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pete_auau

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Everything posted by pete_auau

  1. Poll has spoken 88% say no to the idea , enuf said already
  2. plenty of utubes explaining the differences between the two of them simple search will show a few
  3. ok just started this on mission 2 their are launchers to be destroyed on the island so dont know about the boats unless iam missing some thing
  4. no if you out turn him he cant get a shot at you and he runs away due to lack of fuel for himself
  5. no all you got to do is out turn him he will give up eventually and turn back and then you have to mange to get to tanker with min fuel which i mean on fuel vapours lol i just made it
  6. whens the next one out thought there would fire works again when landing for the last time :0 maybe next time if able to make it ramdom so you dont expect the same again if you failed the mission, and expect the same again
  7. yep not hard to switch between open beta and the release version with one click using this tool https://forums.eagle.ru/topic/134493-the-dcs-updater-gui-utility/
  8. had no issues with mission 3 just fast and low
  9. yep the lower the better success
  10. Maybe but if its one of the gear doors that was ripped off than its more than a hour or so to repair it so its unlikely it will be repaired on deck. This if only dcs has made it this way of course
  11. you can take off which ever catapult you want to
  12. There is a dcs bug already reported and noted fa18 radar cannot pick up helos under 115 knotts
  13. It is a current DCS bug. Any helo with a speed less than about 115 knots cannot be picked up by the F18 radar quote from @Badger633 from author of the rise of the persian lion campaign
  14. yea but if you had say 200 users would say thats not enough
  15. sure that you will get the hang of it quickly dont know where you would fit a second person in a hornet unless you were flying a super hornet which carries 2 crew
  16. ok solved my issues found out that i needed to target the ground just before on where the target sits
  17. Hi must be doing some thing wrong since have no issues at high level using jsows etc using atflir with too mode, track provided first run in is lofted and next run in is man mode either bombs fall short or long.(disregard of flying etc just wanted to know what iam missing out ) Steps taken look target using the sensor control switch to lock target sames steps when using at high alt jdam.trk
  18. its quite simple to switch between open beta and the release version of dcs
  19. Finally completed the mission although during the a/a refuel got a surprise wont say what it was since dont want to spoil it for others that may or not get it
  20. you can make your own in mission editor in where you can set the enemy ai with no weapons
  21. In Mission 8 after shooting the 2 migs on taxi way, circling overhead i got the call that captain is taking over etc and return back to defend ship but failed, been trying now for 3 missions but unable to get the call after shooting down the migs, circling overhead the tanker for about 10 minutes
  22. you dint stray outside the 5 nm from the wp 3 by any chance
  23. its not much different to the other pod https://www.youtube.com/watch?v=QGAYvzY6k8M https://www.youtube.com/watch?v=aFL-qGtMN6U https://www.youtube.com/watch?v=DiY9564RXZ0&t=412s
  24. i have no issues doing it this way since got both ships, but found out that i can"t slave my mavs to the target, thought that the last update had borked it lol. So went to my other saved mission tried a few of them and had no issues in slaving my mavs to the target
  25. launch some counter measure whilst turning , if your using vr it easy to check the launch of sams etc to see if they are still coming for you
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