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c0ff

ED Team
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Everything posted by c0ff

  1. That's ok. Thank you for your efforts! We'll nail it ;)
  2. Sorry, only logs can tell the real story.
  3. Have you tried the workaround I posted? Anyway, I added it to the code, so the next openbeta will try it automagically.
  4. We changed the sound API used by DCS. From XAudio2 to WASAPI (Core Windows API). This is a driver bug, which is most probably worked around in XAudio2 runtime.
  5. In the meantime you can work this around by forcing DCS to output Stereo: Saved Games/DCS.openbeta/Config/autoexec.cfg: sound.channel_mask = 3
  6. Looks like a bug in the driver. It reports 0 audio channels are available. I won't be surprised if this is either a Realtek device or Logitech headset. I'll take a look if it is feasible to add a workaround in the code.
  7. Speech sound files make a separate list. Added a feature request to document them as well.
  8. I beg to differ. There's no official answer for this question. However, ProgramData and AppData folders are hidden and Saved Games is much more accessible - it is used for user mods as well as user settings. You seem to be using Saved Games as an install folder for games - this is the first time I see such decision, which also proves that there's no single answer how to user these folders. IMHO, it is not a good place to install apps because it is writable by anyone. Program Files is a much better location. protected against unintended (or malicious, by other apps) changes. If you are interested in a dispute on the topic: https://steamcommunity.com/app/427520/discussions/10/1480982338959015492/
  9. Doc\Sounds\SoundModExample\ is a working example. Which part of it needs more deep explanation?
  10. Yes, I asked what is this because it was in the text of your entry.lua.
  11. Sorry, I don't understand your question. The example is intended to be self-explanatory. Which part of it needs a more detailed info?
  12. https://www.canyouseeme.org/
  13. What's this: Effects/Aircrafts/FA-18/Cockpit/CarrierArrestedLanding_In ?
  14. Yes. Same. Can't comment on the traffic efficiency of this approach at the moment, though.
  15. c0ff

    April Fools!

    Saved Games/DCS.openbeta/Config/autoexec.cfg: notFunny2020 = true create the file if it does not exist.
  16. most probably your antivirus is in charge
  17. You are perfectly right. VC does not respect server-side on/off setting because of a bug. Sorry for that. It is not integrated. VC uses DCS netcode for control messages only - and this traffic is tiny. EDIT: webrtc_port setting has no effect now.
  18. Theme music moved to themes. (module)/Skins/1/EditorMusic. For some modules the path may differ, though. Anyway it is specified in the module's entry.lua file.
  19. Please, report if the issue is gone after update to 2.5.6.45915
  20. Which version of DCS you are comparing to?
  21. before what?
  22. We are testing a fix which may help for those behind CG-NATs.
  23. That's not a critical error. It just indicates that the sound engine can't get enough CPU. Which is strange given the CPU you have. Do you have custom affinity settings for DCS by any chance?
  24. Run.exe was never the way to open DCS. Or was it (old installers may be)? It was only for Steam to automatically choose 32/64 bit binaries. Official shortcuts point to bin/DCS_updater.exe But you may also use bin/DCS.exe directly if you don't want automatic updates.
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