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Everything posted by 59th_Reaper
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I hope it will be also modelled later, because in the pre-order video they are not moving...
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Hi! The light's sources on the apron lights are missing at every airfields. The red lights are also invisible at the top of the columns (from distance). S!
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reported earlier Wheels are still rotating in the air...
59th_Reaper replied to 59th_Reaper's topic in Multiplayer Bugs
@BIGNEWY I checked the F-14, F-16, F-18, L-39, MiG-15 and all of them have the same problem, so i think the problem affects all types. -
reported earlier Wheels are still rotating in the air...
59th_Reaper replied to 59th_Reaper's topic in Multiplayer Bugs
Hi! 1st of all, thank you for the quick response. All FC3 modules and MiG-21 bis are 100%, and later today i will check the others and i will write the results. S! -
reported earlier Wheels are still rotating in the air...
59th_Reaper posted a topic in Multiplayer Bugs
Hi! Clients have rotating wheels in the air, since approximately 2 years. I know animations/arguments (like invisible brake chutes or the incorrect engine nozzles) are low priority for ED, but any chance this issue will be fixed in our life? S! -
Same here! Some replays works properly, but some of them crashing to desktop during loading. It has been doing this since the last update.
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Hi! The SPRD-99 flame out shortly before or around liftoff but in real life burning for more time. And another part is the visual effect. Flame effect very small and its direction is parallel with the longitudinal axis, so totally unrealistic. Pls. fix it!
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Cockpit 3D model problem (in both variant, L-39C and ZA too)
59th_Reaper replied to 59th_Reaper's topic in Bugs and Problems
And we are in 2023 (and beyond ). Thank you ED for this "amazing" product support... -
Dynamic Sound Overhaul Mod (New Sounds and SDEF's) 2022 **V3.0 NOW RELEASED**
59th_Reaper replied to Nin's topic in MiG-21Bis
Hi! First of all, thanks for the mod. The difference is so huge between this and the original stock sounds. At least one person would like to fix something in the module if the developer no longer does. Just a question. Nin, can you improve the transition between the external afterburner and military power (or less) sounds? Because a little disturbing when you turn off the afterburner the noise is disappearing without transition, like a sudden cut. Thank you! -
I can show you a lot of "important" problems that are not addressed in the same way. For example the abandoned ED modules like L-39, Yak-52, etc. Btw this parachute/engine nozzle problem appeared around 1 year ago. Before was ok, so it's ED fault and if they have sources fucked up the working things, they have to fix them also. I am a customer and would like to see the issues addressed within the expected timeframe. Your line of thought would be understandable if we were talking about 1-2 months and not years.
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Cockpit 3D model problem (in both variant, L-39C and ZA too)
59th_Reaper replied to 59th_Reaper's topic in Bugs and Problems
And we are in 2022. Another "abandonware" by ED... -
And after almost 8 years, nothing changed. I think we'll never get proper MiG-21 sounds from Magnitude...
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reported MiG-29 cockpit lights bug
59th_Reaper replied to 59th_Reaper's topic in Flaming Cliffs Bugs & Problems
Any news? Few months have passed and nothing happened, as usual. This annoying bug adversely affects the gaming experience as it makes it completely useless at night. -
Hi! FC3 has a problem since long time ago, the clients couldn't see the other client's drag chute in multiplayer. An other problem, the incorrect moving of the client MiG-29's engine nozzles, also in multiplayer. When the clients pull back the throttles to idle position at low speed, the nozzles remain in closed position and they open around 175km/h only. Please fix it! Thanks. Pictures and tracks (own track+client) are attached. dragchute_multibug-1.trk dragchute_multibug-2.trk
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2021 (and earlier) DCS Newsletter Discussion Thread
59th_Reaper replied to NineLine's topic in DCS 2.9
Thanks! I hope it will happen with the MiG-29 also. :) -
2021 (and earlier) DCS Newsletter Discussion Thread
59th_Reaper replied to NineLine's topic in DCS 2.9
The HMS on the ZSH-7 helmet will be detachable? It would be nice if we can choose in the editor/arming window between HMS or without HMS helmet versions. Like on the F-18 JHMCS or NVG setting. -
Cockpit 3D model problem (in both variant, L-39C and ZA too)
59th_Reaper replied to 59th_Reaper's topic in Bugs and Problems
Any news? Almost 1 year gone and nothing happened... -
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JAS 39C Gripen Community Mod
59th_Reaper replied to whisky.actual's topic in Flyable/Drivable Mods for DCS World
Hi! Are you planning to make realistic movement for the canards? Not so realistic now, especially during takeoff/landing and the moving limitation is also not good. For example during braking the canards are reach the navigations lights. I hope you will rework the 3d model, because many details are inaccurate. Anyway, best wishes to creating a good and usable mod! S!- 488 replies
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Hi! Since 1 or 2 update the grass is almost 1 meter high in Caucasus. This is so disturbing and unreal, especially at the airfields. I know if i use less visibility (for grass) setting in the options, grass height will be less too, but that looks so weird (and of course i want to use full setting). Any possibility reduce it to a normal height (like before the last updates) ? S! 59th_Reaper