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Everything posted by wurger13
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I made some more room on my 2TB nvme drive by deleting MSFS... who want's to fly targets anyway!
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Did anyone ever tried this with the Warthog slew "nipple"?
wurger13 replied to sirrah's topic in Thrustmaster
Hey all, Thanks for this thread... lots of great solutions from low cost to higher cost. I went with the Delta Simulations stick replacement ($55) and it is worth every cent! It was easy to install and has a great range of motion so now I can slew with precision. -
Really looking forward to this update! Thank you PolyChop!
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Mission 4: Wingmen don't take off
wurger13 replied to Fred901's topic in P-51D: The Blue Nosed Bastards of Bodney Campaign
I was having a similar issue before I removed 3rd party mods... Then I also ran the updater (that actually seemed to download and update some files) and then ran repair. Now everything works as it should. It almost seemed like the campaigns didn't get properly updated during the usual open beta update that auto ran on the Friday the Normandy 2 map arrived. -
Mission 4: Wingmen don't take off
wurger13 replied to Fred901's topic in P-51D: The Blue Nosed Bastards of Bodney Campaign
Hi Reflected... Thank for the reminder about the other mods. I had the Civ and Mil AC mods installed and removing them fixed the problem. Now I spawn in a different spot and everything works as it should. Sorry for the self inflected bug report -
Mission 4: Wingmen don't take off
wurger13 replied to Fred901's topic in P-51D: The Blue Nosed Bastards of Bodney Campaign
Hello, Ive just tried mission 4 myself with the new Normandy 2 map and there is a P51 that is running blocking the entrance to the runway. If I don't taxi right away yellow flight takes off from the other side of the field and then blue flight taxis past and runs into the running P51 at the runway entrance. No matter how I time it, the AI run into this parked guy and sometimes don't even try to take off. Also it seems there are aircraft parked in random fields etc. Not sure what I'm doing wrong but nonetheless, I love your campaigns. -
Polychop Simulations OH-58D Kiowa
wurger13 replied to Polychop Simulations's topic in DCS: OH-58 Kiowa
Not to mention that the sheet metal is paper thin... you can poke a hole in it with a dull pencil! -
This will be a first day buy for me as well along with the A-6E. Really looking forward to the A-7. I remember watching Colorado NG A-7s doing bombing runs down at Ft Carson when I was in the Army in the 80's. Also got buzzed by a pair that were about 100ft AGL in South Park Colorado... so damm cool!
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Gaming Chair - Recommendations?
wurger13 replied to dburne's topic in PC Hardware and Related Software
Ikea Poang... 200 USD, super comfortable. -
Buy or Build PC for VR (UK)
wurger13 replied to VR Flight Guy in PJ Pants's topic in PC Hardware and Related Software
I've been lurking on this tread for a day or two as my current machine is a bit long in the tooth and needs an upgrade soon. I appreciate all the great input you guys have given in this thread. I will let you all know what I end up going with and how it runs once I pull the trigger. Thanks! Wurger -
I think most folks would be happy with the central trim if a "reset" command was added to set the controls back to center.
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I would second that request...
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This is some high tech wizardry from back in the day! Cool Vid. Looking forward to this for sure!
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Just picked this module up and looking forward to giving him a spin... probably straight into the ground ;-)
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Yes! Got mine for less than $20 with points and the Hornet discount! WOOHOO
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This is fantastic news! Thank you Polychop for the hard work up to this point! Please take my money ASAP! I love the Gazelle BTW... It may need some work, but it's still fun as hell to fly.
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Some pointers in general with the F-16 in mind :)
wurger13 replied to macedk's topic in DCS: F-16C Viper
BAWAHAHAHAA! :megalol: -
Polychop Simulations OH-58D Kiowa
wurger13 replied to Polychop Simulations's topic in DCS: OH-58 Kiowa
I too am very excited to have this module and will buy on day one of pre-order. -
I made the change to a Rift S (from Rift) and it made the ball a little clearer to see at 3/4, it is usable for the most part. I would like to see them add a small ref window (like the one we have for control positions) for the ball and datum lights. That would be really helpful I think, esp for VR.
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Thank you othersider and launchedsquid... After many tries of cuting, pasting and failing I figured out the issue ... I was using notepad :doh:. I didn't think the text editor would matter but clearly notepad is doing something to the file. Once I used notepad++, everything was good! :megalol: Thanks again!
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Hi All, I've tried this mod to the lua file exactly as above twice and each time I go back into DCS, I can't select the F18 block 20 (player aircraft). It's not even in the menu! Any thoughts? did something change perhaps? Thanks in advance.
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Happy BDay Hornet! By far my favorite fixed wing module! Thanks DCS Team for all the hard work!:thumbup:
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Planning a new "Gamer" build - requesting feedback
wurger13 replied to javelina1's topic in PC Hardware and Related Software
Thanks for starting this thread Jav, Looking forward to hearing how it performs compared to your old system. I am planning a very similar build but with a 9900 in the near future and will upgrade to a RTX2080Ti and the Oculus S at a later date. -
Thanks for your input and review Some1, on the fence here on upgrading and I think I will pass and stick with the CV1 for now. I do plan on upgrading to a 9900 and 32mb of ram so basically and new core system and will probably stick with my 1070Ti for now until the next gen GPU's arrive.
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IFF HAFU NCTR explained at wiki.Hoggitworld
wurger13 replied to GrEaSeLiTeNiN's topic in DCS: F/A-18C
WOW, great find... Lots of good info there. Thanks!