

sleighzy
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Everything posted by sleighzy
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The QuadViews companion app only works with the Quad-Views-Foveated API layer, so make sure you have that installed. https://github.com/mbucchia/Quad-Views-Foveated Make sure you tick the “Quad Views” box in the DCS in game VR settings as well.
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Could I have someone review this log file and offer advice please?
sleighzy replied to Simonator's topic in General Bugs
This is using your integrated graphics, and not your actual dedicated GPU. Is the headset plugged into the right thing? Can you disable your integrated graphics so that it will only use your normal GPU. -
Is this a "vanilla" DCS VR setup (which means possibly a Vive Pro 2 which I'm not familiar with), or have you installed other tools like Quad-Views-Foveated or the OpenXR Toolkit?
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I'm assuming you run DCS from your Steam library, correct me if you are using another shortcut (in which case look for the properties on that shortcut). Check your Steam library for DCS and the program arguments. - Right click on DCS World within your Steam Library - Select Properties - Click on "Set Launch Options" - Remove the parameters above
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VR controllers not working in DCS 2.9.8.1107 STEAMVR
sleighzy replied to snakebeater's topic in Virtual Reality
Based on feedback in the bug report for this on the DCS Discord the following steps seem to make these work. These are done in VR and the settings modified within the VR screen in the in game config, not the new launcher. 1. Update the controller settings (don’t change anything else) to something you don’t want, save and then restart the game 2. Next update the controllers back to the setting you want, don’t make changes to anything else, save and restart the game. It has been mentioned that in some cases these settings will be lost if you make and save changes later, to be confirmed but I’m sure you’ll find out. For reference go to the DCS Discord https://discord.gg/eagledynamics and it’s this issue https://discord.com/channels/542985647502393346/1291225941246476308 -
Virtual Reality Loading Screen Question
sleighzy replied to iQyThradz3137i's topic in Virtual Reality
I recant my statement after further recent retesting. I get the normal black background and picture of the aircraft that is going to be flown, in an instant action mission, the loading bar at the bottom is displayed...but does not display any progress. -
1. Drop a DCS log file here from when this problem occurs, need more information. Can be found in "C:\Users\username\Saved Games\DCS\Logs", will be either "dcs.log" or a text document named "dcs" in your Windows is hiding file extensions. 2. Some multiplayer servers use scripts, you may not be able to load these replays as you don't have the scripts on your local machine.
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I couldn't locate what I was looking for on this topic, but you could try raising this in the OpenKneeboard Discord channel.
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Mixed Reality with Meta Quest 3 and Virtual Desktop
sleighzy replied to michael1982's topic in Virtual Reality
@michael1982, I don't know if it was you that posted in the OpenKneeboard Discord help channel yesterday (?), but this was the response from Fred on this topic. I've seen a similar response elsewhere but wasn't able to locate it: Try turning off header/footer in advanced settings, not just in the individual VR view settings If that fixes it, same problem as https://github.com/OpenKneeboard/OpenKneeboard/issues/658 If it’s actually specific to VD passthrough, and isn’t fixed by that, then yeah you need VD support -
Couple of things of note (although may not resolve this issue) based on that log: 1. You can remove those "--force_enable_VR --force_steam_VR" parameters as they are redundant, and cause warnings in the logs as you aren't using Steam for your OpenXR runtime. 2. Disable "Hot plug" in the controls settings in DCS. This can cause stutters as DCS will be constantly scanning for new USB devices being connected. If you do add another device you can just click the "Scan devices" button in the controls settings to have it picked up 3. You have Tacview installed. I see some long load times around this area (although can't confirm if directly related to Tacview). Remove this for now, it can cause performance issues, you can retest with this off and we can revisit it later as there is a setting that could help if you have to use Tacview. Whilst these may not be directly the cause of the long loading times, you can at attend to those items to at least rule them out....and may help with stutters and other general game performance. The log analyzer also notes the following: * Disable civil traffic * If you have FPS issues, trying turning off Vsync in the graphics settings
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Attach your DCS log file for folk to see if anything jumps out. Will be “C:\Users\username\Saved Games\DCS\Logs\dcs.log” or a text document named just “dcs” in the folder if your Windows is hiding file extensions. Take the log after loading the Syria map.
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@cobrabase, Which of those drives is DCS installed on? Hopefully not a HDD and is on an SSD.... You can drop your DCS log file here instead if you like.
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Yeah that's definitely worth investigating
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Which of those drives is DCS installed on? Hopefully not a HDD and is on an SSD.... If I'm reading this correct you also only have 16Gb of RAM. Upgrade to at least 32Gb of RAM. As a bandaid fix for this you can make sure that your Windows page file is on your fastest SSD (preferably NVMe) with at least 10% space left after adding the page file. Set your initial and max values to 32768 for the custom page file, click set, apply, and restart your machine. See the attached screenshot for an example. You can also drop your "C:\Users\username\Saved Games\DCS\Logs\dcs.log" file (if Windows is hiding file extensions then this will just be a text document named "dcs") into the #dcs-log-analyzer channel into the official DCS Discord server which will also provide more feedback around tuning advice for your system. https://discord.gg/dR7U7ZgM
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It may be that Windows is crashing/killing this process, hence no DCS crash log... Try running the Windows "dxdiag" tool and saving the report. At the bottom of that file it will show the last 10 crashes that occurred on your machine, including the process (e.g. dcs.exe), and the trace/reason. Might be something in there that jumps out. Might show similar crashes for other processes that you may not have been aware of as well. I've also dropped your original log zip file from your initial posting into the DCS log analyzer which shows the following results in the screenshot. Possibly similar issue for your latest crash as well, e.g. RAM timing issues. Try removing any overclocking / XMP from the RAM and see what happens in case this is still related. If still occurring then try the other items from that list as well.
