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Shahdoh

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Everything posted by Shahdoh

  1. The original location for P-51D skins was in: C:\Program Files\Eagle Dynamics\DCS World\Bazar\Liveries\P-51D It still works from there, but like Grimes said, SAVED GAMES is the folder structure that ED wants all personalized files in.
  2. The next VARS World Cup Race is at Ascot, and it has 3 vertical turns. On the http://virtualairrace.com/races/ascot/ website are demonstrations on how to fly each course. Also, do not be afraid to compete, its all in fun and you can learn some tips from others. Hope to see you on the tracks! /Salute Shahdoh
  3. Some sort of master server reset? My list of servers is slowly growing. Thinking Servers need to reset to be seen..
  4. Shahdoh

    Skins

    If also works in the Saved Games folder structure (From my understanding, where ED would prefer to keep custom files). For example: D:\Users\Ron\Saved Games\DCS.openbeta\Liveries\uh-1h If you have not used the saved games folder structure for liveries, the folders will need to be created. The main thing to remember is to utilize the same capitalization and syntax as the original install. Good luck!
  5. If interested, I can help you insert code that would provide timing for your race course. Its code that was first used on the Virtual Aerobatic server. Is able to monitor multiple a/c on the same course in a time trial format or it can also track multiple a/c in the same heat (start within 10 seconds of each other) creating a positional race like Reno. It also can handle multiple courses in the same mission, each tracking completely independently of each other. Aerobatics Online and the Virtual Air Race Series also utilize this code. It is relatively easy to setup new tracks and can handle any a/c in DCS. Give me a PM to go over details if interested. /Salute Shahdoh
  6. My first flight sim was by Sublogic as well, I see you had the fancy color one. My TRS-80 Model 1 only had green screen. Had to load the program from a tape drive (Floppies were to high tech and expensive.) Whopping 16k of ram in that puppy and still had loads of fun! :joystick:
  7. Yep, as already mentioned, you make the folder. I will edit the original steps to reflect that. Sorry for leaving that out.
  8. Yes, only for the labels, not sure where or even if the FPS data can be modified.
  9. Font size was asked about in another thread. Found out they have added font properties into the Labels.lua and posted the info there: https://forums.eagle.ru/showthread.php?t=206811
  10. So, to break it down, you will find the "Labels.lua" file in the main install directory. My path is: D:\Program Files\Eagle Dynamics\DCS World OpenBeta\Config\View Your install path may vary depending on if standalone/steam/custom location/etc... You should not edit the file in that location, instead, copy it to your SAVED GAMES folder. This is where DCS wants you to have modified files. (EDIT: The "View" folder may not exist, if not, just create it) My path using Open.beta is: D:\Users\Ron\Saved Games\DCS.openbeta\Config\View Once it is in the Saved games area, you can edit it to your desired settings and it will then override the default file in the main install directory. (Special note ****I highly recommend using a text editing program for code such at NOTEPAD++(Free to use). Since LUA is a computer code language, it is highly susceptible to syntax errors from text formatting. The standard Notepad or other word processing programs can enter invisible characters that can cause problems.) Since you want to just change the font size, that can be found on line 43. font_properties = {"DejaVuLGCSans.ttf", 13, 0, 0, 0} First we see the type of font being used ""DejaVuLGCSans.ttf" and then the font size of "13". The rest of the entry deals with shadow offsets and or blur and probably not desired so can leave as is. Simply change the 13 to a desired size, save and go into DCS to see how it works for you. (For those that do not know, the "--" in a line means it is for a comment. Its descriptive information for the person looking at the code and will not be executed as a command in the program. ) Hope this helps, good luck.
  11. falken76: EDIT, just looked at the NEW Labels.lua and it looks like they have added text size into the mix (Had not looked at it in a VERY long time). Lines 39-43 show how to change the font properties. -- labels font properties {font_file_name, font_size_in_pixels, text_shadow_offset_x, text_shadow_offset_y, text_blur_type} -- text_blur_type = 0 - none -- text_blur_type = 1 - 3x3 pixels -- text_blur_type = 2 - 5x5 pixels font_properties = {"DejaVuLGCSans.ttf", 13, 0, 0, 0}
  12. Was an awesome event! Thanks Grinelli for a well run show!!!:thumbup:
  13. Just to get a start in the Multiplayer experience,there are many "Aerobatic" or "Free flight" servers out there were you can get comfortable flying with others. Find one that's close, jump in and have fun. Build some friendships and I bet you will find some that also do the bigger combat servers. That way you will go in with some friends and help from the start. Good luck!
  14. Other settings to check to make sure they are not the issue: Bird strike setting. Random Failures. They are probably off, but best to make sure before you go tracking down a bug that isn't there because a setting is on that you THOUGHT was off. Good luck
  15. No, open the mission in current version, make an edit and save and see if that works (If you have not already tried this).
  16. If you have not tried this already. Place another object on the old version map and then save it and test. See if that works. I know someone that had the same issue and the objects placed in the old (non-working) version became visible once saved with the new one.
  17. Hey Snowtiger, good to see you again. If you havent already, be sure to get on the Discord, thats were the most current news of what is going on with the racing. See ya there.
  18. Thanks for taking a look at this. It seems there was an issue with the port forwarding after all. Was told that it was set and being that we could get in initially, didn't think to check further until all other options were gone. After getting a look at the setting of the router, found some odd options taken (Verizon Router). Removed them and put in standard options and so far so good.
  19. I attached a DCS.log from from the server that is having the issue. In it you can see where there were clients on it earlier in the session, then around the 23:45 hour mark, one of the last active clients left the server. After that, no one was able to get back on the server until the next day when I had the server owner connect with another client computer from within his local network. He was able to get right in, where I could not in the same timeframe. But then the server crashed as soon as he attempted to join in an a/c slot. Thanks for any help you can provide. dcs.rar
  20. Does this mean we wont be able to do this anymore? Hmm, didnt save the time spot, jump to around 3:30 for quicker access....
  21. Server has 16 gig of ram and is on a network with around 60mbs up/down. Everything is well within specs of recommended hardware (Owner has been to busy to respond to this thread). After some further testing, I do not think it is a DCS error but some setting on either the PC or router. We kept a client on the server overnite and even through the server refreshing the mission every 3 hours, the client stayed logged on, but more importantly, other clients were able to connect as well. So, the question is, what setting in the computer or router would cause a network timeout after 20 minutes of inactivity where the server is still seen on the master list, but will not let the client connect after that period of inactivity?
  22. Be sure to check out the Theme he made for it too, it kicks butt!
  23. Do the bombers now hold formation and defend with gun placements when attacked? or do they still think they are fighters and try to dogfight?
  24. Yeah, I seen that post actually, but since we can get in initially it didn't seem the same, but will have him check his AV all the same. Thanks again.
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