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CallsignPunch

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Everything posted by CallsignPunch

  1. until
    Every Saturday night, our air wing engages in Operations Nights, marking a highlight of our weekly activities. These sessions are dedicated to large-scale training exercises or, during deployment periods, actual combat operations. When not deployed, our focus shifts to extensive training scenarios, including joint operations with allied forces, carrier qualification, and cross-training to enhance versatility and teamwork. These operations nights are not just about refining skills but also about executing complex maneuvers and strategies in a more dynamic, challenging environment. They provide an excellent opportunity for our pilots to test their mettle, adapt to diverse scenarios, and maintain the highest level of readiness, whether in training or in virtual combat situations.
  2. until
    Every Thursday night, our air wing embarks on dedicated training, a pivotal part of our weekly routine. These training nights allow pilots to hone their skills under the guidance of experienced Instructor Pilots (IPs) and Flight Leads. Focusing on specific tasks or structured training programs, these sessions are integral for both individual skill enhancement and team coordination. To elevate the realism and efficacy of training, we often incorporate roles such as Landing Signal Officers (LSO), Air Traffic Control (ATC), and Joint Terminal Attack Controllers (JTAC), providing a comprehensive and immersive learning environment. Whether you're refining your tactics or mastering new maneuvers, these training nights are key to our squadron's proficiency and readiness.
  3. Hey guys, I'm moving into the Varjo Aero from my G2 and looking for recommendations for sound and mic. I liked that it was integrated on my rift S and G2. Personally I'd rather not do speakers but earbuds or headphones with built in mic. What are you guys running with the Aero? Thx!
  4. The 107th Virtual Fighter Squadron "Red Devils" is the premiere A-10C squadron in DCS World and is the first squadron of the coming Virtual Air National Guard. The 107th vFS is a MILSIM heavy squadron, but accepts pilots of all skill levels. We chose the Air National Guard for realism as it is easier to emulate the part time schedule. The 107th vFS and vANG as a whole is ideal for anyone who wants to live out the dream of being an Air Force pilot. Many were never able to recognise that dream for various reasons, we have brought in real world knowledge of aviation and military operations to provide a great alternative and build strong bonds. We invite all interested to check out our website: govang.org A new type of DCS Squadron, built from the ground up focusing on a balance or realism, fun, and flexibility. Custom Built Aircrew Center We have developed our own Aircrew Resource Management System (ARMS) with pilot profiles, aircrew & aircraft records, our Fighter Pilot U LMS, and Pilot Resource Library. We are also working to add several never-before-seen amenities in our future ARMS updates. Pilot Rank, Badges, and Awards Just as in the real world, our pilots gain rank and earn badges and awards. Our rank system is non-authoritative yet displays seniority, while badges and awards give our pilots a sense of purpose and something to strive for. Veteran Developed Story-Based Ops We were founded by real world aviators, former Air Force Aviators, a former Forward Observer and experienced DCS players. We’ve pulled this knowledge together to create a second-to none group with realistic scenarios, operations, and deployments. Realistic ANG-Based Scheduling The 107th has a Squadron Night once a month and otherwise pilots are free to schedule flights as necessary to maintain currency. This does change with deployment, but the concept is the same, 2 pilots can sync schedules for a flight much easier than 36. Training & Currency Program We want to the 107th vFS to function much like the real squadron with the best A-10 pilots in DCS. At the same time, we wanted the group to be available to all skill levels. To accomplish this, we have an extensive training and currency program for all skill levels. Service Exchange Program COMING SOON! We are working to partner with other groups of similar caliber to give our pilots the opportunity to try different aircraft and operations while still maintaining their slot with the 107th. Typically, pilots will spend one deployment with the partner group. And Our Most Valuable Feature…….Our People! What truly makes a Squadron and gives it character is its people. Our founders established a laid back, aviation brotherhood culture and it continues on. It’s a wonderful thing when you find a group/ new friends that you really connect with.
