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Everything posted by some1
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Except all the recent 3rd party products are labelled PFM in ED faq. Including F-15E, Kiowa, Phantom etc. And the store descriptions don't even match the faq.
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None, except trackballs are usually bigger and most models only come in wired version. One thing I would avoid are trackballs with touch sensitive area instead of physical scroll ring around the ball. I had one like that and it didn't work well. The ones you posted seem ok.
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No, not to my knowledge. The stick is a relatively simple device with springs and eddy current dampers. The computer takes care of translating stick position to flight controls input, depending on the flight mode. So it can work as g-command, aoa-command, pitch rate, or something in between.
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No. Neither the Hornet.
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Hmm, that desk mount looks a bit too high to be comfortable.
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Trimmer not modeled for force feedback rendering it unusable
some1 replied to SAB0T's topic in Bugs and Problems
The force trim work here for me, no issues. Check your settings, make sure there are no axis curves defined, and aircraft special options if the trim options are correct. -
I wouldn't count on that. Microsoft flight simulator already has females represented with equal number of female avatars, and different skin colors to choose from. As a game it's probably more attractive to women than DCS, because it focuses on travelling rather than war and weapons. Yet here are the results of the latest community survey, and the male percentage is not going down. https://navigraph.com/blog/survey-2023
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In his videos, Casmo said that most Kiowa pilots in real life flew with force trim turned off completely. It was only used on the ground to avoid bumping the stick during preflight. There's a switch in the cockpit that will disable the spring force in DCS. Same in the Huey.
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To answer OP, It all depends on what you consider realistic and what are your expectations. There are two schools of making FFB. Either we only simulate the forces that are transmitted by the aircraft controls in real life, or we add more feedback "rumble" and other effects, that in reality the pilot feels through the airframe and seat, not the stick. Things like runway bumps, gun vibrations, buffeting etc. ED consistently follows the former school of thought, so FFB in their modules is rather "dry", even if technically correct. As for 3rd party DCS devs, it's sometimes the former, sometimes the latter (Heatblur, Deka, Aerges). If you're missing these extra effects, joystick telemetry software from the stick manufacturer is your only option. In real life, most modern high performance aircraft and all helicopters have irreversible flight controls, so unless the real thing is equipped with artificial feel systems, nothing comes through the control stick except force trim. And the trim is also artificial and not related to the airflow. As for the current DCS lineup: - M2000, F/A-18 and F-16 do not even have force trim IRL, so there's no FFB in those in DCS, they behave like a spring stick. CH-47 is also missing any FFB, but that's WIP. - Helicopters other than CH-47 all have force trim, which is a real game changer for them. While in the fixed wing aircraft force trim is nice to have, but one can live without it, in helicopters it transforms the way you fly. In the Huey and Kiowa you can also turn the centering force completely with a flick of a cockpit switch, which is how they were flown in real life most of the time. - Razbam modules lacked any FFB for a long time. In one of the last patches before the conflict with ED, they added simple force trim to the Harrier and Eagle. But it's badly implemented and it's better to use joystick software for trim if possible. Mig-19 still lacks even that. - WWII aircraft, jet trainers and MiG-15 have mechanically linked controls IRL, so in DCS you will feel the forces increase as you accelerate down the runway, buffeting, etc. There's room for improvements for sure, but the basics are there. - Other jets have irreversible controls so there isn't much FFB apart from force trim, just as in real life. There are exceptions, like the F1 and MiG-21, which adjust stick forces in pitch depending on airspeed, or F-4 which has even more complex artificial pitch feel system, simulated by Heatblur (although that one could use some tweaking to work better on mainstream FFB devices). - Several DCS modules have the force trim incorrectly implemented. These are Razbam's Harrier and Eagle mentioned above, MB-339 and Heatblur's Viggen. Also the Community A-4, but I've no idea if the modders can do anything about that. It's not that the trim is unusable, it works, maybe even faster than usual, because the non-FFB trim in those aircraft still works on top of force trim and moves the stick in the cockpit by itself, so the two trims add up.
