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Everything posted by BRooDJeRo
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So when you hire 1 chinese font designer youll have a 25% bigger world market instantly to sell DCS on...hmhmhmhmhm
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It seems your system is up to specs. When the crash occurs is it only during online open server play? theres known bugs where you flip a switch and the server crashes immediatly and such. These are know and being worked on. You only see a crash and not the guy laughing in the background creating the crash for the hell of it. Untill these type of critical bugs are gone its hard to say what realy happened. from personal experience last week its safe to say the chance is pretty high someone else on the server made the whole thing crash by pushing a certain button or poor modding of files that makes the server unstable and generate mile long (kilometers lange) broken object logs for the server. Its wise to wait a couple of days and see if it happens when these known critical bugs are adressed and dealt with. The crash has something 32 bit ish in it while youre OS is 64 thats slightly weird. Maybe im wrong on this. I saw alot of plugged in hardware in your DxDiag. Have you tried unplugging all unrelated and doublecheck if theres 32 bit drivers and/or software suits between them? Its most likely fine, but can never hurt to doublecheck.
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What happened to the sun glare?
BRooDJeRo replied to JozMk.II's topic in Video Corruption and Related Card Issues
There is a known HDR bug. Its been tested, reproduced and put on the desks of the programmers on monday morning. Btw, look one topic down.... http://forums.eagle.ru/showthread.php?t=97235 -
Do have a seperate machine for your DCS server or is it the same as your gameclient? I can tell you 1 trick that gives you immidiatly the most common crash you see atm, although im not sure if this is wise. people that have pleasure in harming others read it too.
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From this point you can get a little extra performance by turning off all automatic background features eating up system hardware resources and creating trouble from behind. Think of turning off all automatic update features and deleted saved sceduals. (Win update, antivirus, other software that updates automaticly Turn off system restore. system restore maintains a shadowcopy next to your OS youre using so you can revert back. However it eats from hardware resources. When you know what you do on your machine and know which places and software are harmfull or what happens on your OS you dont need this. Reverting back also lets you loose items and perfectly working software installed after the restorepoint. Personaly, i dont need it. It also doesnt always mean a certain problem is solved, you just erase the symptoms, not the problems. mostly you create an even bigger mess than it was before without knowing. its designed for people that realy have no clue what they are doing. The kind of computeruser that has trouble finding an ON/OFF switch every day for a couple of years. Turn off automatic defragmentation and remove sceduals. This procedure is fast on SSD drives, but horribly slow on mechanical HD's. Why delete sceduals? In most cases these sceduals are set during a time the computer is turned off. Most software will start doing stuff in the background the first time you boot up the OS after the scedual is scedualed. The other side of the story is that you need to scedual and maintain yourself at a time which suits YOU best. Not the machine or software.
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For comparison ill post my specs. To get the high word out, your system is newer than mine apart from the memory (RAM). CPU: AMD Phenom II X6 1090T 3.2 Mhz (3rd party cooling) RAM: 8 GB Corsair (2x 4Gb Dimm) DDR 3 1666 Mhz Mainboard: Asrock 970 Extreme 3 AM3+ GFX: EVGA GTX 460 SE 1024 GDDR 5 4 Ghz ( 3rd party cooling) HD 1: OCZ Vertex 2 SSD 80 GB SATA (OS and high end software + 3rd party cooling) HD 2: Mechanical Baracuda 500 Gb SATA (Filestorage) OS: Windows 7 SP 1 X64 Ultimate (Ultimate is the same, but has more managment/superuser functions than Home editions)
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When its the exact machine you posted earlier in a link then youre fine. CPU: Intel Core i7 3770 3,5 GHz 8 MB RAM: 16Gb (4x4GB Dimm) DDR3 1333 MHz Mainboard: Z75 chipset (unknown brand, not specified in link) GFX: mainboard intergrated NVIDIA GeForce GTX 680 2Gb RAM (brand not specified) Harddrive 1: Mechanical 1000 GB 7200 RPM SATA (for filestorage) Harddrive 2: Solid State Drive 128 GB SATA (like a memorystick but more advanced for the OS and software that needs higher read and writespeeds) the system you have is up to latest decent specs pretty much. One thing is that the 16Gb RAM is a little bit on the slow side for high end gaming. Its running on 1333 MegaHertz clockspeed, but more common is a 1600 Mhz clockspeed from factory. The reason this might not give any trouble is because you have alot of it. When youre running at 1600 DDR you might not need as much memory to be able to process the same amount of data. 6-8 Gb 1600 DDR 3 will do just fine. Maybe your memory has the ability to run at 1600 Mhz,but is not needed at the moment it seems. There are individual problems here and there where 1333 Mhz is just slightly too slow for the latest GFX GPU where you have lag because the memory is feeding information too slow to the GPU litterly waiting for information to process. this is more likely when you use more than 1 GFX card. For now you seem fine as it is. theres always the trick of jacking up your memoryspeeds in the bios before grabbing a wallet and spend 80-140 euro for new memory.
