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Everything posted by Arecibo
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Tried it on 1, tried it on 5. Still an issue unfortunately. It’s a shame they’re not hall sensors like the two sliders.
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You'd think Winwing would have tested this. I wonder if it's something that could be fixed on a module level. For example, detecting different speeds of inputs would move the dial x10° / x50° / x100° That's a really solid suggestion actually. Thanks for that!
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I never have the problem. For me it was just a case of finding the right Allen key tension (using really small increments). Like I say, it needs the odd tighten every now and then (rarely), but on the whole I just don't think about it. I have the Strike Eagle and Viper grips, so different weights of handle and they're both fine. There's no way I would have started ripping the thing apart to make it smoother.
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I think it might just need 'bedding in' with usage. I have two bases that are smooth as butter, although tbh I didn't really notice 'stiction' as such when I bought them. It took a while to find just the right amount of friction with the allen key though and it needed retightening over time. Give it time, it'll be fine.
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Hi all, I have a real issue with the speed that the heading and course bugs rotate on the Orion2 base, specifically in the F-4E. I end up having to spin it wildly to get it moving at a decent speed. Then it overshoots and I have to wait for it to finish before I can roll it back. I get so frustrated that I end up having to dial it in onscreen using the scroll wheel, which works fine. Is there a way to fix this or is this a firmware/Winwing support question? I have the speed dialled up to max (5) in SimApp Pro, but it needs to go higher. Cheers, Tim P.S. Do Winwing monitor this forum?
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Hi all, I’ve just watched the @ralfidude landing video with a co-pilot (first officer?), but I’m just wondering: Is there a ‘Jester’ for solo players? I couldn’t see anything in the release marketing. I’m not clued up on the C-130, so I don’t know if it can be flown 'solo' or not. Thanks in advance
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Same here, although I’m tempted to buy it, just so I can get more mileage out of my Turtle Beach Velocity One yoke outside of the X-Plane Cessna!
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DCS Hotfix | F4U-1D Development Report | DCS 4 Disabilities
Arecibo replied to Graphics's topic in Official Newsletters
Incredible. DCS just gets better and better. Thanks for all your hard work! -
That makes sense, but why on the Afghanistan map was I able to talk to the tanker on Jester's frequency, whilst still having COMM CMD in the front? I double checked and I was on a completely different frequency.
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Hi all, Hopefully someone can help me understand some issues I'm having with the radio. I've been practicing the 'Landing in Clear Weather' mission from @Dallatorre's Phantom Proficiency tutorials. The mission requires me to tune into Kobuleti Approach on 262mhz. I ask Jester to do this for me, then contact Approach, but I get no response. I realise I have to give Jester COMM CMD to use the frequency he's tuned, which makes sense, but why didn't he take comms control when tuning the frequency? Is this something that would be set in the mission itself somehow or is this a procedural 'bug' in the module? Then in free flight in Afghanistan, I ask Jester to tune to the KC-135 Tanker on 251mhz, which he does, but now, I CAN contact the tanker for refuel whilst having COMM CMD on a different frequency (I assume, as it's on preset). So basically it seems there's no consistency in how to use the radio correctly. Is there something I'm missing here? -- And final question: I get automatically handed off the the Tower frequency in the landing mission without Jester or myself tuning into 133mhz. Is this just a DCS thing for easier gameplay? Cheers all,
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Had this exact problem. Looking forward to testing it out at the weekend!
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Can't wait to try this at the weekend. I've been practicing the standard landing pattern and either been dropping out of the sky on final or gain too much altitude and need to go around. (a straight in landing with flare seems to be ok though) Obviously mainly a skill issue, but hopefully this will help!
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If I hadn't got the F-14 and F-16 lined up behind the F-4, I'd be all over this. Loved the MiG-29 as a kid
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Well whadda ya know. You can click anywhere in the centre! I guess the little notch the BACK text sits in made me think that was the hit box. Oh, I'll have to try that out. It does tend to fly around quite a lot. Cheers!
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Hi HB, I'm really loving the head tracking control of the Jester menu. Unfortunately, the back button is so small in the wheel, it's difficult to get my head to stay on it long enough to click it with the Jester context on my throttle. Then I have to either flip to my mouse or keyboard, halting the flow and slowing things up. What about tweaking it so the whole centre is the back button, something like this?: Hopefully you'll consider it, as it would improve usability massively imo. Many thanks, Tim
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I don’t know why you wouldn’t put them in. They’d be a focus, surely? In the same way that Ugra put all that detail into all the cities in the Germany map, you could do the same for all the sand sculpted pillars and mountains. I doubt polycount would be an issue.
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Other jets involved in the conflict: MiG-23, Su-22, Mirage 5 and Sepecat Jaguar (according to ChatGPT)
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So I’m guessing by now you’ve all seen the incredible 1980s Mirage low level flying footage filmed in Chad on YouTube: I was thinking this would make an excellent map, with all the Cold War jets in the region during Operation Épervier. I know that it’s another ‘sand map’, but I think the unique landscape would bring a different vibe to the table. I mean just look at those mountains! Anyway, just my thoughts. Be interested to hear others views.
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Are there any built in missions/campaigns or are we waiting on @Reflected ? To be honest, I'll probably hold fire on this until I've finished MiG Killers and Red Flag 81-2. At least then I'd be half handy in multiplayer if campaigns weren't forthcoming.
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It was a comment on the original manufacturer of the buttons.
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Wow, went to the cheapest bidder on those buttons then!
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Hi all. What are these wires about, criss-crossing the air combat manoeuvre panel here: null Finally bugged me enough to ask
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Did this miss the latest update? Wasn't in the changelog.