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Everything posted by BJ55
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Just came here to thank you for the updated pdf manual!
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The question here is how to install an older version from scratch, the DCS_World_web.exe can be run with command lines?
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After multiple tests I've noticed that the timed frame time spikes ( https://forum.dcs.world/topic/370602-cpu-bound-frametime-spike/ ) are caused by AI Wingman, below the same mission with only the pilot and with 3 wingmans. bagram_test2: periodic spikes/microfreezes bagram_test2_no-wingman: smooth (I'm using 2.9.14.8394 because 2.9.15.9408 had longer loading times, but the performance was the same) bagram_test2_no-wingman.miz bagram_test2.miz dcs bagram_test2_no-wingman.log dcs bagram_test2.log
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Good guide, but the DCS performance has been problematic since last year, now I'm rolling back to 2.9.14.8394 because 2.9.15.9408 is even worse. It's not a user/HW/OS/SW issue, all of your suggestions were already applied long before installing DCS years ago (except for MSI AB for fan control, wich tests revealed that causes no issues on my rig).
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Preload radius don't affect RAM usage, require restart
BJ55 replied to BJ55's topic in Game Performance Bugs
I would be glad to know if other users noticed the same behaviour of the preload setting not being applied, if dev's are aware of a issue/bug or if it's happening only on my PC. I see lots of FPS drops/frame time spikes/sutters reports, this is what Process Monitor logs during the spike: DCS is constantly reading from *.surface5, even when parked, as if preload radius is zero. -
Fps drops from around 120 to 30 every 10 seconds or so
BJ55 replied to PatientSquire27's topic in Game Performance Bugs
Matias, you simply don't have enough cores (IO cores: {}) and RAM to run the lots of present in current DCS release... Follow sleighzy suggestions, if you still have issues then better start thinking at a HW upgrade. -
Have you followed the procedure described at page 193-194 of Chuck's guide? https://chucksguides.com/aircraft
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Preload radius don't affect RAM usage, require restart
BJ55 replied to BJ55's topic in Game Performance Bugs
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[NO BUG] HeatblurUi keeps running after closing the mission
BJ55 replied to BJ55's topic in Bugs & Problems
Thanks for the info. Best regards. -
As per Manual: "A larger setting reduces slowdowns due to hard disk swapping, but requires more RAM." , but if I set preload radius to 10000 or 150000 the memory usage is the same: F-16C Afghanistan C&D instant action Also, the preload radius setting is not applied without restarting DCS, logs sequence: Started DCS, changed preload from 80k to 150k= "dcs-01 150 previous 80.log" Restarted DCS = "dcs-02 150 restarted 150.log" Started DCS, changed preload from 150k to 10k= "dcs-03 10 previous 150.log" Restarted DCS = "dcs-04 10 restarted 10.log" Since recently some users had issues running DCS as admin, notice that I use an Admin account and everything was installed as Admin from day one, so I cannot perform tests with a UAC enabled Standard account. dcs-02 150 restarted 150.log dcs-03 10 previous 150.log dcs-04 10 restarted 10.log dcs-01 150 previous 80.log
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HeatblurUi.exe processes are still running when I close the mission, even if I start a different mission with a different aircraft: Start DCS Start mission Close mission Start mission with another AC Could this be a source of performance issues/crashes? Best regards.
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@ggoodavish Curiosity: how's the RAM usage without running as admin?
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I don't have the F-15 anymore but... If it sets it's own affinity for the systems/radar, like the F-4 does, then disabling cores could cause performance issues. With my "inferior" PC I've had stutters at Bagram from day one with every aircraft (50%RAM 30%CPU and 70%GPU usage, after landing GPU goes to 100% usage), since also the F-15 is resources demanding...
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Unfortunately... Is not only a Sinai map problem, nor a VR only problem, I have the same timed spikes at Akrotiri, Cairo, Bagram, Kandahar, Baghdad, but also at Batumi when there are a lot of units in play (more objects=bigger spikes). The same spike happens when taking screenshots, could it be a write-to-disk related issue?
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Terrible Performance when Extending Across Multiple USB Displays
BJ55 replied to Callsign Munch's topic in Multi-Display Bugs
My professional CAD-CAM software for example, since it needs to read/write on system owned folders. -
Terrible Performance when Extending Across Multiple USB Displays
BJ55 replied to Callsign Munch's topic in Multi-Display Bugs
Because some SW has issues with UAC/standard account. Running as Admin can solve some issues but isn't enough, UAC must be disabled and also some policy changes are required (3p security required to tamper protection). -
Dcs becoming unstable , unplayable after recent update
BJ55 replied to maks's topic in Game Performance Bugs
...Or with NVidia! No crashes/hangs here with 552.44, only stutters due to high CPU/RAM usage in some areas. -
Windows event viewer is reporting something?
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Dcs becoming unstable , unplayable after recent update
BJ55 replied to maks's topic in Game Performance Bugs
Ops, sorry, I've opened the wrong log. I see a "ERROR Launcher (Main): [string "Config/MonitorSetup//2 screens.lua"]" and "ERROR LuaGUI (Main): [string "Config/MonitorSetup//2 screens.lua"]" , have you tried renaming saved games/DCS folder and see if the issue persists? There are warning/error notifications in Windows event viewer? -
Dcs becoming unstable , unplayable after recent update
BJ55 replied to maks's topic in Game Performance Bugs
1: "2025-03-22 06:04:30.930 WARNING EDCORE (Main): CPU HAS PARKED LOGICAL CORES (this can be source of stuttering and reduced performance especially on hybrid CPUs with P/E-cores)" unpark your cores (damned Microsoft/Intel). 2: "NVIDIA Display Driver Version 57270" lot of issues with the latest NV drivers, https://www.nvidia.com/en-us/geforce/forums/game-ready-drivers/13/559105/geforce-grd-57270-feedback-thread-released-3525/. , try with the latest bugged ones https://www.nvidia.com/en-us/geforce/forums/game-ready-drivers/13/560098/geforce-grd-57283-feedback-thread-released-31825/ or roll back to stable ones (552,556). -
@Miro you have parked cores.
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I was referring at the ME trigger.
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Thank you @TOViper , I wasn't aware of that setting. (chiedo anche scusa per la piccola parentesi in inglese.)
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@Skyracer : what's your RAM clock? After the recent updates I've noticed a big drop in performance due to RAM usage, in high density areas it goes from a stutterfest with 2400MHz to a barely usable simulator with XMP1 3000MHz. Since they introduced the new fog and volumetric lights there's also more system load, so it's better to reduce preload radius to 50000-60000, visib range to high, disable shadows blur and heat blur... With the hope that they fix the rendering core stuck at 100% https://forum.dcs.world/topic/368620-one-or-more-cores-reaching-100/ Lots of "ANTIFREEZE ENABLED" even in your log. There's no virus, only false positives due to how current malware detection works.