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-Mop-

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Everything posted by -Mop-

  1. I have the same Problem... especially when you play online the heavy vibrating only stops if i disconnect from server...:joystick:
  2. that´s true too... but there´s some Workaround for this... just download a Program called "simffb" an use it... and the delay will be gone
  3. the important thing with a 100 % working FFB imo is that it shows you how close you are to a stall... so the harder the stick shakes the closer you are... its the best method to find out how tight you can go around the curves... and so to stay on the six of your opponent... if you keep an eye on your enemy, you´ll certainly lose sight to the cockpit and its shaking, showing you that your closing stall... so without this feature the p-51-module is imho absolutely useless...:pilotfly:
  4. Please fix it... otherwise i´m fixed to the ground... if you once flew the Pony with ffb you you can never roll back...
  5. I want to use my Forcefeedback, i want to use it now I want to use my Forcefeedbaaaaaack, i want to use it when I like... Gladly for you there is no option on this forum to post me singing Queen-songs... but please fix ffb, please fix msffb2... :music_whistling:
  6. Switch off HDR... this will help to make the HUD more readable, but makes makes the game less nice
  7. mmmhhh.... does this really provide some frames more?
  8. I did everything mentioned in the post above... but i dont get tacview to run... just an empty .txt file is created with 0kB... multiplayer and singleplayer no difference. i´m running the free version 1.2.4 with dcs 1.2.6 please help
  9. You´re right... i hope so too... maybe in 2.9.7 ;-)
  10. Hi... hab schon einige Jährchen auf dem Buckel im Umgang mit dem Shark... bin derzeit mit Leuten zusammen am Fliegen die ich sehr schätze, aber leider der Shark deutlich zu kurz kommt... Fliege ebenfalls die A-10 und die P-51, aber meine wahre Begeisterung liegt bei der Ka-50... Bin mit den meisten Systemen bestens vertraut und suche im Idealfall Leute die vielleicht schon eine Zeit lang zusammen fliegen, sodass ich da ins "gemachte Nest" steigen kann, aber auch mit Leuten die schon einige Erfahrung mit dem Shark haben aber bisher nicht im Team geflogen sind würde ich mich freuen auf SAM-Jagd zu gehen... ;-) Bei Lust, einfach bescheid geben... danke:pilotfly:
  11. you´re welcome
  12. i wont... the world is far too small for that... when you reach service ceiling you have to head back for the ground... in fsx you find guys that say goodbye to their wifes on friday evening and then do a flight hongkong and back on realtime... show me a server that doesnt crash for this long time ;-) and you would have to rename dcs to dfs (digital flight simulator) or something like this:smartass:
  13. SORRY... and thx
  14. Will there be an OCULUS RIFT implementation? ...when the 3D-Goggles will be released within the next years... Please ED... just say "Yes" :pilotfly:!!!!
  15. same problem here... had a little workaround by pressing RShift+RCtrl + / or * on the numpad... this made the hud-content completely viewable by positioning the pilots head right in front of the hud... imo its a bad workaround because the fov is worse than before... you cant look at the hud and keeping an eye on the other instruments... please ed help...
  16. ...and stay low... just above tree-level...
  17. ´cause no one wants to fly a plane with a fixed-pitch-propeller and without a real control stick ;-) just kidding... spitfire would be fine
  18. Simple: May i please go around with your plane? :-)
  19. with the overall game performance i´m not to unhappy... just i look into a direction with many units... the frames rush down from about 45-60 down to 15-20... sometimes even less usually i play with high settings... and if i lower them in order to a few more frames this only works in when i already have a higher framerate... when i got bad fps because of many units it doesnt really matter if i chose high or low settings... a better cpu helps, but not that far as we all would wish... its the game engine that bottlenecks itself
  20. ;-) but thanks
  21. I have exactly the same problem with my I5 3750 quad core... So buy something above that
  22. somehow the posibility of using the collective brake doesnt exist anymore... i can pull and release the lever... but the height assignment doesnt work anymore... not during ap-flight nor fd-flight... on the bottom right of the HUD where the pointer should jump to zero in case of pressing the F-Key, it doesnt... so am i doing something wrong, or did someone forgot to keep this feature for 1.2.3 or 1.2.4? Please help
  23. No
  24. Of course it could... its called "LoBl" (or is it LoAl)... the missile heads towards the target and shortly before hitting it, it rises in order to hit it from the top...
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