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Were you happy about that situation and did you bought more stuff from those studios? Because ultimately, ED depends on constant sales of new products to stay afloat, yet it seems they don't put customer satisfaction high on their priorities if they allowed the situation to escalate to this point. I certainly don't feel "passion and support" right now towards any side of the dispute. 1. In ED store it's not a monetary refund, you simply inform them that the money you've paid is no longer owed to Razbam and they give you store credit. So in a way, this is financially beneficial to ED. They still keep the money, 100% of it if you use the credit to buy an ED module instead. 2. You can't get refunds if you bought on Steam anyway. That's the point. I don't know, no one here knows, so I use the last published info, that's already 5 months old, and make my purchase decisions accordingly. That is, I don't make new purchases.
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Unfortunately as customers we've been treated to cessation of all updates, further developments and support for the products we've paid for, code timebomb, and two modules (M-2000 and F-15) being broken for a few weeks each. So far. Plus the problems with new DCS features, like the new bomb fusing system, are already creeping in. I don't expect to be updated daily about private dealings between private parties, but despite "the utmost attention and constructiveness" promised by Nick Grey, as customers we are in the same spot that we were 5 months ago when the announcements were made. A bad review on Steam is an answer to this simple question: And that's exactly what it is. I wouldn't recommend anyone to buy an unfinished early access product with no dev support for 65$, that can also break at any time in the future because of DCS getting a new update. Does that make me a hater?
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Would ED withhold the money they owed Razbam for no reason and risk legal battle? Absurd. Would Razbam ignore the IP claims ED makes, knowing that it prevents them from getting paid for their biggest and probably most successful product to date? Equally absurd. Yet here we are, 5 months since the thing went public and no end in sight. For some reason I'm not eager to send more money to either company.
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I keep it in the hope that the money will eventually reach Razbam. By doing a "refund" you're not getting your money back, you just inform ED that they can move the money from "Razbam pile" to "ED pile".
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Heavy Rain is truely horrifying now (2.9.6)
some1 replied to VR Flight Guy in PJ Pants's topic in Clouds & Weather System
Neither does Ka-50. -
It would be nice if it was possible to rotate radio knobs with mouse wheel, like it is done in other DCS aircraft, for example in the A-10. Especially ILS and TACAN knobs.
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Problem is, ED has different opinion on this subject than you, and they're running the show. You can go argue with Chizh
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They are a store front in the context of 3rd party modules. ED barely has the manpower to support their own modules, without inheriting somebody else's messy code. As an analogy, Valve also can make their own games, does not mean they are responsible for fixing every other game they sell on Steam. 3rd party modules come with additional risk for us customers, something that wasn't loudly mentioned before, but the current situation shows quite plainly.
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ED themselves are not interested in taking over maintenance of 3rd party modules. They don't have the source code and they don't need it. That's what ED devs posted on the Russian part of this forum. They claim to be a store front and nothing more, product support is on 3rd parties.
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Wipers don't work in VR in any ED helicopter (AH-64, Huey, Mi-8, Mi-24). Oddly, they work in Polychop Gazelle.
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Heavy Rain is truely horrifying now (2.9.6)
some1 replied to VR Flight Guy in PJ Pants's topic in Clouds & Weather System
I agree that the current rain effect is not great. It's too "oily" and moves too slow over the windshield. The water in real life usually forms streaks that move quite fast, as they are hit by the air going at high speeds. On top of that, none of the rain removal systems work in any aircraft. No wipers, no hot air. Most jet aircraft in DCS should have anti ice system that blows hot (100C+) compressed air on the outer windshield surface, that also helps with rain removal. Here's the switch in the Hornet, it even has a dedicated "RAIN" position. And here's an excerpt from F-86 manual that is old enough so I can paste it: -
It doesn't. It supports all extra buttons and axes on Virpil grips.
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I would double check your assignments in game. What you describe is very unusual, esp. that it happens only in one aircraft. Also the F-4 FFB is different from any other aircraft, as Heatblur added custom simulation of the artificial feel system, but tuned it in a way that doesn't work very well with the Rhino, at stock settings. Increasing F4 FFB gain to 200-300% makes it more in line with other aircraft.
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If the reason is that two companies ran by grown people can't settle out their argument in a way beneficial to us, customers, then I see no reason to send more money their way. That is the difference. Some things in life are unavoidable. This situation is not one of them.