Jump to content

Jeesus

Members
  • Posts

    171
  • Joined

  • Last visited

Everything posted by Jeesus

  1. You know, once you step inside the 60+ universe there's no way back :D
  2. It is so freakin' awesome! ...and it soooo kills the performance :cry: Thank you anyway.
  3. My first introduction to emergency lan...khm dogfighting with the Mustang, beginning is always difficult. I turned out to be invincible XD survived everything
  4. Directx 11 works absolutely flawlessly on windows 7! If whatever, the directx 11.1 could be the one that is not backwards compatible, just type win 7 and directx 11 together into google search, tons of download pages appear :)
  5. Some WTF moments from the VA Server :D
  6. Sure, here you go, smaller timeframe from around the middle of the session. Thoughts? Edit: Now that I'm checking it seems strange, none of the cores were idling... probably the background processes.
  7. I would not consider this as bottlenecking, beacuse the 40 percent CPU load is to due to the fact that th engine uses "1,5" cores only. And the gpu still has 20 percent unallocated resource. I would say your system is quite well balanced :) I found similar things on mine, check out, the only thing that is different on mine that I cheked Core 0 only for the load graph, this was like 40 minutes of online play in a P-51D on the Virtual Aerobatics Server with medium amont of people around, good balance here as well I think, what we cannot take over is the engine's limitations itself. Opinions? Cheers
  8. Let's hope you're right. Altough it is interesting that that nobody from inner circle mentioned 1.2.7 at all as far as I dug into updates. Fingers crossed.
  9. Confirmed! Crashes every single time...
  10. Well most of it covered before, but just to reinforce, for me: - The most realistic damage model you can put together (collision- and sam strike-generated bulletholes are not cool :) ) - Oculus Rift support (the most important gaming interface revolution of the decade IMO) - Performance, oh bloody performance (But I guess if the engine is going to be optimized well for multicore and multigpu environment that's gonna be no issue, most of us already have nuclear powerplants at home to weaken the current flaws of the old engine) - Extending and supporting the SDK (this is what made FSX the most succesful Civil Flight Simulation Platform and it's 3rd party development, with a bit of poetic exaggeration, a multi million dollar industry) And lastly (troll on :D) it is very important that when an update comes out it makes the game better, not worse!!! (ps. please ED give back my forests buildings and textures in multiplayer :cry: ) Cheers
  11. Hi All! Is there any way to get weather information during a MP mission when you are acting e.g. as a Game Master? Would be very useful if your role is ATC and want to do it without a separate ATC module, just directing from map and tower view. Thanks
  12. Pretty Nice setup there! It will run DCS like a dream, I absolutely have no experience with Nvidia cards, but for me the smaller brother of your supposed choice runs it pretty well (in cockpit 50fps to outside view 120fps not heavily loaded scenario of course but heavily loaded scenarios usually eat up the CPU more than the GPU).
  13. Yeah, thanks god that KS is not the stock exchange, otherwise we would all get fired by now. Making investment based on faith :music_whistling: No seriously, I only asked for straight forward info about the engine, which should be figured out by now (if not than the trouble is big). Believe me I'm pretty good at the waiting game (khm...F/A 18C...) But for a KS project you should have something in your pocket that you can build up the campaign on (e.g. Oculus Rift -> working prototype -> KS for mass production) and I think there is, just need to let us see :)
  14. Why are we being kept in the dark about EDGE if the engine itself is ready to rock? Even those videos which the KS page have some screenshots from are sniped and posted by some forum members, it was never posted officially like "here you go, EDGE in action". Of course I don't expect full featured terrain and airplane videos just some more info related uniquely to DCSWWII not DCS World. (let me be a little black hearted: Star Citizen currently have 20m...they didn't start with freelancer screenshots :P )
  15. And imagine where the pledges would be now if they started with B-17s escorted by e.g Spitfires above the Normandian shores until... a group of BF-109s show up and the battle begun :)
  16. Your concerns are absolutely the same as mine, I mentioned the external modell for the hype factor because if somebody flls in for the street dressed with less enthusiasms and expectance towards the in depth phisycs of the control surfaces and alike, the poor being is not going to put money inside without some "eye candy". And I agreed with the other thing as well, we still didn't see EDGE in action, apart from this set of videos (with foggy origins) of a commercial simulator. I am some what of a technical person, so I'd like to see a feature list, some benchmarks and if the above mentioned videos are really from EDGE, the early stage of development is no longer an excuse...
  17. Hi all! I watched the last video and read the last update about "our" project on the KS page and something really puzzles me. Nice video, nice people and nice... DCS World in game footage, again. I went back a little bit to check the update history and let me summarize, we have seen so far, screenshots from DCS world, terrain screenshots from a commercial product demonstration and like 3 screenshots from in game with of course P-51s. And lots of footage about people telling things about DCS what hardcore fans know in all depths and the casual gamer will not really be interested in. The flight sim community is a weathered, well educated group and nobody's going to jump out from his/her pants if you don't show the skeleton in the cupboard. And assuming that the alpha access delivery is correct on the KS page and knowing how much time it takes to develop dcs fidelity aircraft I hope and believe you have it there. The blanket labeled "in very early stage" can cover the project from being shown, but it suffocates the hype that can be drawn around a project like this. Show us at least an external model of a spitfire, a thunderbolt or stg. and we will be excited and we would be able to create more hype. These are just my two cents about it, correct me if I was wrong somewhere, and if course I'm curious about the community's opinion. Cheers
  18. :D BTW look at the guy's monitor at 2:10, I sniped a pilot render not really matching the WWII era, so they could be the ED guys helping for RRG...
  19. +1 There's noticeable difference, first I suspected the new catalyst, but nope, 13.4 is just as bad. And not even the fps is the worst because I still got around 40-45, but not smooth, it has microstutters now, and even the terrain detail was pulled back. I have no clue what is going on :huh:
  20. http://support.amd.com/us/kbarticles/Pages/AMDCatalyst13-10WINBetaDriver.aspx There you go, it works perfectly for downloading for me :) edit: Oh it's the same as the first one well if your internet doesn't like it here's a mirror: http://www.guru3d.com/files_details/amd_catalyst_13_10_beta_(13_200_11_september_4)_download.html
  21. Hello Sir! Well I do not own FC3 myself but I have every other modules, and if I can have a guess I think it should be the same. All you have to do is look up it's dcs protect executable in the DCS World\Mods\aircrafts\ the relevant folder\bin run it the press the activate/deactivate button than select deactivate. Please note that this has to be done only when you are doing an OS reinstall or computer hardware change, if you left your system unchanged you DO NOT have to do it. Hope that helps. :) Cheers
  22. As soon as my new rig comes out of..ehm beta testing :) and I will be back on track with DCS online I will be there to try, progress looks really interesting.
  23. I knew I was missing something :P Here you go, (a proud Radeon 7k user that's who I am :D )
×
×
  • Create New...