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Everything posted by pepin1234
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Any news about the second cockpit pay option? I am looking forward for something new in cockpit that improve my general experience. Any leaked information for the second cockpit?
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As always. record screen with your Smart-Phone for save this screens in a safe format. As Tracks get corrupted after updates. Following useful tactics we can comment and look in our tracks for Further analysis. there are two tactics very important you should try. Remember never try this tactics against no modified AI, just save it for human players. The Bluefor AI is too OP in maneuvers and situation Awareness. So, please keep in mind I did modify my mission to at least get it closer as possible to a Human situation awareness, as I cant mod the exaggerated Physics Flight model for Bluefor been made by main developers. Moving Forward, please look on this combat features because there are maneuvers you can learn: Situation: Bandit is coming in a very low altitud flight toward me and I lost radar contact (that happen because the difference in altitude and lower clutter terrain) 1- Make a slight Dive to get better scan profile respect to your Radar/bandit/background terrain. You can see how contact get in radar after decrease ~500m. what could happen instead: If they never show in radar after a while (this situation is not show in track). You must stay very low notching the enmy AWACS for a while, to make counter-attack after a stealthy re-scan with only IRST sensor. Very dangerous but work. A safer second option is cancel the fight, turn towar friendly area and reorganize a second entry. 2- After contact did shown in radar. I lock/unlock to verify his flight profile, change to ILV radar mode (remember is the best radar mode for combat). ECM ON, radar scan range to 25km and lock. with radar and IRST. BOTH... 3- As the enemy flight profile is low altitud approaching. My maneuvers will be a combination of semi-inverted dives with side turns and climbs, finishing with a very low horizontal flight with enemy to one side. Why so...? because you should maintain this lock inside the max limit area covered by radar/IRST and at the same time move away from him without lose solid lock. See more info in manual. 4- So, after all your maneuvers that defeated two Aim-120. As always enemy have two options: Keep in Notch for a counter-attack, or just run away. So if you are in a full simulation settings server. You response for that are two options 1- after launched the thrid missile, make a agressive climb until more than 3500m over him with radar OFF while he keep evading your missiles. then dive over him with Vertical/IRST only (no radar), see track. 2- If he keep running away with more than 10km range from you, cancel the pursuit. If it is closer, launch a couple of missiles to decrease the distance while he run away and get closer for the last try. As possible, finish your fight with radar OFF and IRST ON only. See attached of mission for practice, two tracks with different situations. If after run a track, the fight does not finish with bandit died, run again the track: How to low altitude combat counter attack from above.trk How to low altitude combat vertical with Helmet.trk How to Low altitude Combat.miz
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New in Mig-29? Here you can learn how do Air Combat!
pepin1234 replied to pepin1234's topic in MiG-29 for DCS World
Saved for further tactics post... -
New in Mig-29? Here you can learn how do Air Combat!
pepin1234 replied to pepin1234's topic in MiG-29 for DCS World
Saved for further tactics post. -
New in Mig-29? Here you can learn how do Air Combat!
pepin1234 replied to pepin1234's topic in MiG-29 for DCS World
As we all know we are getting the dark side of coding in this simulator, so this is the moment to learn some pretty good tactics to defeat dreamer Brains Mikey Mouse cheaters. just kidding. Hey guys take a look very carefully in that tactic of the track. If you control your machine well and control altitude and speed you are unbeatable. They will say, We will finish you with Aim-9X, of course they will use it with the help of programming coding but keep doing those maneuvers. Very good for the guy want to keep up al the time. there is no way a active head seeker get you if you keep lees than 300m. But again they do whatever they want with coding. they... remember take a video with your cellular as tracks get corrupted. If that track got old, just save it and then open it. I watched the track and I crashed at the end but track get corrupted those days, so hope you get the entire track demo. I am some time less than 40m. no trees so lets take risk a bit. Notching and Floating for point defense high2.trk -
You are new in Su-33? Learn how do Air combat with this Beast!
pepin1234 replied to pepin1234's topic in Su-33 for DCS World
Saved for further tactics post.. -
You are new in Su-33? Learn how do Air combat with this Beast!
pepin1234 replied to pepin1234's topic in Su-33 for DCS World
Saved for further tactics post. -
You are new in Su-33? Learn how do Air combat with this Beast!
pepin1234 replied to pepin1234's topic in Su-33 for DCS World
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You are new in Su-33? Learn how do Air combat with this Beast!
pepin1234 replied to pepin1234's topic in Su-33 for DCS World
Every question about Tacview. Go better for the Tacview thread. -
New in Mig-29? Here you can learn how do Air Combat!
pepin1234 replied to pepin1234's topic in MiG-29 for DCS World
I sent PM. Don’t make the same question in every single forum, when I already did answer you by PM. Otherwise you are trolling... -
I think they have some main problems with this implementation. The Range for S-200 missiles in comparison with more modern S-300 range in current game play ( they are forced to increase range for current S-300 as this last have more range IRL than in current game ). Because the above mentioned. The game play will be OP and the Bluefor fighters will be forced to low level altitude approaches and this is hard task when you add Redfor units for CAP this SAM area. They are IRL fixed LN with long time rearming, at the next level S-300 is supposed to be a mobile SAM as this is his major advantage respect S-200. Amazingly our S-300 remain forever as no mobile SAM in current game, killing the major difference advantages respect S-200.
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How Chinese asset is going? What about KJ200?
pepin1234 replied to -P51DMustang-'s topic in Chinese Asset Pack
My guess. Awacs is a DCS core, that mean it is a general implementation by main developers. At this moment Deka only have J-11 as FC3 level. Maybe ones they launch a full simulated module they will have this option for his full DCS module with radio freq etc. -
This one is a bit different. Still I prefer the first post one over this: [FBV]10217414515268392[/FBV]
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This skin paint look amazing. Maybe could be included in the incoming Mi-24 module?
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really good quality. keep up until 3D cockpit. we already have J-11. Our Su-25T cockpit is very similar to this model.
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Do you want improvements in grass landing as IRL?
pepin1234 replied to pepin1234's topic in Su-25 for DCS World
Including iL-76, our ammo transport. :D -
Correct, increase vertical speed when decrease altitude in a hover. If he hover and don’t pay attention that is better go slightly slow in vertical up speed than slightly slow in vertical down speed with the risk of lose lifting and control. that’s why when you are in hover you break right or left looking for ground speed instead of a sudden vertical speed change.
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That happen. Look your options/special in Ka-50 try a different setting there. Try reset your joystick settings and give to center joystick some play as 4, could be better center play never go less than 5m/s in vertical speed when hovering. If you keep feeling different in every single mission, then check the case for use your settings for all missions.
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No mention the Toschka-U. More deadly and accurate than Scud. also in Roadmap since years
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ECM 15sec fictional "warm up" - dear ED, time is to remove it
pepin1234 replied to Falcon_S's topic in DCS: Flaming Cliffs
They just need implement the ECM to the level of Iraq-Iran war as standard. You will see Aim-54 and TWS guidance in the trash container very quick. No secrecy there. -
Anyway I was thinking if the buddy come in the same line path and with same freq settings this guidance could be possible with good team coordination.