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Mandrake5

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Everything posted by Mandrake5

  1. Hawker Tempest = dual role domination.
  2. NP, and thx for being a good sport :thumbup:
  3. What about before breakfast and dinner?
  4. Human AWACS I'm sure this has already been requested ad infinitum, but right now FC3 / DCSW are crying out for HUMAN AWACS - the online game is particularly ripe for this: it would bring a whole new, organised and realistic dimension to the current clusterf*ck of multiplayer red v blue aerial warfare. I know a few missions already have AI AWACS/EWR, but it has limited functionality: imagine a human with VoIP and a radar screen directing his side's units around the battle space... Then hurriedly calling fighters to defend him from enemies trying to sneak through and take him down.... IMO, the next released aircraft should be DCS:Boeing E3 Sentry!
  5. DCS:Tempest and I'm in. :wub:
  6. All sounds great, but how about some Aim-120s which don't behave as if fired underwater?
  7. @OP: I asked the exact same thing and the answer was that training ops like Red Flag take place in Nevada. Still doesn't really add up for me as I'd prefer a theatre of war, but there it is.
  8. This made me smile :) (To be fair you were based pretty much in the middle of a forest. The town of Woodbridge itself has streetlights, running water, and even mains electricity too ;) )
  9. Just had a massive deja-vu. They must be adjusting the Matrix too :music_whistling:
  10. You should write a book, "Geopolitics and Warfare Through the Eyes of a Child". I'd buy it.
  11. Because he's an idiot it's not a game? :noexpression:
  12. Looking forward to giving A-A missiles one more chance to become useable, if not will be giving up on DCS for good. It's been broken since January, it's nearly July now; life is short (fool me once....etc. etc.) .
  13. I thought that's what our military was for? :thumbup:
  14. Talkers gonna talk....(yawn)
  15. Looks promising. Only real concern is that they get the datalink right - the F35 is not designed to operate alone...
  16. Any joy in making the missiles less draggy? Getting a bit weary of sub-7nm engagements, missing the BVR chess game :(
  17. Hope he's standing close to you then.
  18. From a brief test sortie it seems the 120C now has the same effective range against a non-manoeuvring target as the R27ER, i.e 5-7nm. Cant speak for the R77 but would like to know this also.
  19. Really..? I understand the technical difficulties, it's the approach which baffles me: I mean, why keep releasing broken updates, why not keep the old flawed-but-playable missile code we had in 1.2.2 until such time as a real improvement has been achieved? I know the aim-9s were useless in 1.2.2 but everything else at least had a chance of hitting a manoeuvring target, and you never got blown up flying into the back of your own Aim-120B....
  20. Not until the AA missiles get fixed..., which seems to be Mission Impossible :(
  21. Just tested Aim-120C in 1.2.4: Failed to hit a head-on non-manoeuvring target (Mig-23) @ 10nm / 7000ft, missile too low on energy to maintain intercept trajectory, went ballistic. Repeated 4x with identical results. Concluding that ARH A-A missiles are still hopelessly nerfed and DCS therefore remains unplayable for F15C pilots. Only way out seems to be to restate the 1.2.2 missiles....
  22. So the aim-7 is just a wing ornament? Ps thanks for the data
  23. Anyone tested the AAMs in 1.2.4 yet? Is it still possible to overtake your own aim-120?
  24. But I thought FC3 is out of beta now....?
  25. Changelog looks superb, looking forward to resuming air combat....but once bitten twice shy :( (Please please please ensure that AA missiles work better now, and especially that the aim-120 has a higher PK than a jar of Marmite :) )
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