your Saved Games folder as well. For example: "Can't delete C:\Users\secur\Saved Games\DCS World OpenBeta\bin-mt/edCore.dll:" Can you post a screenshot of your "C:\Users\secur\Saved Games" directory. It should not have the game installation folder in there.
  8. Don't know if you ever solved this, but the crash in your logs is definitely the OpenXR Toolkit. You can install this API layers tool and untick the box for the toolkit to make 100% sure that it is actually disabled. You've said that you already tried with and without, but recommend this tool to confirm. Then try launching DCS again. If it still crashes then drop another log here containing the crash. https://github.com/fredemmott/OpenXR-API-Layers-GUI
  9. I ran your log through the DCS log analyser which highlighted a couple of points. One of them was fairly obvious, you have a preload radius of 150,000 (the max). This is going to hit your RAM, of which you only have 16Gbs. Drop this to 30,000 and see what happens as well.null
  10. Realise this is an old post, but don’t think operator error. I experienced the same problem. I vaguely recall him answering my initial radio once(?), I’ve flown it a few times, but no follow up or laser etc.
  11. Awesome! Glad it's all sorted out for you. Happy flying!
  12. If you're still looking for an answer to this then there's good instructions here:
  13. Do you use Meta Link app or VirtualDesktop? I got this working with VirtualDesktop recently but found the instructions were a little out of date due to some changes in VirtualDesktop, you do need to enable hand tracking in VD (although the HTCC instructions say not to)
  14. Had you made any changes to your system at all, no matter how insignificant? I've looked through your log and looks to be dying when attempting to initialise the GPU, the cuda library for it. I've dropped one of the logs into the DCS log analyser, see attached screenshot for info. It has some recommendations, although I'm not sure if they'll be helpful, but at least highlights the crash for you. You've said that you deleted and reinstalled the display drivers. You could use DDU to ensure that everything is removed as expected, some driver related stuff could have been left behind, before reinstalling the drivers again. You could potentially look to install even a driver a couple of versions older that is known to be more stable..... https://www.guru3d.com/download/display-driver-uninstaller-download/
  15. An alternative to the OpenXR Toolkit for this that some of us have been using is Quad-Views-Foveated instead. This works on both eye-tracked headsets, and non-eye-tracking headsets (I have a Quest 2) and also use VirtualDesktop. This is made by the same guy as the OpenXR Toolkit. Given that you're using an eye-tracked headset I would recommend you try this vs. OpenXR Toolkit as should give additional performance boost with the dynamic rendering. It provides the same FOV and focus multiplayer settings, and pushes some of this load back to your CPU...and as mentioned supports both dynamic and fixed foveated rendering. See: https://github.com/mbucchia/Quad-Views-Foveated In addition to this, see as how you're using an eye-tracked headset you may be able to use the companion app by TallyMouse for configuring this as well. https://www.digitalcombatsimulator.com/en/files/3332882/
  16. This is normal based on my own experience with VirtualDesktop, plus others in the past. I also so use the empty hanger mod, but on or off it's still a black screen as far as I'm aware.
  17. Awesome news! Glad you got it sorted. One followup thing I would say, if you haven't already, is in the ReShade menu got to the Settings tab (third one along) and you should see the menu button (Home). Just under that is the toggle effects button. By default this wasn't set so you should configured this to something, I used the "End" key. This means you can easily toggle on/off to see the impact. This was important for me as I found that when I started the game each time I had to hit this button, as by default it wasn't toggling the effects on in the game. Might not be your experience, but just in case.
  18. Ok, ignoring the ReShadeVR.ini file for now…. When you’re in VR and press the Home button and then make changes on your monitor and click reload, do you see those same changes take effect in VR? For example the Vibrance effect, or some other obvious effect. Or nothing is changing in VR at all? And just to confirm, you’re definitely running the multithreaded version of DCS aye? (Which will use OpenXR by default). It has the text “MULTITHREAD PREVIEW” at the bottom of the DCS menu in the game.
  19. You should follow the instructions I linked above to the other forum thread that shows installing ReShade with Add-ons support (the "Download ReShade 6.3.1 with full add-on support" button on their website) and using the Add-ons tab in the ReShade menu for synchronising changes with your runtime. This means when you hit the reload button in the ReShade menu it will update both files and you'll see the changes in VR immediately. Alternatively, it'll be as you describe, changes you make will update the ResShade.ini file but won't update the ReShadeVR.ini file (should be able to easily confirm but enabling an effect and changing something and see if the file is updated). Because of this you'll need to make the changes, then exit the game, copy ReShade.ini to ReShadeVR.ini and then start the game again. And no, the Home menu won't be shown, it will always be shown on your monitor, but you can still use it to configure everything. This is because ReShade does not have an OpenXR overlay to display this within VR.
  20. Yup, make sure you have both files like you said. When you installed ReShade did you choose OpenXR when selecting the rendering api? If you run this tool does it show a reshade OpenXR layer and it’s ticked? https://github.com/fredemmott/OpenXR-API-Layers-GUI Is the ReShade menu shown on your monitor when you press the Home key even when in VR? Does the reshade log (think it gets created in the same dir as bin-mt?) show it starting up etc. when you start the game in VR?
  21. You mean the shader effects aren’t showing in VR? When you installed ReShade did you select the OpenXR option for the render API as well, not just the DirectX libs? Also if you don’t use the add-on (install the version with add-ons) so you can sync with your runtime then the ReShade.ini file that gets created in your bin-mt will need to be copied to ReShadeVR.ini so you have two files with the same config, one gets used for 2D and one for VR. See here for what I mean about installing with add-ons, note that you’ll need to configure this by looking under your goggles if that’s the case as the ReShade menu will show on your monitor but not in VR.
  22. @SPARE 11, you ran the disk tools above as I requested, but I think you've only run chkdsk against your "C:" drive and not your "D:" drive, based on that scan log you pasted above earlier. Can you run this against "D:" as well please. (believe you need to specify the drive letter after the command).
  23. Still known issue with being broken in the launcher itself. Just install them using the module manager instead when you open the game (the box at the top of the menu made of three squares).
  24. Can you try installing this and choosing the install or repair option. https://aka.ms/vs/17/release/vc_redist.x64.exe EDIT: removed the above as the game is running fine on your "C:" drive, and presumably this would have been an issue for that as well. Jump into the official DCS Discord server https://discord.gg/JzEAYHne in the #dcs-help-room channel with the info you've provided so far. There may be deeper technical issues here and folk there can dive further into those, likely SpecialK. The dxdiag output will be good as well to see if there are any other Windows issues.
  25. Can you try renaming your options.lua file to options.lua.old and try again. This'll keep a backup of it so you can rename back again afterwards. Failing that try renaming your Saved Games\DCS directory to Saved Games\DCS.old (so you can rename back again, or copy back your config if it starts working again). It'll create a new one when it starts up. Curious if the launcher, which gets its settings from the options.lua file and other config files, is failing due to a corrupted setting in one of those.
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