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Everything posted by Joey_Destroyah
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Military Assets for DCS by Currenthill
Joey_Destroyah replied to currenthill's topic in Static/AI Mods for DCS World
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Military Assets for DCS by Currenthill
Joey_Destroyah replied to currenthill's topic in Static/AI Mods for DCS World
nope still didn't work -
Military Assets for DCS by Currenthill
Joey_Destroyah replied to currenthill's topic in Static/AI Mods for DCS World
Do you mean the su-24? I uninstalled it and it still didn't spawn any ships, but ground units still appear. -
Military Assets for DCS by Currenthill
Joey_Destroyah replied to currenthill's topic in Static/AI Mods for DCS World
I have this exact issue -
Military Assets for DCS by Currenthill
Joey_Destroyah replied to currenthill's topic in Static/AI Mods for DCS World
Assuming we can get an approximation of that in DCS 2.9 after the missile fix, this is now a possibility. I stand corrected. -
Military Assets for DCS by Currenthill
Joey_Destroyah replied to currenthill's topic in Static/AI Mods for DCS World
I don't think it's possible to code mushroom clouds in dcs. -
Military Assets for DCS by Currenthill
Joey_Destroyah replied to currenthill's topic in Static/AI Mods for DCS World
Thanks man! Do you have an estimate on when it'll land on a DCS install near me? -
Military Assets for DCS by Currenthill
Joey_Destroyah replied to currenthill's topic in Static/AI Mods for DCS World
What bomber is it, is the question here? I know it's the KH-101 -
F-22A Raptor mod enhancement mod
Joey_Destroyah replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
Translation "F22 should be used with the current OB. I'm now updating to version 2.9.1.48335. The missile code has changed, and the battery life of the AMRAAM may be hardcoded. Still being tested. What does that mean? The maximum range of a missile shot can now be limited by a hardcoded value that tells the missile to "play dead" after xx seconds." "Hello, in the latest DCS, F-22A enhanced mod, the radar page seems to get weird, sitting in the cabin, looking down, you can see the radar page, as the pilot's angle of view rises, the radar page disappears from the bottom up, as if the light is refracted, this problem was not found in the previous version, I have tried it on two different computers and found this problem, can you check it?" -
Military Assets for DCS by Currenthill
Joey_Destroyah replied to currenthill's topic in Static/AI Mods for DCS World
Not that I'm aware of. If you have steam, go to properties, then betas, then go out of the open beta. Then the problem is solved, but you'll lose access to some new models and load outs. -
Sanikkat's Tu-95MS Mod
Joey_Destroyah replied to Tomcatter87's topic in Flyable/Drivable Mods for DCS World
Did you intend for the link to contain working new weapons? For some reason some of the pylons don't have a payload on them and there's no KH-101 or Green KH-22 to speak of. -
correct as is Enemy AI Won't Engage!
Joey_Destroyah replied to Shahriar0's topic in Aircraft AI Bugs (Non-Combined Arms)
for me they won't fire BVR missiles until 50nm range despite AIM-260 being 190nm range -
F-22A Raptor mod enhancement mod
Joey_Destroyah replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
So lofted AIM-260 is still at work? -
Sanikkat's Tu-95MS Mod
Joey_Destroyah replied to Tomcatter87's topic in Flyable/Drivable Mods for DCS World
I mean the one with the new weapons. Thx -
Sanikkat's Tu-95MS Mod
Joey_Destroyah replied to Tomcatter87's topic in Flyable/Drivable Mods for DCS World
Hey man, where could I get this mod? -
Military Assets for DCS by Currenthill
Joey_Destroyah replied to currenthill's topic in Static/AI Mods for DCS World
M1 Abrams? -
Military Assets for DCS by Currenthill
Joey_Destroyah replied to currenthill's topic in Static/AI Mods for DCS World
Tank Shell cam??? ಠ_ಠ -
Military Assets for DCS by Currenthill
Joey_Destroyah replied to currenthill's topic in Static/AI Mods for DCS World
Okay, that's fine with me. Just wanted to ask for permission. I respect your rights under the DMCA. -
Military Assets for DCS by Currenthill
Joey_Destroyah replied to currenthill's topic in Static/AI Mods for DCS World
I made an enhancement for the VSN F-35 that adds the LRASM and JASSM from your B-21 raider mod. Can I distribute it to the public so that they can have missiles like Grim reapers? -
Military Assets for DCS by Currenthill
Joey_Destroyah replied to currenthill's topic in Static/AI Mods for DCS World
yeah -
Military Assets for DCS by Currenthill
Joey_Destroyah replied to currenthill's topic in Static/AI Mods for DCS World
We all wish, man. But at least we've got his amazing mods when we need them most. -
Military Assets for DCS by Currenthill
Joey_Destroyah replied to currenthill's topic in Static/AI Mods for DCS World
It'd be cool to see a public addon to the cargo planes to add the Rapid Dragon system https://en.wikipedia.org/wiki/Rapid_Dragon_(missile_system) -
Military Assets for DCS by Currenthill
Joey_Destroyah replied to currenthill's topic in Static/AI Mods for DCS World
Solution to the problem of the dog-leg maneuver. Just have initial guidance be like that of a cold launched SAM -
Military Assets for DCS by Currenthill
Joey_Destroyah replied to currenthill's topic in Static/AI Mods for DCS World
CH MANPADS FIM-142 Stinger? -
The Zumwalt link is dead