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Nice comment, but what are your specs for instance? just a comment in a bugsection isnt enough to be able to solve anything. It mixes up different problems that might not have to do anything with eachother. 'when I try to play multiplayer' Be more specific. Did you only click the multiplay shortcut, did you enter multiplay through the single player. What vehicle where you using. Where you already logged in on a server with other players? for how long where you able to online play? Did you push a button or try to use a certain function? have you tried lighter settings already? what the hardware youre using? Etc.
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Pls people, before posting 32 bit crashes read first. Just a standard Windows crashlog is not enough. What are your detailed hardware specs and what OS (x32/x64) is running. When you run a 32 bit system see if you can solve it with the 32 bit quickfix on the main website FAQ about 32 bit. Keep in mind that the software you want to use is designed for faster hardware that 32 bit cant handle anymore. Originaly the 32 bit era was between the start of the 90's till 2002. Its 2012 now with better hardware solutions. The 64 bit transition for common folk began 10-12 years ago. When youre a gamer and still fiddling around with 32 bit then youre slightly behind scedual. Its not a crime or a mistake, but be aware that you are. A transition to 64 bit hardwareis also not costly anymore. In fact where i live older 32 bit related hardware is even more expensive than the newer products.
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Trolololol ^^ I dont like to say it, but also in regard to myself, mostly its utter human failure. On the other side, now you know the difference and why and learned to do your own Win OS system installation. Can be helpfull and cost efficient in the future.
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Some products simply start off with a certain aim for a certain market. In DCS's case that was the Russian and NATO market. Also all our governments tend to be very protective of themselves while the common folk like us doesnt realy give a damn and wants to have fun with eachother and learn from other cultures. We live in a funny world. Think that no1 realy knows at ED how to write and speak Chinese has something to do with it too. But that might change now because FC3 has a Chinese market behind it. Good find though with even a good business oportunity. China is big and full of die-hard gamers. Theres even discussions in my country going at the moment in having mandarijn as a standard language like advanced english, french, german, spannish and latin in higher education, because the Chinese market will be much stronger and globalised in the near future. Doing business in China is becomming hot. Communism isnt seen as a direct threat anymore, but holds together with the people trying to move around within politcal systems. So in the end we will be one big happy planet earth family.
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Yeah, i totaly dont understand why your buddy put you up with that 32 bit OS creating more trouble than reason. Even your hardware has never worked at full capacity during that period. If he says hes an expert then he has made a miscalculation in what interests you or he has his head very deep up is own ass. :megalol:
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Cloud glitch with HDR - any fix ?
BRooDJeRo replied to FZG_Immel's topic in Video Corruption and Related Card Issues
Just started up the posted testmiz. EVGA GTX 460 SE 1Gb - Driver: Nvidia 306.97 X64 Ka-50: HDR on - Glitch on windowreflection and the glow of the beaconlights HDR off - No glitching A10-C: HDR on: - Glitch on windowreflection and the glow of the beaconlights HDR off: - No glitching -
A-10C 1.2.0 into World 1.2.2 ???????
