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Everything posted by G21pilot
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reported Supercarrier: L alt+c doesn't work in VR
G21pilot replied to Reflected's topic in Bugs and Problems
One year later... This still doesn't seem to work. Any updates? -
I figured it out: it's livery specific. Update: Once you open the modified livery is sticks in the others. Thanks again!
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Thanks! It's not working in my Saved Games Liveries folder. Where should it go?
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I'm not sure what I've done but my hornet kneeboard (pilot body only) is blank. It works fine in the Viper with the same naming convention. Any help would be greatly appreciated!
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OK, It was VIACOMM. I had removed all my other mods but forgot about this one until I re-read the help pin. FYI I did not have to change the hooks or lua; just not launch it. :)
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Yes all 80 series bomb blast radius have been updated.
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Hi, I just flew mission one and had to manually fly the ILS at the boat as the ICLS seemed to be offline. Is there a chance that this is a bug related to resent ED updates? I triple checked the AC systems and tuning and it wasn't on that end. Also made all the appropriate radio calls... Cheers
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Hey, First off thank you for a great immersive experience. I've come back to this campaign after a while and it's really awesome to fly realistic missions with comms. In my last two missions I've had odd wingman behavior where they fly off in another direction and won't rejoin if the normal commands are used. This coincided with the last update (and post hotfix). In the first case Gravity turned and flew an opposite track between wpt 2 and 3. I eventually got her to rejoin but when asked to refuel she just flew behind the tanker (close enough to refuel but didn't). We pushed for our anchor point, but her jet had flaps half and probe out the whole time. I'm not sure if this is a bug or a simulated failure. The probe and flaps stayed out for the mission, and she wasn't in the f10 menu to attack targets as expected. She wouldn't hit the tanker on the way back to the boat and flamed out after a bolter and crashed. The next one Shadow flew off into Iranian airspace at low level after attacking the convoy and was shot down. Again, he wouldn't respond to any comms to rejoin, rtb, etc. Results were mission failed. I really do feel for mission designers as it seems that building a mission that works is kind of black magic but keeping it going through ED updates is an entirely other thing. Hope this input helps. Sorry, I don't have track or tacview files. Goose
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Carrier IFLOLS overbright…..and overlay query
G21pilot replied to markturner1960's topic in Bugs and Problems
This is really taking a long time to fix. The IFLOS overlay really takes away from immersion in VR. This is my system in VR and 2D: This is a legit bug and it's been though several updates now. What is the status? See my post VR vs 2D screenshots taken today. -
I’m having this problem too. Following.
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Hey! The mod looks awesome. For some reason none of the download/discord link in the pinned post work for me. Are they pulled or will they be coming back up again soon? Thanks!
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I'm having this problem. any word on an anwer?
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Carrier IFLOLS overbright…..and overlay query
G21pilot replied to markturner1960's topic in Bugs and Problems
I'm having the same problem with Quest 3 in Godlike. It's only really useable at 1/4 mile. -
I had called inbound and again cleared contact so I’m not sure what part of comms I would have missed?
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Hi, First, thanks for all the work on the campaign. today I flew the first three missions. On the first two I lost my wingman after using the in game wingman commands instead of the F10. I got that sorted by mission three. We completed our primary target and got tasked to gun the trucks. All good up to this point. At the tanker I was cleared contact and also gave my wingman “hit the tanker”. The drouges were already extended when we got there but my probe just flew right through them… both sides. any ideas?