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Everything posted by Eight Ball
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Civilian Objects And Vehicles
Eight Ball replied to Eight Ball's topic in Static/AI Mods for DCS World
More drivable ships coming soon Even with some weapons, thanks to Currenthill- 633 replies
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UH-1H Attachments Mod
Eight Ball replied to Eight Ball's topic in Utility/Program Mods for DCS World
Are you talking about my attachments or Upuaut's? Do you have any other mods? Anything in the crashlog? -
Civilian Objects And Vehicles
Eight Ball replied to Eight Ball's topic in Static/AI Mods for DCS World
@Presidium Wow, this looks very interesting! I can't wait to try it @ElphabaI haven't and I use the ship pack a lot. Do they happen at random? oh and my apologies, I completely forgot to answer this: It's pretty easy, you can edit the life_raft_yellow.lua in DCS.openbeta\Mods\tech\Civilian Assets Pack - Navy v2.5\Database\CAP Ships. At the top (line18) you will find : GT.max_velocity = 0.20222 That's the max speed in m/s -
Is there a mod that adds soldiers in back of huey...
Eight Ball replied to hreich's topic in DCS: UH-1H
Thank you I'll try to release some more stuff before xmas -
Civilian Objects And Vehicles
Eight Ball replied to Eight Ball's topic in Static/AI Mods for DCS World
sure, I'll look into it -
Any Good Ground Object Mods Out There!
Eight Ball replied to JOEM423's topic in Static/AI Mods for DCS World
I wont "complain loudly" and I'll let it slide this time because it's you but in the future I don't want to see my stuff repacked and redistributed. -
Any Good Ground Object Mods Out There!
Eight Ball replied to JOEM423's topic in Static/AI Mods for DCS World
Looks like that pickup truck and the combine harvester are from my Combined Farms mod, there might be a conflict if you have the 2 loaded.. -
Civilian Objects And Vehicles
Eight Ball replied to Eight Ball's topic in Static/AI Mods for DCS World
Thanks a lot! Glad you like the pack @Abburo @Sn8ke Most are not released yet, you can find a few in the "spoiler" at the very bottom of the first post -
A bit late but you can find all his liveries here: https://www.dropbox.com/sh/87ia7yk006ui317/AACf_GImDzVBFLbmS_CyMDzqa?dl=0
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Civilian Objects And Vehicles
Eight Ball replied to Eight Ball's topic in Static/AI Mods for DCS World
Thanks a lot for the kind words, much appreciated. Looking forward to the pic I'll flip the Oil platform 180° in the next update, should fix the issue with the approach. -
Civilian Objects And Vehicles
Eight Ball replied to Eight Ball's topic in Static/AI Mods for DCS World
I'm not sure. I've placed the default armed speedboat next to the Handy Wind and he didn't engage either. But the trawler and the speedboat will engage each other and the trawler will also engage planes (the yak-52 at least...) and ground units. I noticed this too but it seems to only affect the mission editor. If you select the default skin it will display the default ingame even though it stays "stuck" on a custom one in the ME. But thanks for the tip @western_JPN! -
Civilian Objects And Vehicles
Eight Ball replied to Eight Ball's topic in Static/AI Mods for DCS World
You need a specific connector for the driver point of view, which needs to be part of the 3D model. IIRC you will be able to make a ship drivable even if that connector is missing but the driver's view will be somewhere inside the model. So you'll be limited to the external view. -
Bell 206-L3 Longranger MOD (AI only)
Eight Ball replied to rato65's topic in Static/AI Mods for DCS World
Thank you @Urbi- 36 replies
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- mod
- helicopters
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Civilian Objects And Vehicles
Eight Ball replied to Eight Ball's topic in Static/AI Mods for DCS World
@crazyeddiesuperb job! @HC_Officialno demo mission, sorry. -
Civilian Objects And Vehicles
Eight Ball replied to Eight Ball's topic in Static/AI Mods for DCS World
Yes...unless I messed up badly. No, but seriously, you can delete v1.0 if you're using v2.1. I guess, just to be on the safe side, you could keep v1.0 but not load it, launch the game with 2.1 and check your missions. But I'm 99.9% sure it's safe to delete v1.0 -
Bell 206-L3 Longranger MOD (AI only)
Eight Ball replied to rato65's topic in Static/AI Mods for DCS World
Like, flyable further?- 36 replies
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- helicopters
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Very nice @rato65, thanks for sharing! Pretty clever to have just the base as a seashelf object
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Civilian Objects And Vehicles
Eight Ball replied to Eight Ball's topic in Static/AI Mods for DCS World
Nice, thank you! I had to shrink the one I've used, though, because the crane just wasnt big enough. It's a baby wind turbine @Vine_dogThanks! I'll make sure to let you know if I have the time -
Civilian Objects And Vehicles
Eight Ball replied to Eight Ball's topic in Static/AI Mods for DCS World
I dont really have any experience - and much interest - with armed ships. I also have dozens more vehicles I need to release before taking on any new project. I'm not saying "no" but you might be better off trying with somebody else (Admiral?) -
Civilian Objects And Vehicles
Eight Ball replied to Eight Ball's topic in Static/AI Mods for DCS World
Glad to hear that --------------- I've updated the first post and added a link to v2.1 which contains the new lua for the armed trawler. It's the only difference with 2.0 so you don't need to redownload the mod if you have that version, just grab the new lua (also linked in the 1st post) -
Civilian Objects And Vehicles
Eight Ball replied to Eight Ball's topic in Static/AI Mods for DCS World
Can't say for sure when they were added. They are part of the SA assets but I think those are available for everyone?