Ah, of course. SLmod's stopflags... How could I forget.
Make it even better with new features? Hehe, like what? Follow and escort? I havent noticed any other "new" features.
If you could post a track it would be really appreciated. :)
Try to create a scenario in the mission editor, watch it, then when you see it happen quit and "save track". Then upload here. It really helps seeing what EXACTLY is going on there.
Thanks.
Haha, another AMD user! Man, isnt that magic that japamd did right there? :)
Guys, if needed I will make a video tutorial on that SweeFX stuff tomorrow. Gotta show some ATI love for japamd, his work on RadeonPro is amazing.
Thank you Druid.
Aint them random changes a charm...
Thanks for your work man.
@Stopflag - I thought only the flags 1-100 can be used as "stop condition" for actions? :-/ I would love to use more than 100 but oh well... ATM it does not seem to work. I can not go higher than 100.
LOL Druid, I was getting connection interrupted/could not open the mission in the editor.
I looked at the file and yep, hehe, you packed the folder instead of only the files. :P Can't do that brotha. :D
Running the mission I got a SLMOD debugger syntax warning again. No other warnings/errors though so you did fix one thing. :)
I am not sure what to do about that other 9999 thing though. Logs.zip
Usually what you need is:
Search Radar
Track Radar
Launcher.
The BUK11's launchers have a tracking radar built in them, so all they need in addition is a search radar to properly function.
I am not sure at the moment what the command centers are there for.:-/