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Everything posted by Ramius007
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I picked wrong photo, and other one i have is C in most modern "old" version Had link to more than those 2, but one is inactive now, looking for new post Gulf War cockpit photos, but not from most modern variant
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ok, stupid me, it's C, but where are updates to GPS screen on right panel, if it's supposed to be variant upgraded with amraams?
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https://en.wikipedia.org/wiki/McDonnell_Douglas_F-15_Eagle#/media/File:F-15_Eagle_Cockpit.jpg
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I happily enter more technical and specific things later but it's rather common knowledge that cockpit is from F-15A btw, it would be better IMO for FC3 module to keep all campaign for those modules around early 90's as most modern scenario availble, giving Amraams to Eagle, and build content around modern setup is rather bad from balancing POV, and just realsim given cockpit we have, for both for Eagle and Soviet jets, yet we have only 2 missions in this setup for F-15C inside FC3
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I had contact in front of me and flood wasnt picking anything, but I give it another try. Anyway flood is a backup mode
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I tried flood with Sparrows vs AI recently, seem to be broken as well. We get like only 2? Cold War scenarios for Eagle with FC3, i think this might be a reason from being hidden how broken Eagle module currently is, definitely it's worst FC3 module, I understand we have plenty of FF bluefor modules, but leaving best dogfighter ever made in this state is sad, and currently except Tomcat bluefor dont have any heavy air superiority fighter. BTW, in modern era all those glitches doesnt matter, TWS burn through and AMRAAM's take care of all, yet i would preffer 80-90's Eagle to be competetive, it's not even working vs AI that good, any ECM from low RCS AI planes is as problematic as in MP enviroment, adjusting radar range to realistic level would be easiest solution. Best would be update of F-15C to FF plane in cooperation with Razbam, I persoanlly struggle with buying modules at 50$, as i m still new and thare is a lot of great cheaper content, but for FF F-15C I would pay, and IMO plane status deserve FF module.
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SA-342 Gazelle 2023 "FM" Update
Ramius007 replied to Polychop Simulations's topic in SA-342M Gazelle
behavior after taking hits need observation, i remember something weird happened, like reaching speed near 300 at level flight after eating a lot of lead, AP failures under dmg are fine, but what I mentioned is something diffrent. till for my noob skills most limiting factor is lack of WSO in hi threat enviroment when we have to rely on ATGM's -
and thare is just one value for ECM?
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Hit BMP with 80mm HEAT rocket and only 25% damage, seems to be completely wrong, I noticed that Soviet era anti tank cluster munition is very weak as well, Is thare some script that handle this? Do we have any sort of warheat type modeling vs diffrent target types?
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Does anybody know what value are used for Mirage 2k ECM power, seem to be completely wild, significantly stronger than Su-27, practically killing SARH capability on my F-15C below 20 miles, feels completely wrong
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only on F-15C, or it's common across modules?
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It would be a good thing to know on any server that uses mods...
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I just found out that Sparrows cant be locked while in TWS mode, may sound it's not a big deal for SARH missile, but seems like STT lock is way more vulnurable to jamming, even at clos ranges, found this one on 80's server against Mirage 2k, is it working as intended?
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all good, but AAA target aquisition time should be toned down a bit by ED, currently even at lowest setting they see you much further away than you see them
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Do you guys think it's more important to have notch mechanic weakened over lets say random missile failures that happen even in most advanced weapons but are not modelled in DCS? TBF, I expect AMRAAM's to not be fooled by simple tricks mentioned here and palying a bit of devil advocate, but thare are many other variables that we are not awere of, but are decreasing missiles efficiency, those can be things like humidity, harsh field enviroment , poor production methods, decrypted by enemy guidance system and ECM jammers adjusted to make X missile near useless and so on, new avionics software upgrade making missiel to not work, and so on, most of those things never get modelled, and having missiles being not some sort of wunderwaffe is part of DCS selling point, and it's REALISM...
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If RL have bugs and game not simulate this, then it is a bug. On more sirious note regarding specific OP topic, just simple variance added to how doppler work in missile would work, it's proapbly most realistic way to do this, given we lack classified info what exactly is needed to beat missile
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I also see bug, missiles in DCS always go of rails, missile engine always ignite, radar/ seeker/ proximity fuze always work... This coin have 2 sides, i dont see anybody raporting dark side of the coin
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Are You awere that you are trying to make undoubtly best A2A missile in game even better without any data relevance on this part?
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Why not the Caucasus with the new lighting model
Ramius007 replied to Hotdognz's topic in DCS: Caucasus
truth is, that especally winter textures around airfields, when thare is no grass, or anything look like nightmare, and to my supprise no mod adress this -
Many good things but PLEASE bring back the autohover
Ramius007 replied to Ian Boys UK's topic in SA-342M Gazelle
Copilot current use is spare live when pilot get killed, I m ok with realistic AP function, but badly need working AI crew -
in 70's doppler navigation was a thing, you know? Same with modyfing inner pylons to fire sidewinders, 2 IR missiles is 50's era std, we have Mig 21bis from early 70's, and somehow export users modified it to allow double rack for R-60, we have this implemented in DCS Mig-21, but 4 Aim-9 that was std for F-5E II cant be? As for using F-5E for modern times, it's still in use with several AF's. It's not supposed to be competetive, but we have enaugh trainers in DCS already, and actully very few non FC3 fighters we can take and challange those F-teens in somehow realistic scenarios given maps we have availble
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Polychop Simulations OH-58D Kiowa
Ramius007 replied to Polychop Simulations's topic in DCS: OH-58 Kiowa
Just check M2kC performance fully laden in DCS and RL, and rethink what you wrote here. I really like current Gazelle, it's challanging, but feels real. -
Really need AI copilot, only about 10h in Gazelle now, but hi threat enviroment badly need extra crew member, even spotting targets/threats outside pilot view with optical sensor would be good.
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F-5 we have, has no real application in combat for a mid 70's variant we get, lack of inertial navigation or some sort of bombing computer make it ankward in A2G, 2xSidewinder and weaker performance than anything supersonic make it bad fighter, it's preety much GBU truck for any effective combat use and not much else. It's realistic, but version we get is too limited in real combat enviroment of this era, and shouldnt be a reference for the module, and definitely not in current DCS enviroment. Even with like 4x Aim-9L it would be barely competetive, just a Mig-21 peer, as we have Mirage F-1 already and F-4/ Mig 23 coming. training agressors F-5 is ok, just need REAL combat variant used by one of many foreign operators on top of current training version.
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Feedback Thread AJS-37 Viggen Patch November 2023
Ramius007 replied to IronMike's topic in DCS: AJS37 Viggen
I agree it will never get same love as F-teens for obvious reasons, unless F-teens would be broken, and of course it's not the case, but I still belive Kola map boost Viggen massively, I think a lot of people dont consider buying "homeless" planes, even f they have interest in them, reasons are not having really realistic setup and more importantly implied from this limited content. I m thinknig abotu next module after FC3, got Syria map, but it's really hard to even think about buying Viggen with current maps we have in game. Possible that right now Viggen is in worst spot for those reasons, and I really miss some sort of Baltic map, supprised it's not in development, preety much 80 years of realistic and fictional but possible scenarios. Kola will be first map that allow cold war going hot without raising eyebrows