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phant

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Everything posted by phant

  1. F-104 Announcement We are excited to announce the DCS: F-104 now under development with our third-party partners, Aerges! More than 2’500 of these fabulous interceptors were flown by 15 nations from the 1950s until 2004. The Lockheed F-104 was a lightweight, Mach 2 interceptor with phenomenal rate of climb and excellent roll rate thanks to its unique, high wing loading design. During its service, it set multiple performance records including airspeed, altitude, and time-to-climb. A hallmark of the “Century Series” of USAF aircraft, the F-104 will be a must have for DCS Cold War pilots. The Aerges Team is excited to present their upcoming DCS: F-104 module. Using the experience gained developing the DCS: C-101 Aviojet and the DCS: Mirage F1 modules, they will certainly deliver the most accurate simulation of this exceptional and iconic machine. Designed by the legendary Kelly Johnson, of P-38, U-2 and SR-71, the F-104 was initially designed to counter the threat posed by the MiG-15 over Korea, and later the MiG-17. Equipped with a single J79-GE-19 turbo jet installed in a very small and lightweight aircraft, the F-104 had excellent airspeed and acceleration qualities that outmatched aircraft of the same era. Armed with a 725-round M61A1 20mm autocannon and up to two AIM-9 Sidewinders, the F-104 was a within visual range fighter that relied on high-speed slashing attacks rather than turning dogfights due to its poor turn rates. Although optimized for the interceptor role, it could also be armed with unguided rockets and bombs for ground attack. An AN/ASG-14T1 ranging radar and fire control computer enabled the F-104 to search for aerial targets out to 40 nm and track them within 10 nm. The F-104 took part in the 1958 Taiwan Strait Crisis and played a deterrent force during the Berlin Crisis of 1961. Between 1965 and 1967, it flew 5,206 sorties during the Vietnam War. In 1971, Pakistani F-104s took part in the Indo-Pakistan War. Bye Phant
  2. Mirage F1BE Development Progress Aerges is happy to announce that the Mirage F1BE (two-seater) is now entering the final testing phase before public release. This version will be ideal for conversion training, and it will provide the opportunity to fly with friends in multiplayer using DCS multicrew. The second seat adds an additional 30 cm to the length of the aircraft, which results in reduced internal fuel and the removal of the twin 30mm cannons. All other combat capabilities are retained from the single-seat version, with the loss of the internal cannons and internal fuel being compensated for with the addition of cannon pods and external fuel tanks. The back seat also includes a heads-up sight repeater which is unique in DCS. The addition of the Mirage F1BE adds an interesting role playing option for the Mirage F1 pilot journey. Starting with the C-101 to learn basic airmanship, then transitioning to the Mirage F1BE, a part of the Mirage F1 Basic Course (B-Course), and then concluding with a Mirage F1 tactical unit. Aerges provides this unique experience, available nowhere else in DCS World. Bye Phant
  3. FONTE https://www.facebook.com/PolyDynamicsDCS/posts/788512793281842?ref=embed_post Bye Phant
  4. phant

    DCS News Update

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  5. FONTE https://forum.dcs.world/topic/97330-dcs ... nt=5280068 Bye Phant
  6. FONTE https://www.reddit.com/r/hoggit/comment ... _on_bo105/ Bye Phant
  7. The Border Mi-24P Campaign The DCS: Mi-24P The Border Campaign by Armen Murazyan is now available. This immersive and exciting campaign for the Hind offers simple but detailed mission briefs, 12 narrative missions and a wide range of tasks, including patrolling, escorting convoys with weapons and transport helicopters. Prepare to embark on an immersive journey, fraught with adrenaline-pumping action and strategic decision-making. Set in a war-torn region, you will face challenging missions that will test your piloting skills and tactical prowess. DCS Mi-24P The Border Campaign offers a rich narrative experience, packed with thrilling combat scenarios. Bye Phant
  8. phant

    DCS News Update

    DCS 2.8.8.43704 Open Beta Bye Phant
  9. FONTE https://forum.dcs.world/topic/97330-dcs ... nt=5279200 Bye Phant
  10. phant