BRooDJeRo replied to cadete2000's topic in DCS World 1.x (read only)
A free Lada! :thumbup: -
Persistance wins! Good job buddy, good thing you still had an x64 around. Now you can enjoy faster hardware and make use of more than 4Gb of memory instead of that fisical limit. The funny thing is the Win7 x64 products are mostly free with hardware so people get used to using windows products and buy the more expensive x64 ones later. OS developers are trying to get x64 to the people for the last 10-15 years and x32 is still being sold while becoming obsolete. X32 hardware is even rapidly being soldout overhere. Anyways, dont hesitate to ask if you need any help or need to further smoothen out things.
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Pull the handbrake!!
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At least it was obvious :doh: (300)
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Lol, how long did the code take to upload with the 500 Baud? :geek: Wasnt it 3 lines a minute or something? Or was that with the earliest models? 9 minutes for that code.
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For me only the mutliplayer instance takes a little longer. The rest is quick as normal.
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I was on that same server for a little while, then my client froze up. Not even a stopped working when forcing a shutdown. I dont have this experience on other servers, could be mission or load related. The masterserver said ther was 32 people in it when i joined it, but inside there was max 15-18. Fishy fishy fishy. If im correct this server has somesort of filechecking against modding. I have a small cosmetic mod, but was reverted to original state when i was been on 104th server. That didnt happen today. More than one was warping around the airport Sekumi on my startup cycle. Was there a loadtest earlier? I could still hear the hamsters yappin.
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When you have 4 Gb RAM then Wnin 7 x32 fits the hardware. Still DCS World is made for x64 OS's. x64 supports the next generations of hardware to come for a while. + 4Gb RAM, GFX memory, faster CPU's and mainboards. But this trend has been going for a couple of years already in the gamingworld and much longer in development. The hardware for x32 systems is pretty much being sold out at the moment. X32 OS are becoming obsolete, yet Microsoft keeps selling them for cheap or free with hardware. It becomes a Microsoft software salesplatform where you learn to use microsoft future paid product environments. Its a part of a 10-15 year long productsales project. Windows 7 was also intended to be x64, but the people are slower in buying hardware than MS develops software. It took us humanity 10 years to go from XP64 to Vista64 to Win764....and still not there yet.
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Somehow im starting to get the feeling the unofficial free Win 7 X64 Ultimate will be a bit more popular on the TOR network. :music_whistling:
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But erm... Windows 7 X32 with 16Gb memory? The fiscical limit of that 32 bit system is the GFX + RAM is aprox 3.2-3.5 GB. Thats a waste of at least 12Gb of good RAM. Possible official ED X32 fix for u: http://www.digitalcombatsimulator.com/en/faq/Win32 Or install Windows 7 X64 Ultimate and have 12 Gb more RAM Compare it a bit like trying to fiddle a very fat person through a small keyhole. What does windows say in terms of OS and type/amount of RAM working in the machine in the Task manager and the propertys menu of 'my computer'?
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Ive been looking at your logs a bit. Some logs from a couple of days ago could have elements that already got a fix or treatment. The older they are the more useless they get in terms of quickfixing a problem. I see the same things in some logs where someone makes the server crash on purpose by known or still unknown critical bugs that causes the c000005 hardwarecrash. Nothing special in logs but still the crash. In some other logs seem things broken in the mission itself. I found myself that stuff doesnt always save in the missionfiles correctly. Specialy when they are older missionfiles. Weird loooooooong logs, a damaged element buildup and eventualy poooooof. Experimental SLmod missionscripting here and there perhaps? Then in another log i see all clients receiving a pingtimeoutkick and the server still running. Somewhere a hardware hickup around the connection of the server, router or the integity of the connection itself. Depends also if your server is a seperate machine or the same as your client. Do you use a LAN cable or are you on wireless? Its seems to be a bit of everything tbh.