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Everything posted by ivo
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Thanks for the clarification, I had already done this, my problem is that when I am close to the aircraft carrier the plane goes sideways and the aircraft carrier slips away to the side. I have tried various trim settings but nothing to do. I think that the developers, perhaps rightly, have given much emphasis to the fact of the engine copy, making the airplane difficult to manage at low speed with the nose dancing from all sides right left up and down. I go very slowly to adjust the throttle but nothing is a continuous pitch and roll as well as, I repeat, going sideways with respect to the glide path. Certainly there is the system of the English pilots of turning very tightly to land but even so it is very difficult to succeed, without considering that perhaps the plane from the return from a mission could have suffered damage to the flight controls and then certain sudden maneuvers are not allowed....
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How many of you can do the carrier landings? At the moment it is impossible for me (1 in 20) I hope for an update...
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There is a new flight model ?
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When I try to align with the landing deck I always have the plane sideways I tried with the various trims but nothing (wind set to zero knots). If anyone has advice it would be very welcome.
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Great help as well as the safety barriers that rise in case of risk of collision
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It would be nice to have the easy carrier landing option for those who don't want to go crazy with landings or don't have particular skills or particularly effective joysticks, this without taking anything away from the simulation aspect of the module. Leaving this option to the player. Bye
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Great thank thank thank.
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My wallet is ready I can't wait for the release thank you so much to the developers.
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solved: Saved Games\DCS\Mods\tech\WW2 V1 German Rocket Launcher V1.3 file V1.lua change t_acc = 6.0, to t_acc = 2.0,
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V1 rocket launcher with game 2.9; any updates or mods for it?
ivo replied to jackd's topic in DCS: WWII Assets Pack
solved: Saved Games\DCS\Mods\tech\WW2 V1 German Rocket Launcher V1.3 file V1.lua change t_acc = 6.0, to t_acc = 2.0, -
Yeaaahh solved: Saved Games\DCS\Mods\tech\WW2 V1 German Rocket Launcher V1.3 file V1.lua change t_acc = 6.0, to t_acc = 2.0,
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Hello everyone, I kindly ask for help with the mod 1.3 for the launch of the Suntag V1. in the mission editor I created a mission with: WW2 V1 Launchable linked to steamCompUnit setting fire at point the launch of the V1 occurs regularly but it always crashes on the launch pad.
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Thank but the mod.1.3 by Suntag works or not
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Hi I would like to ask if the V1 launch sites work and launch the V1 or are they static sites
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V1 rocket launcher with game 2.9; any updates or mods for it?
ivo replied to jackd's topic in DCS: WWII Assets Pack
Hi, does version 1.3 work? I tried but when the V1 starts it immediately crashes on the ramp -
Hi, what are the specifications of your computer? Mine is an old I6 6700k with a 1080p card and is very smooth, obviously with a basic 24-inch screen in 1080p HD.
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I should have solved the waipont on which there is the target, you have to put it at the same height as the target otherwise it remains in the air, doing so seems to work, also apparently this system of pre-setting the waipont with the target works on all bombs without using the pod but I have to verify this... strange that in the Chuck manual it was not specified how to set the waypoints as a target it would have been much simpler, among other things it seems to me that there is also no official video of how to do it. I thank the friends of the community who tried to help me
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ok thank tomorrow I send
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Thank its is on Kola map Ivo F16 GBU105 TDU Hud.miz