  5. Hey guys, does anyone have a tutorial or quick steps on how to host mods? Working on a squadron and have no idea how to host the mod repository so people can get them with say OVGME or maybe OMM. Site is currently going to be hosted on Squarespace if that matters. Thanks in advance for the info!
  6. I checked the search with no success.....is there a way to either script a live internet radio station into a server mission on an am or fm freq? I feel like I've heard this being done before but no luck with research. Thx!
  7. For you awesome mod makers out there I'd like to add a request/suggestion. With all these helicopters and the C-130 coming some makeshift airfield/ FARP stuff would be cool to see and if you message me, I'd be happy to donate to the project. 1. Airfield Cones, boundary markers, runway markers (Circular and Rectangular) 2. Dirt runway strip (idk how this would work unless its a completely flat surface but it'd be cool to have a way to actually place a visible dirt runway on the map. 3. The big tent hangars from like Kandahar or Bagram (if you've seen them) 4. Some working lights with triggers (think like peaceable runway edge lights that you can trigger to come on when the aircraft is in range) Just some thoughts of mine. Cheers!
  8. I wish I had the skills to design and mod but I don't. I do however have some thoughts on a simple and 2 probably less simple items that would help pilots greatly. If any modders out there are up to the challenge, these would be awesome. 1. VS17 Panels and humvee with VS17 panel....these are perfect for marking DZs, LZs, Friendly Troop/JTAC location, and FARPs. How DCS doesn't have this by now is crazy. Should be super easy to make....they are just bright orange fabric squares and or rectangles 2. Ground placeable and/or HUMVEE with IR Strobe. IR strobes are used by JTACs and some vehicles at night to be identified by pilots under NVGs. 3. The biggest request of all.....a field IFLOLS. In my computer ignorance I would assume it wouldn't be a huge problem....figure out the descent angle for a CASE I and have the lights set to it and make them bright. Im sure there is a lot more to it than that but its crazy that X-plane has one (see photo below) and DCS doesn't. Happy New Years everyone!
  9. Man if I knew anything about computers, design, modding and all that I would help but I don't know anything that would help. DCS also really needs VS17 panels and a VS17 panel humvee
  10. Love your mod pack! My favorite for airfield items. Its probably pretty complex but a field IFLOLS that actually works would be beyond awesome and practically every DCS naval squadron would be in your debt. In the attached pic, someone is making one for X-plane....
  11. With the Apache coming, I was wondering if anyone knows if there will be or plans for some sort of awareness logic. I have done flights in the gazelle before where I’ve used terrain masking, and vegetation concealment several clicks away from enemy armor yet somehow they always magically know I’m there. Realistically if you are operating correctly in the Apache or Kiowa they shouldn’t know you are there, giving opportunities for observation. On the same token, I was wondering if there is already or plans for a suppression logic. If use Combined Arms to do an artillery suppression mission, will it keep enemy AI (say armor or AAA) suppressed to allow friendly helicopter movement?
  12. For the 3D printer and CAD guys, Do any of you have or can design a small landing gear knob grip that could slide over the toggle switch on the Winwing Orion. Please PM me with a price! If you make other 3d Printed flight sim parts please let me know as well........have $$$ will trade lol. Thanks!
  13. Both the CAG and line birds are awesome but at least the CAG bird if someone can take it on.
  14. I see the issue here, I think a checkbox would be best. Check the box to have the planes visible. I do more squadron ops so I dont tend to have the issue of staffing my home base or the boat, but I see the issue for open MP PvP servers.
  15. 1. Afghanistan is more than sand….Bragram and to the east and North…. Tora Bora, Jbad, Kunar…..some interesting and treacherous terrain, much different from PG and all other maps. 2. Part of the fun of DCS isn’t just what did happen but what could or could have. You could make your own scenario where there are plenty A-A threats. Realistically the Russian hind drivers had a hell of a time from Manpads. The A-10 video above is just one angle from one conflict.