    DCS News Update

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  11. Mi-24P Hind Development Progress We are nearing the completion of the Hind’s first person ‘in cockpit 3D pilot model’. As a matter of interest, the work on these models is a relatively sophisticated process. Here are the key steps: Stage 1 Pilot Figure Modeling: The basic articulated human body is selected and the desired clothing style and fabric is laid over it. The analysis of original flight suits, parachutes and crew equipment along with photographs, videos is collated. Additional talks with pilots and SMEs are made to iron out any fine nuances. Facial modeling to a suitable character is developed with skin and detail texturing to follow. Stage 2 Placing pilot model in the cockpit and animation: In-cockpit animations are selected with a view to delivering natural man-machine interface as well as realistic body, head and eye movement. More specific animations, such as leaning into the aiming sight and interacting with cockpit control panels are determined and fine tuned for realism. Finally, each crew member is given an animation for simulated incapacitation. From the VR point of view, our goal is to deliver realism and immersion and make you feel as though it is your own body. Bye Phant
  12. MultiCrew Development Progress The eagerly awaited MultiCrew functionality and the corresponding changes for Voice Chat and Cargo Ops support are now implemented with the most recent open beta update. Enjoy! Four crew positions are available including the cockpit crew and the side gunner. We have added new functionality to MultiCrew join requests permitting the crew commander to see the various role requests. The DCS: Mi-8MTV2 has specific AI crew functionality for the mechanic-technician (center cockpit seat) such as the on-demand monitoring of the yaw autopilot channel. If a human player takes this role then the AI functionality ceases to work automatically and switches over to the specific player to manage. While working with cargo, the mechanic-technician is moved to the rear cabin for cargo ops observation and management. Bye Phant
  13. phant

    DCS News Update

    DCS 2.8.8.43489 Open Beta Bye Phant
  14. Heatblur: the upcoming field of Heatblur modules will span eras and types!!! Bye Phant
  15. Heatblur: the upcoming field of Heatblur modules will span eras and types!!! Bye Phant
  16. A-1H Skyraider Development Progress Our dedicated third party partners, Crosstail Studios have been hard at work refining the upcoming DCS: A-1H Skyraider module. We are delighted to share some existing progress. This module is designed to captivate veterans and newcomers alike and brings the glory days of the Vietnam War back to life in stunning detail. We are thrilled to present the latest developments from Crosstail Studios' A-1H Skyraider module. Their dedicated team has been working tirelessly, achieving remarkable progress in multiple aspects to deliver an extraordinary aviation simulation experience centered around this iconic aircraft so loved by its pilots. Flight Model Advancements: Significant progress has been made to achieve a high level of FM realism. The seamless integration of ground effect and ground handling during taxiing provide an authentic feel to takeoffs and landings, while support for differential braking and a parking brake enhances the ground handling capabilities, ensuring precise maneuvering on the runway. With the newly initiated cockpit shaking effects, which accurately simulate engine vibrate and atmospheric turbulence, you can immerse yourself in the thrill of aviation making each flight a true adventure. The further refinement of drag calculations for the various control surfaces ensure a realistic aircraft responsiveness and authentic flight realism. All control surfaces simulation is nearing completion and the hydraulic system is being implemented. Engine management, fuel consumption simulation, and the implementation of the onboard oxygen system and all progressing well. Additionally, the groundwork for future autopilot features has been programmed and the AN/APN-22 radar altimeter is operational. High Poly Cockpit Progress: The high poly cockpit is meticulously refined in every detail to create an unparalleled cockpit experience. The team of animators are also hard at work, adding lifelike animations to various cockpit elements, ensuring a truly immersive experience for every aviator. Furthermore, the skilled texturing artists are hard at work crafting intricate textures that will bring the A-1H Skyraider's cockpit to life, with every gauge and instrument being meticulously detailed. As a sneak peek into our progress, we are delighted to showcase rendered images of the cockpit, showcasing the incredible attention to detail. Radar Weapon System Progress: The team has achieved significant milestones with the AN/APS-6 Radar Pod, specifically tailored for the A-1H Skyraider. The detailed architecture design guarantees a seamless integration of hardware components, signal processing algorithms, and data integration, creating an authentic recreation of this early radar system. The successful implementation of core signal processing algorithms enables good aircraft detection and tracking. Currently, our functional radar prototype is undergoing rigorous testing and calibration, ensuring accurate and reliable results. Future Development Efforts: In addition to the very high attention to detail, the team are crafting lifelike animations and intricate textures that will breathe life into every gauge and instrument, providing an unparalleled cockpit experience. The team is dedicated to delivering a highly immersive and visually stunning environment that captures the essence of flying the iconic A-1H Skyraider. Whether you're an air-to-air or air-to-ground enthusiast, this robust and versatile aircraft will undoubtedly become a favorite in your virtual hangar. Stay tuned as the project progresses towards the release of this remarkable addition to the DCS family. Discover the full experience of DCS: A-1H Skyraider and explore more at crosstailstudios.com! Bye Phant
  17. phant

    DCS News Update

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  18. phant

    DCS News Update

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  19. FONTE https://www.facebook.com/PolyDynamicsDCS/posts/776956147770840?ref=embed_post https://www.facebook.com/PolyDynamicsDCS/posts/777274541072334?ref=embed_post https://www.facebook.com/PolyDynamicsDCS/posts/777293941070394?ref=embed_post Bye Phant
  20. phant

    DCS News Update

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  21. FONTE https://forum.dcs.world/topic/329690-dc ... nt=5270657 Bye Phant
  22. FONTE https://forum.dcs.world/topic/91082-bo-105-pah1a1-progress-news/?do=findComment&comment=5270658 Bye Phant
  23. phant

    DCS News Update

    DCS 2.8.7.42718 Stable Bye Phant
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