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Everything posted by BJ55
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Severe loading performance issues with 2.9.15
BJ55 replied to Nightstorm's topic in Game Performance Bugs
Yesterday I've tested 2.9.13 and in SP loading time/memory usage was the same as current release, 2sec difference can be ignored, like was/is this suggestion: https://forum.dcs.world/topic/357590-4k-32bit-textures-on-all-modules/ , which could be the solution to all of our problems. -
Severe loading performance issues with 2.9.15
BJ55 replied to Nightstorm's topic in Game Performance Bugs
It takes time to release all the memory used by DCS, in TTI Sinai I've reached 8GB VRAM/60GB RAM (CTD, obviously). -
Just came here to thank you for the updated pdf manual!
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The question here is how to install an older version from scratch, the DCS_World_web.exe can be run with command lines?
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After multiple tests I've noticed that the timed frame time spikes ( https://forum.dcs.world/topic/370602-cpu-bound-frametime-spike/ ) are caused by AI Wingman, below the same mission with only the pilot and with 3 wingmans. bagram_test2: periodic spikes/microfreezes bagram_test2_no-wingman: smooth (I'm using 2.9.14.8394 because 2.9.15.9408 had longer loading times, but the performance was the same) bagram_test2_no-wingman.miz bagram_test2.miz dcs bagram_test2_no-wingman.log dcs bagram_test2.log
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Good guide, but the DCS performance has been problematic since last year, now I'm rolling back to 2.9.14.8394 because 2.9.15.9408 is even worse. It's not a user/HW/OS/SW issue, all of your suggestions were already applied long before installing DCS years ago (except for MSI AB for fan control, wich tests revealed that causes no issues on my rig).
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Preload radius don't affect RAM usage, require restart
BJ55 replied to BJ55's topic in Game Performance Bugs
I would be glad to know if other users noticed the same behaviour of the preload setting not being applied, if dev's are aware of a issue/bug or if it's happening only on my PC. I see lots of FPS drops/frame time spikes/sutters reports, this is what Process Monitor logs during the spike: DCS is constantly reading from *.surface5, even when parked, as if preload radius is zero. -
Fps drops from around 120 to 30 every 10 seconds or so
BJ55 replied to PatientSquire27's topic in Game Performance Bugs
Matias, you simply don't have enough cores (IO cores: {}) and RAM to run the lots of present in current DCS release... Follow sleighzy suggestions, if you still have issues then better start thinking at a HW upgrade. -
Have you followed the procedure described at page 193-194 of Chuck's guide? https://chucksguides.com/aircraft
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Preload radius don't affect RAM usage, require restart
BJ55 replied to BJ55's topic in Game Performance Bugs
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[NO BUG] HeatblurUi keeps running after closing the mission
BJ55 replied to BJ55's topic in Bugs & Problems
Thanks for the info. Best regards. -
As per Manual: "A larger setting reduces slowdowns due to hard disk swapping, but requires more RAM." , but if I set preload radius to 10000 or 150000 the memory usage is the same: F-16C Afghanistan C&D instant action Also, the preload radius setting is not applied without restarting DCS, logs sequence: Started DCS, changed preload from 80k to 150k= "dcs-01 150 previous 80.log" Restarted DCS = "dcs-02 150 restarted 150.log" Started DCS, changed preload from 150k to 10k= "dcs-03 10 previous 150.log" Restarted DCS = "dcs-04 10 restarted 10.log" Since recently some users had issues running DCS as admin, notice that I use an Admin account and everything was installed as Admin from day one, so I cannot perform tests with a UAC enabled Standard account. dcs-02 150 restarted 150.log dcs-03 10 previous 150.log dcs-04 10 restarted 10.log dcs-01 150 previous 80.log
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HeatblurUi.exe processes are still running when I close the mission, even if I start a different mission with a different aircraft: Start DCS Start mission Close mission Start mission with another AC Could this be a source of performance issues/crashes? Best regards.
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@ggoodavish Curiosity: how's the RAM usage without running as admin?
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I don't have the F-15 anymore but... If it sets it's own affinity for the systems/radar, like the F-4 does, then disabling cores could cause performance issues. With my "inferior" PC I've had stutters at Bagram from day one with every aircraft (50%RAM 30%CPU and 70%GPU usage, after landing GPU goes to 100% usage), since also the F-15 is resources demanding...
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Unfortunately... Is not only a Sinai map problem, nor a VR only problem, I have the same timed spikes at Akrotiri, Cairo, Bagram, Kandahar, Baghdad, but also at Batumi when there are a lot of units in play (more objects=bigger spikes). The same spike happens when taking screenshots, could it be a write-to-disk related issue?
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Terrible Performance when Extending Across Multiple USB Displays
BJ55 replied to Callsign Munch's topic in Multi-Display Bugs
My professional CAD-CAM software for example, since it needs to read/write on system owned folders. -
Terrible Performance when Extending Across Multiple USB Displays
BJ55 replied to Callsign Munch's topic in Multi-Display Bugs
Because some SW has issues with UAC/standard account. Running as Admin can solve some issues but isn't enough, UAC must be disabled and also some policy changes are required (3p security required to tamper protection). -
Dcs becoming unstable , unplayable after recent update
BJ55 replied to maks's topic in Game Performance Bugs
...Or with NVidia! No crashes/hangs here with 552.44, only stutters due to high CPU/RAM usage in some areas. -
Windows event viewer is reporting something?
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Dcs becoming unstable , unplayable after recent update
BJ55 replied to maks's topic in Game Performance Bugs
Ops, sorry, I've opened the wrong log. I see a "ERROR Launcher (Main): [string "Config/MonitorSetup//2 screens.lua"]" and "ERROR LuaGUI (Main): [string "Config/MonitorSetup//2 screens.lua"]" , have you tried renaming saved games/DCS folder and see if the issue persists? There are warning/error notifications in Windows event viewer? -
Dcs becoming unstable , unplayable after recent update
BJ55 replied to maks's topic in Game Performance Bugs
1: "2025-03-22 06:04:30.930 WARNING EDCORE (Main): CPU HAS PARKED LOGICAL CORES (this can be source of stuttering and reduced performance especially on hybrid CPUs with P/E-cores)" unpark your cores (damned Microsoft/Intel). 2: "NVIDIA Display Driver Version 57270" lot of issues with the latest NV drivers, https://www.nvidia.com/en-us/geforce/forums/game-ready-drivers/13/559105/geforce-grd-57270-feedback-thread-released-3525/. , try with the latest bugged ones https://www.nvidia.com/en-us/geforce/forums/game-ready-drivers/13/560098/geforce-grd-57283-feedback-thread-released-31825/ or roll back to stable ones (552,556). -
@Miro you have parked cores.
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I was referring at the ME trigger.
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