  16. Curious just for fun if any of you guys have any speculation of what functionality the Airboss station will have. I think the only thing really said for sure is the barricade but looking at the pictures looks like there might be some other treats for MP/ squadron use. Here is my speculation/hopeful list: - The WIP pic shows a F10 type map screen overhead, I’m hoping that will show any aircraft in the area and be scalable to different ranges. This would help those working Marshal, tower. - The WIP pic also shows a video feed of the forward deck, one could speculate that there might be another showing the aft deck and maybe even 1 or 2 showing the hangar deck. A nice added realistic feature would be for those to switch to FLIR at night. - there looks to be some sort of list console screen, I assume this is to keep track of aircraft like on the LSO screen. I hope they add a way to add/ arrange aircraft manually. The AB and LSO stations are really for MP and generally MP doesn’t use the AI Comms which I think currently is the only way to get added to the list. - Even though it’s usually in Pri-Fly, I hope for some sort of Ouija board console screen in case someone is working Deck. At minimum an automatic board, though an interactive where you can manually move pieces would be amazing. - I speculate there will be at minimum a role for AB and mini boss, though I hope for at least 1 or 2 more. Being able to run Marshal, Tower, and deck from there would be great These are all things I speculate/am hoping are included. Have I missed anything about the Airboss Station that has been announced? Do you guys have any realistic speculation additions you think we will see to the AB station (not really a wishlist but a probably gonna happen list)?
  17. Oh I know it is….As this feature is pretty significant to many people and probably not that difficult to adjust the existing shipboard code, I want to keep the thread alive and wishful thinking was hoping for a response from someone at ED.
  18. I’d be down with this when they develop ASW some more. The P8 can also carry harpoons I believe. I’d love to see ED partner with PMDG for a P8…..I guarantee it would also bring over a ton of MSFS or P3D simmers to DCS
  19. This module should be fairly easy but would add soooo much especially to MP. A DCS: JTAC module would allow a player to assume a ground role preferably on foot or in a humvee and call in air strikes from other players or AI through the menu. a few features that would make a JTAC module great. - Basic JTAC equipment such as: 1. Vector 21Bs ….basically strong binos that also give azimuth and range 2. SOFLAM or LLDR for FLIR target acquisition and laser designation 3. Rover 6 or FAC utility suite…in my day the Rover 3. A DL system that allows the JTAC to receive aircraft pod feed on a handheld device. The modern system seems to have a lot more cool features, but pod feed alone would be awesome for target talk ons. 4. Izlid or IR pointer to assist the JTAC with target talkons (the aircraft pods should also get IR pointers 5. Ir stobe, vs17 panel and smoke grenade options for JTAC to mark their position AI enemy mechanics that deal with JTAC detection. Basically, currently it seems the AI always knows where you are if in range even in Helos behind concealment. This needs fixed DCS wide but for the JTAC module some way for there to be a distinguished difference between the JTAC in a position to be detected or say camouflaged on a hillside and the AI has no idea a JTAC/ observer is present. this would be a game changer….ED, yall should look into it.
  20. While all of these are great I think the biggest mutually beneficial addition would be non-fighter/attack modules. While we all have our favorites eventually the popular fighter and attack aircraft list will be exhausted. It’s Called Digital Combat Simulator World…..Combat encompasses much more than F and A type aircraft. With the WIP pics of the new AI S-3B I’m hopeful to one day see a full fidelity module. A multi crew carrier aircraft that can be used for all kinds of things, even ISR with a pod. AI Subs have been creeping in over time, surely ASW will happen at some point. The B-1B, if they can get the data and do a multi crew B1 module……..HOLY S*** I’d bet they would see Apache type pre-orders. How about even the humble E-2….sure a lot of data is classified but make a flyable E-2 with some sort of LOT ATC style NFO slot…..I mean someone did the bi-plane, what a waste, these others are the types we need especially to build the multiplayer community. All these servers and squadrons filled with fighters and attack aircraft……imagine being able to do closer to full spectrum ops and all the possibilities that would bring. we are on black shark 3 but can’t get a S-3 Viking 1
  21. Thanks guys, I was unaware of the script. Still hope ED makes it a regular thing.
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