Jump to content

walmis

Members
  • Posts

    301
  • Joined

  • Last visited

  • Days Won

    13

Everything posted by walmis

  1. And while you're at it, set specularity/glossines to around 40/50. Because your tank is too matte. (looks like paper ;)) Edit: Fixed the tank position issue on my side. But it would be nice to have some specularity on the tank anyways. :)
  2. haven't done that yet.
  3. fixed, get the next update
  4. what do you mean?
  5. definately
  6. A small update is out, i will be releasing regular updates. The updater in the pack is a bit buggy. Get this one, extract to lomac dir and run f15_updater.exe And btw, dont tell me about the antennas, will add them later ;)
  7. no, not yet, still fixing bugs.
  8. happy now?
  9. btw, what S~! means? I dont get it :)
  10. i sure hope i got this right
  11. Understand that it's extremely difficult to UV small bits and pieces to the old textures. And consider this release as a beta.
  12. Think this release as a public beta :)
  13. If you don't want the new gui, then don't install it. As for the skins, all the skins in temptextures will override the ones in pack. And what's the problem with panther skins? They dont overwrite anything, and are addition to the stock ones. And meinit modifications are necesary, because it updates the pylon locations.
  14. what skin is this?
  15. thank you for bug reports, will fix them soon.
  16. could you show me a screenshot? @darkstar: http://forum.lockon.ru/showpost.php?p=257781&postcount=67
  17. http://forum.lockon.ru/showthread.php?t=19592 release :)
  18. So, here it goes, finally ready for release. EDIT: DL in my sig :) enjoy!
  19. Thanks for the update. Unfortunately i have discovered another bug. It's with the arg based visibility. The thing is that 0.05 is not working properly. I have attached a scene to demonstrate this. In 3ds max when you use animation slider (arg 1) it works fine, but in model viewer 0.05 is skipped, and 0.09 has problems IIRC. scene.rar
  20. my vacation is over since monday :)
  21. no, not yet
  22. work is going quite well, If all goes well, expect release maybe this week.
  23. cant seem to find the eagle beavers
  24. ah, i thought you wanted to make it rotate when you slew the eos. :)
×
×
  • Create New...