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CaptJodan

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Everything posted by CaptJodan

  1. A bit disappointed myself. Not going to hold it over Leatherneck or anything, but I was hoping to have it in the stable 1.5 version. Obviously, since they said they were pushing for it, I was hoping for 2.0 as well, though not expecting it. This is definitely back from that. I'm personally not leveraging anything. Not the end of the world, as everyone says. But I am a bit disappointed. We can't all run 3 instances of DCS.
  2. You know, for flights, music isn't required. But if you go with music, you can't go wrong with BSG. Great choice. :) Great video. Viggen is going to be an intense aircraft to fly in interdictions.
  3. A little late to the party seeing that you guys updated the aircraft to 1.5.5. Thank you! I enjoy flying around in these AC in missions, getting different perspectives, etc. I appreciate your hard work to keep these updated as the patches move forward! :thumbup:
  4. The Viggen hasn't had much luck when it comes to it's announcements, has it? I remember back when it was spoiled about it being the "secret" plane. The devs should be able to announce their big news when and how they want to after the many hours they put into it. I'll just drink and get some short term memory loss, then be surprised in the afternoon tomorrow. :)
  5. Dangerous words around these parts. I hope the hype train doesn't run you over. :)
  6. My guess is it'll go on sale on Friday, but the still more work to be done meaning it probably won't come out till the new year. Seems a reasonable guess from that cloak and dagger stuff. Probably not too long into the new year though.
  7. I'm looking for the same thing taylor. If you get the answer anywhere outside of this forum, let me know! I want to know too!
  8. You could. I was just thinking Su-25 so it can launch ground weapons, as the F-35 likes to be a strike aircraft. HARMs, LGBs, etc. The F-15 cockpit is great for the air side, but to be a ground pounder with it's guided weapons (or at least some of them) it needs the Su-25 pit. Real nice model though. :) Edit: To be clear, I mean the Su-25T cockpit. :)
  9. Awesome. This with the F-22 is great. Now we just need this with the Su-25 cockpit for ground attack.
  10. Thanks guys. It was the port issue, plus a little extra issue of me having 2 routers set up, so had to work on that issue as well. Works now. :thumbup:
  11. Hello. I've been playing DCS for what seems like forever, but I've never really gotten into the whole multiplayer thing until recently with a friend of mine who I'm trying to get into the game. I'm not well versed in multiplayer of any game type, really so consider me pretty new. We both have been having trouble joining or creating servers. Last night for the first time we were able to join the same server and had a blast, but I'd really like to learn how to create my own so as to create our own training missions. The difficulties we've had are as follows. When we create a private server (or public server), the other person can't find that server that's created. We also don't always see the same server list as the other person. I'll call out a free fly server someone else has created, but he can't see it, or vis versa. Clearly it's not completely blocked, as we were able to play in the same server for the first time last night (and had a lot of fun). But I'm not sure why we don't always see the same servers, or why we can't seem to create a public server the other person can join in on. For the record, my game is modded, so I steer clear of integrity check servers (and create ones that do not require an integrity check). And don't usually set to private, so he can see it. Any suggestions or places to point me in the direction of? Any reason why I can't see a server he creates or he can't see one I create? Thanks in advance.
  12. Having fun with these aircraft! Are there ways to employ the AGM-86C, AGM-154C, or AGM-84s? I know these traditionally rely on radar or GPS, but didn't know if the mod included a way to launch these weapons with what we have available? Can't seem to get them off the rail for myself. Thanks!
  13. I approve. Looking forward to the link.
  14. Took her out for my first spin this morning. Still have a lot to learn about her, but it was an actual joy to fly. Definitely has its own personality. Reminds me of the many hours of flying the Huey, even out of combat. I imagine the F-5 may be just as much out of combat as in (possibly more, given it's limited options). Looking forward to my subsequent flights. Also, it just looks good in the air.
