-
Posts
413 -
Joined
-
Last visited
-
Days Won
6
Content Type
Profiles
Forums
Events
Everything posted by 666th_birdy
-
Nice mod. Great atmosphere.
-
maybe this thread will help........ http://forum.lockon.ru/showthread.php?t=14030&highlight=mission+editor
-
A-10a Mission pack; trains and planes
666th_birdy replied to 666th_birdy's topic in User Created Missions General
All missions and add-ons can be found here: http://www.666th.co.uk/downloads/ -
you must be new to the mod forum :music_whistling: search for 'trees' en read what's possible with scenery editing @Crazyeddie: Check PM
-
Mbot is correct about those names. I'm not sure if replaceing them with the KRANxxx.cmd file will work but it doesn't hurt to try. Remember to make a backup (preferbly of the whole folder) before you start renaming and copying files
-
here's mine. Still looking for a higher resolution though.
-
The objects you refer to are located in the bazar\terrain\structures\high folder; KRAN_BASH.CMD KRAN-STROI.CMD KRAN_PORT.CMD The easy way to use them is replacing exsisting objects already available in the mission editor (i.e. WC.cmd or ). That way by placing a WC-object in the mission editor gives you a Crane in game. (note that wc's allready available in the scenery will be replaced by cranes aswell) The hard way is editing the scenery files wich I don't recommend. Search for 'trees' in the Mod section and you should find a tuto on how to replace objects in the mission editor with new ones.
-
A-10a mission pack; Snowy-Dranda
666th_birdy replied to 666th_birdy's topic in User Created Missions General
Admin at 666th moved them to a subfolder. Sorry for this. Here are the new locations: Medium and High scenery pack for LOFC v1.12a: http://www.666th.co.uk/downloads/LOFC/Loc...ymod_vs1-1.zip http://www.666th.co.uk/downloads/LOFC/Loc...ymod_vs1-1.zip Merzifon High+Medium scenery mod for LOFC v1.12a: http://www.666th.co.uk/downloads/LOFC/Merzifon_v1-1.zip -
NEW: time table of trains
666th_birdy replied to 666th_birdy's topic in Lock On: Flaming Cliffs 1 & 2
@Willie P: Link edited. Try again....... -
NEW: time table of trains
666th_birdy replied to 666th_birdy's topic in Lock On: Flaming Cliffs 1 & 2
http://forum.lockon.ru/showthread.php?t=20162&highlight=excel -
NEW: time table of trains
666th_birdy replied to 666th_birdy's topic in Lock On: Flaming Cliffs 1 & 2
moved to sub folder: http://www.666th.co.uk/downloads/LOFC/LOFC_train_table.htm -
missions are moved to subfolder LOFC. Here are the links: http://www.666th.co.uk/downloads/LOFC/LO_missions/A-10A_mission-pack_snowy-dranda.zip http://www.666th.co.uk/downloads/LOFC/LO_missions/A-10A_mission-pack_trains-planes.zip http://www.666th.co.uk/downloads/LOFC/LO_missions/A-10A_Arhiz-Hospital.zip http://www.666th.co.uk/downloads/LOFC/LO_missions/A-10A_cruise-ship_Hijack.zip www.666th.co.uk/downloads/LOFC/LO_missions/A-10A_Kerch-Catacombs.zip www.666th.co.uk/downloads/LOFC/LO_missions/A-10A_Bahchisaraj-prison.zip http://www.666th.co.uk/downloads/LOFC/LO_missions/A-10A_jurovka_army-base.zip http://www.666th.co.uk/downloads/LO_missions/A-10A_mission_sudak-fortress.zip
- 1 reply
-
- 1
-
Multiple aircraft in parking area
666th_birdy replied to Hellcat61's topic in Lock On: Flaming Cliffs 1 & 2
only members of your flight will taxi simultanous with you. All other flights will start to taxi once your flight is airborne (no matter their TO time) Nothing you can do about that. like highwayman said, put an airborne flight in to fake his take off -
Takeoff and landing directions
666th_birdy replied to 4c Hajduk Veljko's topic in Lock On: Flaming Cliffs 1 & 2
The HSD is also helpful to check were you are in relation to the given runway. If you are new to an airfield, it's always a hassle to figur out the right taxi lanes. Fog and changing parking locations (AI or statics might occupy the ones you know) make it even more difficult. Just put in a marshall car, while editing the mission, that will guide you to the runway. -
I've found that if you let an AI vehicule (in transit) slightly scrape the paint of the AI aircraft, this aircraft stops. If you do this right neither the vehicule or plane will be destroyed. Mission #1 and #3 in this thread shows how (declassify with "666th") http://forum.lockon.ru/showthread.php?t=20265
-
There is no big deal. The most interseting landings to me are the ones with other traffic around. AI planes do not stop at the hold when other aircraft are incoming. With some smart mission building you can simulate this and MAKE them stop. that way you will always see planes waiting on the hold when you come in for landing. Static objects are no option since they (right from the start) will block the taxi way for aircraft that start from the parking area.
-
A-10a mission pack; Snowy-Dranda
666th_birdy replied to 666th_birdy's topic in User Created Missions General
Hi Razi, The download page at www.666th.co.uk is down for a while. here are the direct links: Medium and High scenery pack for LOFC v1.12a: http://www.666th.co.uk/downloads/Lockon-FC_medium-scenerymod_vs1-1.zip http://www.666th.co.uk/downloads/Lockon-FC_high-scenerymod_vs1-1.zip Merzifon High+Medium scenery mod for LOFC v1.12a: http://www.666th.co.uk/downloads/Merzifon_v1-1.zip Note that the scenery additions for the standard scenery mod and the Merzifon mod are the same. The Merzifon mod only moves Razdanolye AB (in the Ukrain) to turkey (representing Merzifon AB). The files are also hosted at www.lockonfiles.com -
missions available here: http://forum.lockon.ru/showthread.php?t=20265
-
3 missions with Dranda AB and winter-time in common. Mission4 is a bonus and requires Merzifon mod v1.1 to be installed. http://www.666th.co.uk/downloads/LO_missions/A-10A_mission-pack_snowy-dranda.zip
-
will post a new mission pack tomorrow. It will all be clear then.
-
Something like that. Let's just say I managed to make the AI plane stop were I wanted without destroying it.
-
Your F-15's were probablyflown by humans not AI. The tower always tells incoming planes to orbit for traffic in case other planes are preparing for take off. As you can see by the labels, collision lights and rotating propellors, the AN26s are not statics. The F-4 are off course also AI planes Keep guessing LOL
-
.....nothing special you might think. But ask your self this: How come the F-4s are landing when there are evidently two AN-26s approaching the hold :huh: The answer will follow soon my friends.:smartass:
-
A-10a Mission pack; trains and planes
666th_birdy replied to 666th_birdy's topic in User Created Missions General
You're very welcome -
A-10a Mission pack; trains and planes
666th_birdy replied to 666th_birdy's topic in User Created Missions General
Yes, these are 1.12a missions. The fuel truck leaves within 2 minutes (as stated in the briefing) Do you have the civil traffic option set to yes? There is a file (somewhere in the roads-folder I think) that influences train layout and speed. Do you have the original one? Can you spot any other train mentioned in the Excel file at the specified time? If you use your AGM-65D seeker head, the trains' IR image will stick out nicely to the autumn background. Anyway, thanks for the feedback, it's much appreciated. I will help in any way I can. PS: Like your tuto's BTW. The Su-25 visual landing tuto inspired me to make the A10 mission "cruise ship hijack"