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Everything posted by Romandv
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Sometimes I just get bored with X-Plane and go to DCS, sometimes backward. It's never been the case that I thought A was better than B and abandoned it. For those who like flight simulators the problem is ATC, which in DCS is very bad, but that doesn't stop me from flying without it. The procedures in DCS are very conventional and extremely primitive, so this is a problem. I won't even talk about how the tower allows you to takeoff - it's a far cry from realism.
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I have BO105 in X-Plane 12 and there is a second female pilot. Nothing against it, but it's strange to see such a young pilot.
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I think modules from Belsimtek are unlikely to have any improvements, graphical or otherwise. Yes, they are supported, but I wouldn't bet on a development investment.
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Здесь сделал поближе скрины. Конечно, есть косяки, для вертолетов лучше другую карту выбрать, с самолетами все в порядке.
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I have the view set to X(horizonatal, absolute) and Y(vertical, absolute) axis. And when the stick returns to the dead zone, the camera looks down instead of straight ahead. The only problem is vertical viewing(Y). I checked on all other axes and other equipment (both Virpil) - same thing, it looks down. UPD: tested on AV8B and SA342. It does not appear on other aircraft, but on these aircraft it does not appear always and not immediately, so it may be on other aircraft, but I have not checked.
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Even though Sinai is my favourite map, I find it somewhat tiring that units can get lost in two trees. I look forward to the fixes for this beautiful map.
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reported ST - mirrors in the cockpits are "muddy"
Romandv replied to TopoSolitario's topic in View and Spotting Bugs
At first I thought it only works on ED modules(im check F18), but Mirage F1 is fine. -
reported ST - mirrors in the cockpits are "muddy"
Romandv replied to TopoSolitario's topic in View and Spotting Bugs
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reported ST - mirrors in the cockpits are "muddy"
Romandv replied to TopoSolitario's topic in View and Spotting Bugs
Hello! Im use Stream version. -
reported ST - mirrors in the cockpits are "muddy"
Romandv replied to TopoSolitario's topic in View and Spotting Bugs
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reported ST - mirrors in the cockpits are "muddy"
Romandv replied to TopoSolitario's topic in View and Spotting Bugs
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I followed the link from the other thread..... the date is 2020. It's completely incomprehensible to me why this chopper is so ignored, I'm not talking about AI, just trivial bugs. It's extremely frustrating.
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reported ST - mirrors in the cockpits are "muddy"
Romandv replied to TopoSolitario's topic in View and Spotting Bugs
Thank you! -
reported ST - mirrors in the cockpits are "muddy"
Romandv replied to TopoSolitario's topic in View and Spotting Bugs
Thanks for the reply, but I'm not quite sure what I need to do. I have a line like this: \bin\ -
reported ST - mirrors in the cockpits are "muddy"
Romandv replied to TopoSolitario's topic in View and Spotting Bugs
I'm sorry, I don't understand what MT means? -
[DCS ISSUE] The problem with the reflection in the mirrors
Romandv replied to Romandv's topic in Bugs & Problems
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reported ST - mirrors in the cockpits are "muddy"
Romandv replied to TopoSolitario's topic in View and Spotting Bugs
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166GB
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Yeah, it looks like it. And those sharp angles in the transitions. I'd like to see autumn here, but I think it will take a few more years to get this map into a decent state. I don't understand why there's a green tinge under the trees. Or rather why such an obvious thing is not corrected at once. While I wouldn't recommend flying helicopters on this map - all the little things are too visible. Sinai is also EA, but I have minimal complaints about it.
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[DCS ISSUE] The problem with the reflection in the mirrors
Romandv posted a topic in Bugs & Problems
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No EA price in steam, full price. What happened?
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Hello! When I press the number "3", I hear the sound from the cockpit, but I don't hear the sound of the machine gun, if you switch to the outside view, you can hear the machine gun.