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MnMailman

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Everything posted by MnMailman

  1. Sounds good, thanks again. Must just be some strange dcsism on my end. When I get a chance, I'll just restart it and see what happens. That's one of the great things about these campaigns; unlike the scripted ones, they can be different each time. Well done! That carrier fleet shot at the end is a nice touch, eh?
  2. Correct; second mission after the training one. Yes, I am using the deck crew. I did the first time I did the campaign too.
  3. Ok, thanks for looking at it. I tried it three times before posting about it, all with the same result. I'll give your second idea a try and if that doesn't work, I'll try a campaign restart and see what happens.
  4. Trying this campaign again and on this mission, the other Devil flights do not take off from the carrier. My wingman does take off. Latest update applied, no mods applied. This problem did not exist on a prior playthrough of the campaign, pre-latest updates. This is the second mission in the campaign. First one worked correctly. Tasking: Player: OCA on Siri AB. Devil 2: Bravo CAP Devil 3: Bravo SEAD Devil 4: OCA on Bandar Lengeh Devil 5: CAS at India
  5. Best sp campaigns available for dcs imo.
  6. Guess which will happen first.
  7. Great to see the release! Looking forward to playing it. Best thing about this type of campaign is that each time the player plays them, they can be different. Flaming Sunrise is great too. Now how about one for the Kola map? It's a tremendous amount of work I know, but one can always hope.
  8. They did ok in my campaign, but again, it's only two aircraft per flight. That's not many even if they are Hornets. That's why it's important to stack the deck in your favor with multiple flights doing the most important task of a mission.
  9. One of the basic keys to winning the campaign is that the player should take the most important task of a mission. Leave the AI flights to the supporting roles. Also, a mindset change from the usual dcs air quake/me against the world one is needed. You're part of a team working together to accomplish an objective. Per irl, have overwhelming power at the point of the mission. Don't dilute your resources on multi-tasking missions, one flight doing this, one doing that, etc.. That just increases the chance that none will be successful. I.e., If cas is needed, have at least three flights doing it. Same for any other mission. It's only two aircraft per flight.
  10. The most underrated campaign on the site. Highly recommended.
  11. The campaign is very winnable. I recently completed it in ten missions with little difficulty.
  12. I too have noticed trying to do the countermeasures programming in the jet is a mess. Nothing I set in the manual 1 slot saves, the game just releases the default setting regardless. Used to work as it should until one of the recent updates.
  13. I'm a long time F4/BMS player, so the mission planning aspect isn't new (and something sorely needed in dcs).
  14. Finished Flaming Sunrise with a victory in ten missions. Good stuff, thanks again.
  15. Eagerly looking forward to this. Flaming Sunrise seems to be vastly under appreciated. Really like the improvements you did compared to Pontus. The planning aspect is great and easily done, and something sorely needed in dcs campaigns. Head and shoulders above the scripted ones. Seems that most dcs players prefer an "instant action, air quake" experience so maybe that explains why Sunrise isn't on the radar as much.
  16. I'm retired, so no problem timewise
  17. I've been enjoying Flaming Sunrise lately. Outstanding work, thanks for the effort. Really like the planning, etc. aspect, much more enjoyable than the scripted campaigns. I'd like to make something like this myself, when does the instruction manual come out, ha!
  18. Ok thanks, yes, I meant Flaming Sunrise.
  19. Fun campaign. Question; what program do you use to create the briefing slides?
  20. Is your previous campaign still useable or has ED updates broken it?
  21. Ok, thanks. Strange. I'll try it again when I get the chance.
  22. No problem, appreciate the reply. The laser gbu was actually in another campaign, not yours. Understood about how ED makes things difficult.
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