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Mandrake5

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Everything posted by Mandrake5

  1. Congrats on the release! For MP we URGENTLY need the ability to lock the RIO/pilot slot if we prefer to play with Jester/Iceman instead of human RIO/pilot, and to stop idiots jumping into our jet mid-air (and then ejecting). Don't know if this a HB or ED issue though...
  2. What about DCS WW2 Kickstarter backers ( I am one) - what do I end up with?
  3. Just read elsewhere that the DK2 does not work with AMD cards with DCS World. Before I entirely lose my shit about this, can someone kindly confirm if this is still the case?
  4. The Harrier provides many exciting opportunities for a civilian collector to kill himself in spectacular ways.
  5. Fair points - of course you try to fight to the strengths of your own aircraft. And as it's 1944 and the Allies are now the aggressors, it will be easier for the RAF to drag the defending 109s + 190s down to where the Tempests prefer to play....
  6. ah I see...that makes much more sense! Wikipedia: "In air-to-air combat, the Tempest units achieved an estimated air combat success ratio of 7:1, accomplishing a 6:1 ratio against single seat enemy fighters". High or low, fast or slow, I'll take those odds any day ;)
  7. Your logic seems bizarre. If it's a late war scenario (April 44 -->) surely the best 'tactical option' would be a Tempest V? Then the 109s really are the 'poor old buggers' :music_whistling:
  8. Sorry old boy, but sometimes one has to shout to cut through all the Hollywood Horsesh*t :) DCS Tempest MkV would be...just perfect :matrix:
  9. Careful what you wish for; the release of EDGE is well known to be one of the five harbingers of the apocalypse... :helpsmilie:
  10. You're right I have a lot (understatement of the decade) to learn as a pilot. But I'm sorry, your assessment of BVR is way off; I've seen too many Su/Mig drivers push straight through Aim120C's @10-12nm without even going defensive. Noob reds may still get caught out, but most others don't.
  11. This is really interesting - would love to know more about how to leverage the Eagle's AFM in a dogfight - are there any particular moves you now like to make (which weren't possible pre-AFM)?
  12. In theory, yes, however they've been saying the missiles are WIP ever since AFM was introduced (over a year ago). It seems the complexity of the AFM means adjustments are extremely difficult, but personally I can only assume (due to the elapsed time and lack of apparent progress) that there is either no internal agreement on the specific missile changes needed (usually masked by the disclaimer that nobody knows the RL missile performances) or ED has simply been deploying its resources elsewhere (probably EDGE/Nevada, and bringing other aircraft up to date with the AFM). The result? Over a year of very lop-sided combat in which the F15, the world's pre-eminent air superiority fighter carrying the most technologically advanced MRM's in the sim, has been stripped of its long reach and forced into the role of dogfighting target drone for the Su27/Mig29. Frustratingly, there seems to be little (zero) sign of this being addressed.....but hey on the bright side, I guess we're getting lots of time to study and practise guns-only ACM offline... I'm now waiting for my Oculus Rift DK2 to arrive, then I might venture back online, hoping (praying) that the increased situational awareness gives me a few more minutes alive-time against those HMS/R73/R27ETs...
  13. Could you give us a clue? Happy to do my own research if I know where to even start :music_whistling:
  14. Again, all valid points, but still you refuse to acknowledge the real issue that nerfed MRMs strongly favour the red jets. I wonder why you choose to keep looking past this? Not sure I appreciate the condescending insinuations about games/points either. As it happens, I want my DCS experience to reflect reality as closely as possible: i.e, I expect my F15s to have a shot at dominating the air using their real world technological advantages in BVR. I don't expect to constantly RTB Winchester with zero kills or to be drawn into WVR dogfighting in EVERY SINGLE engagement simply because my main weapon system currently has the PK of a jar of marmite @>8nm.
  15. That may be, but you're conveniently missing the key point: compared to the red fighters the F15C is poorly equipped for WVR and therefore RELIES upon the prowess of its advanced BVR package in combat. It's all very well glibly stating that the underperforming missiles 'effect all pilots equally' from the cockpit of your EOS+HMS+R27ET+R73 equipped Flanker, but this is patently untrue. Indeed, it obviously suits red pilots very nicely for the F15s to be forced into close range fights right now where you have more than the edge.
  16. @OP: don't worry if you can't hit anything with the Aim-120, as of 1.2.8 they're still effectively close range missiles - draggy, slow and completely useless >10nm. Even then, if the target knows even basic evasion you need to be within 6nm for a kill with the 120C, and 3nm for the 120B (I pretty much use Aim120B's like sidewinders :( ) Hopefully the AIM-120 will become an actual BVR weapon again 'soon', but then I've been holding my breath since 1.2.2.... beginning to wonder if it's even possible to fix them in the current engine...who knows. Can't speak for the Russian missiles as I haven't tested them.
  17. Please tattoo this somewhere on your person: F-15+AIM120C wins 1:1 BVR versus Mig29S+R77 /SU27+R27ER every time (pilots being equal). SU27+EOS+R27ET+R73+HMCS wins 1:1 WVR versus F15 every time. It's so painfully simple and these circular arguments are getting so painfully tedious. Can we keep this thread to sensible requests, such as broken EOS, draggy missiles, bugs, etc and ditch the infantile conspiracy theories, or don't some of you reds want this game to reflect reality at all?
  18. If I support my aim120 all the way to the target, does it have a higher PK? Does anyone know the answer?
  19. Where is this? Is it a mod I can download?
  20. PS. Good to see 120Bs are still utterly useless >4nm :doh:
  21. Is this behaviour modeled at all in game? If I maintain lock all the way with AIM120C, does it have a higher chance to defeat evasion/CMs at all?
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