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Quadviews companion is just a third party app for configuring some of the QV settings for the Quad Views api layer. You still have to install the API layer. The tick box in DCS just enables things on the DCS side. The Steam OpenXR runtime and WMR runtime (one of which I'm assuming is what you are using with your G2) does not natively support quad views (only two runtimes do) which is why this API layer is required. You'll know its actually working if you install that API layer, start DCS, and then look at the C:\Users\username\AppData\Local\Quad-Views-Foveated\Quad-Views-Foveated.log file which will show the settings it was using and the pixel savings it's given you.
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Awesome! Also this is a post for Quad Views, but looking at your log you don't have the Quad Views Foveated API layer installed either. What headset do you have? You need to install this for QV to work https://github.com/mbucchia/Quad-Views-Foveated
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Don't worry about the Openbeta thing, it's perfectly fine. Your directories will still be named Openbeta if you already had it, that's normal. Your problem is that you are running an old version of the ReShade plugin, the one that very first introduced OpenXR support. If you uninstall it it will will fine, it's stopping your OpenXR runtime from starting which means it's failing over to 2D instead. You can install this tool and untick the ReShade box in it so that the ReShade API layer is deactivated instead to test this out. You should however download the latest ReShade version and install that if you have to use ReShade, uninstall the old one completely first though. https://github.com/fredemmott/OpenXR-API-Layers-GUI In case anybody else runs across this comment you can identify it from the logs like so: This line shows that the ReShade OpenXR API layer is installed (which is fine for later versions of ReShade) OpenXR: Name=XR_APILAYER_reshade SpecVersion=1.0.0 LayerVersion=2 Description=crosire's ReShade post-processing injector for 64-bit Then you get this error which is the OpenXR runtime failing to start, due to a file access problem, which means it'll start in 2D instead. OpenXR failure XrResult failure [XR_ERROR_FILE_ACCESS_ERROR] Origin: xrCreateInstance(&createInfo, &instance) Source: Projects\Visualizer\Source\OpenXR\openxr_program.cpp:410 2024-10-06 07:33:31.073 ERROR VISUALIZER (Main): OpenXR exception: XrResult failure [XR_ERROR_FILE_ACCESS_ERROR] This is because older versions of ReShade installed it to a directory it shouldn't, which by default wasn't accessible by OpenXR apps/runtimes to use. Later versions of ReShade changed this directory to make it readable when installed, so they work as expected.
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See my earlier comment for some trouble shooting tips on Necksafer. As to whether or not turbo mode should be on or off, start with it off and see how you go. Mbuccia’s updated settings for this have it off and the comment “turbo is an unsafe feature and should not be enabled by default”, the currently released version of the settings still have this on by default.
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What does the Quad Views setting in DCS VR do?
sleighzy replied to sleighzy's topic in Virtual Reality
No disrespect, but can we keep these Meta app config requests and other unrelated conversation around that to a minimum please. I’m wanting to keep this thread on point and not devolve into other topics. Cheers. -
Based on feedback in the bug report for this on the DCS Discord the following steps seem to make these work. These are done in VR and the settings modified within the VR screen in the in game config, not the new launcher. 1. Update the controller settings (don’t change anything else) to something you don’t want, save and then restart the game 2. Next update the controllers back to the setting you want, don’t make changes to anything else, save and restart the game. It has been mentioned that in some cases these settings will be lost if you make and save changes later, to be confirmed but I’m sure you’ll find out. For reference go to the DCS Discord https://discord.gg/eagledynamics and it’s this issue https://discord.com/channels/542985647502393346/1291225941246476308
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What happens when you launch it? What “VR options”? Attach your “C:\Users\username\Saved Games\DCS\Logs\dcs.log” file (may just be named dcs if Windows is hiding your file extensions) for when try to launch DCS.
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In the interim, so you can start the game, update the settings and not lose them each you can do the following. Open the "C:\Users\username\Saved Games\DCS\Config\options.lua" file in Notepad++ and change the value for ["launcher"] = true to ["launcher"] = false This'll skip the launcher and just take you directly into the game whenever you start DCS.
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Update the DLSS preset used by DCS to remove ghosting
sleighzy replied to sleighzy's topic in General Bugs
With the latest releases of DCS both the bin\DCS.exe and the bin-mt\DCS.exe run the multithreaded version. As DCS could now be running the one in the bin directory (depending on what your shortcuts do) then if you’re using the file based approach you’ll need to copy the dxgi.dll and .ini file to the bin directory as well.