  15. Thanks for the info. I'll be on the lookout for a 2.0 compatible Rafale to complete my set. :smilewink:
  16. This is a pretty neat mod. I've only just dived in, but it's nice to see. Even having the opportunity for more AI aircraft from other countries to fill out the ranks is a plus in my book, and this adds some flyables as well. I'm especially impressed that you got rid of sticky-wheels. You know, where your aircraft feels glued to the tarmac once you touch down, and turns are....shall we say, not dynamic. This may not be perfect, but it's a major improvement on that modding front. That little trick could be used elsewhere for sure! Is this currently only supported for 1.5, or does it work properly in 2.0? (I got it to work in 2.0, but I'm not sure if it's working "right", and there may be a reason for that) Are there any plans to release a Rafale with this pack? Had to ask. Hyperion35: It doesn't override the M-2000C, nor does it affect it as far as I can tell.
  17. I'd vote yes for these reasons as well. No, it's not the most seat-of-the-pants aircraft, but it would be interesting to fly.
  18. For me, yes, something exactly like that. :) Don't suppose that's available though.
  19. I think there are some fair criticisms here for new simmers. I don't think any compromises should be made to the level of detail for advanced users, but certainly there could be some help for beginning users. I remember back in the Black Shark and A-10C days (okay, I'm still in the A-10C days sometimes) when nothing made sense to me and I didn't have the motivation to learn everything at once. There's a distinct lack of scalabilty with a lot of DCS. You either put it on game mode, and everything is ridiculously simplistic and arcade-like, or you do simulation and are overwhelmed all at once. I didn't even have the mentality back then to devote hours and hours just to learn how to start the engines and then remember how to do it across different platforms. Some of the other points also seem like fair criticisms. Having said that.... These are some pretty good tips. DCS comes with a powerful mission editor, and that editor has seen far more use by me than any campaign or mission. Setting up whatever mission I need to learn a particular skill has been the way to go. Often, it requires a YouTube video or two to get the hang of things. Practicing just flying your aircraft, loaded and unloaded, in the sky can also be a huge help as stated. At least half the fun is learning the aircraft's flight characteristics, seeing what it can and can't do, even without people shooting at you all the time. This sim ultimately won't be for everyone. We're a niche market that is, quite frankly, lucky to have something as complex and well modeled as DCS. There are small things I think ED could do to make the experience easier for newbies without sacrificing the core of the game or wouldn't take a huge amount of development time to implement (you have to balance that last part carefully, otherwise you're not working on new modules or a dynamic campaign!), but in the end, the player has to come ready to learn too.
  20. Thanks Morkva for the update! Nice to see the mavs working again!
  21. Yeah, I use the F-18 for SEAD. I was kind of surprised because it looks like they included 2 pods, the ELINT pod and I think a jamming pod. Of course, there are 2 slots for jammers along the side of the aircraft anyway so an extra pod there didn't make sense. But on the A-7 they have the ELINT pod and the LLTV pod from the Su-25T. So maybe they meant to put the LLTV pod there (which would have given us the ability to fire mavs) but got the wrong pod? Just a guess. Another thing I noticed was how slow the top speed seems to be. I know the bug isn't very fast, but I couldn't get it to break the sound barrier at low level with a clean configuration. Doesn't seem terribly spry up high either. It's a minor thing because it's just nice to fly something with SEAD capability and the work done to make it able to air refuel and do carry work is great, so I'm not complaining. Still enjoying it! :thumbup:
  22. Thanks for that update Morkva. Been trying to get the F-18C for days and was just coming here to ask why I kept seeing that message. Appreciate the hard work you're doing and the communication as well!
  23. Thanks Zaelu. That explains it!
  24. Possibly off topic but this is concerning sling loads... I noticed the latest video on sling loads. Currently I only see Cargo1 as an option to pick up, but the video shows a different cargo pallet and suggests there are many cargo options to haul. Is that for a later version coming up or am I missing where all the different cargoes are located?
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