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Everything posted by Eight Ball
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Civilian Objects And Vehicles
Eight Ball replied to Eight Ball's topic in Static/AI Mods for DCS World
Thanks guys Wonderful job @crazyeddie! Whenever you got the time, would you mind sending your version of the mod? Hopefully I can release an update this weekend. -
Sorry, I'm just seeing your comment now, I'll have a look ASAP. -------------- In the meantime I've update the civilian SAR liveries, from 2k to 8k. Maybe a bit overkill...maybe not. The 2k is still available. Civilian SAR livery 8k
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Updated the MAD Modern 2 livery. 2k to 8k Mudspike Air Delivery - Modern Skin 8k
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Civilian Objects And Vehicles
Eight Ball replied to Eight Ball's topic in Static/AI Mods for DCS World
That's odd, you sure you've linked it properly. I've just tried and it works fine @Stratos, it's on the list but for much later as I haven't done any work on them -
Civilian Objects And Vehicles
Eight Ball replied to Eight Ball's topic in Static/AI Mods for DCS World
Thanks! Haven't had the chance to try out yours yet. It looks really nice too Any meaningful change to the 3d model will come later alongside other "accessories" for the different variants. Next update will just include the new skins and the new folder structure made by eddie. @crazyeddieGorgeous liveries, thanks a lot! Get well soon mate. Looking forward to yours to @Neo47 Work on the ship pack continues, it's more consequent than I thought. LODs, collision models and night lighting, not particulary thrilling but I'm getting there. I might release other stuff in the meantime, tho. I did some cleanup in my mod folder and realised there were quite a few mods necessiting minimal work before being ready to ship. -
A set of 7 generic liveries (no markings, roundels, etc) Drop in C:\Users\%username%\Saved Games\DCS.openbeta\Liveries\L-39ZA DOWNLOAD
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Civilian Objects And Vehicles
Eight Ball replied to Eight Ball's topic in Static/AI Mods for DCS World
Apparently I forgot to tell you to tell you I couldn't open the zip files you sent me. It throws an error everytime Thanks a lot the help, mate! I hope you get better soon. It doesn't really matter now but you can actually change the liveries for static objects. i.e. FARP tent And it worked with the US variant of the seaking too Anyway, I'll integrate your fixes as soon I get my hands on the Iranian liveries and post an update. I'll also post a paintkit ASAP. Thank you all for the help. -
DCS cameras, views and video recording
Eight Ball replied to Bucic's topic in Screenshots and Videos
Numpad "." It works with the free camera (F11/Ctrl F11) or the aircraft view (F2). With the aircraft view you might have to press Alt+F2 before you can lock on the weapon. I guess it also works with the other vehicles view (F7, F9) -
Civilian Objects And Vehicles
Eight Ball replied to Eight Ball's topic in Static/AI Mods for DCS World
Thanks for the kind words everyone, I've decided to proceed with the release of the Seaking since it's in an usable state already. It's neither as polished nor as complete as I orginally intended but it works. I'm doing a "low profile" release so I can focus on the ship pack and I'll revisit the Seaking later. Seaking Pack v0.5 There are 3 variants (Sikorksy SH-3A & SH-3H and Westland Mk48) as well as 2 static ones with folded rotor and tail to place on a carrier deck (SH-3H and Mk48) For some reason I couldn't get the liveries to work with the AI SH-3A or the static Westland variant. No idea why, I'll investigate later but if anyone has a clue, please let me know. EDIT: Eddie came up with a quick fix for this issue, it will be integrated into the pack but in the meantime have a look here In the mission editor, the AI Seaking can be found under the helicopter tab (it should appear at the very bottom of the list) The static object variant can be found under Static Object -> Structures -> "Static - Seaking" Credits : Original 3D model and UK livery by Julialt (CGTrader) US Pilot 3D model by CombatSystem3D (CGTrader) US Navy Liveries by Gunslinger22 German Navy livery by Neo47 Belgian Coast Guard livery by Eightball Special thanks to Admiral189 and CrazyEddie for allowing me to use their AW-101 as a template, to Backy51 for helping me with the lua as well as Tobi for the Blender exporter.- 633 replies
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Civilian Objects And Vehicles
Eight Ball replied to Eight Ball's topic in Static/AI Mods for DCS World
Thanks Rudel, duly noted -
Civilian Objects And Vehicles
Eight Ball replied to Eight Ball's topic in Static/AI Mods for DCS World
Hi guys, Sorry for the late reply, I promise I will release something before the end of the year. Not sure what yet but best candidates are the seaking and an update to the ship pack. Might be both...or neither...but I'll release something, damnit- 633 replies
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[SP] AH-64D Georgian Hammer Campaign
Eight Ball replied to Eight Ball's topic in Missions and Campaigns
Sorry for the late reply, guys. Feel free to fix/edit the campaign to your liking, I do not claim any rights to it since it's a conversion of an ED campaign. Let me know if you want me to add an updated version to the first post. Cheers -
[SP] AH-64D Georgian Hammer Campaign
Eight Ball replied to Eight Ball's topic in Missions and Campaigns
That's something I haven't really paid attention to, I...I use easy radio The briefing is inacurate, your flight is on 127.5 AM...will fix that too. Sorry for the inconvenience. It's fine, it's an easy fix. -
DCS: AH-64D Screenshots and Videos (NO DISCUSSION)
Eight Ball replied to Sleepy's topic in DCS: AH-64D
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[SP] AH-64D Georgian Hammer Campaign
Eight Ball replied to Eight Ball's topic in Missions and Campaigns
I did make the "ready for tasking" sounds a bitter louder on purpose since they happen shortly after mission start, while the APU might be running and other helo/aircraft starting up/taking off. I will edit those sound files and replace them. I did not. Sometimes I couldnt hear him but he would always follow orders -
Multiplayer version of the Georgian Hammer campaign (originally made by Eagle Dynamics for the A-10C) There are 2 AH-64D as well as 2 tactical commander slots available. Once the mission objectives are met you will have the ability to load the next mission via the F10 radio menu. [MP] Apache Georgian Hammer Campaign (Co-Op 6) Usage: Place all the missions in your server mission pool. Progress and stats are not tracked, make sure you know which mission you are playing before exiting. single player version: https://forum.dcs.world/topic/298055-sp-ah-64d-georgian-hammer-campaign/
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[SP] AH-64D Georgian Hammer Campaign
Eight Ball replied to Eight Ball's topic in Missions and Campaigns
Yes, they are all cold starts.