Grimes, Coolts, Moa - you all made very good points!
As I never played (around) with DCS, this is my first encounter with new editor. And I have to say that I'm very disappointed with it. Things you all have noted above are either confirmations that I'm not spoiled couch potato, or unpleasant surprises. But, I guess that I got used to what is offered, and even more used to dissing my comments, that I gave up to complain about anything.
Anyway, current ME is not what I can work with. Many things are either above my had, or I do not have that much of a free time to make a perfect mission. There are many more options, but they feel like old Linux distribution when compared with W95 - it is advertised that you can do much more, but you have to kiss your life goodbye if you want to master it.
Mostly, I'm surprised that there are not things that I - as end user - consider simple features, like:
- changing coalition content at any time
- undo
- merging missions/templates
- copy/paste for units/groups
- mousework as in any other editor (left click drag map, right click draw ruler, or alike, but definitely the same as in-game map view!!! I keep clicking with L mouse to move map, and I end up with zillion waypoints, then I accidentally added about 20 sets of S-300 sites when I tried to select last one to delete it!)
- context menu on right click on map (to edit, select, delete...)
- mouse selectable unit (click on unit to select it IMMEDIATELY, not to have R-click on map or click any button)
- mouse selectable multiple units (left click and drag over area)
- tasks filtered per unit chosen, not other way around (when accidentally selecting task which current unit cannot perform, like AWACS or TRANSPORT for Su-25T)
- visual payload editor (have to read carefully for each item, cos half of them look alike)
- highlighted DELETE GROUP button (accidentally deleted big vehicle group that was selected and I wanted to move map and clicked too much to the left)
- assigning targets in logical manner, instead of this
- grown up coloring (instead of gay pride parade)
- new unit name contains the name of the first vehicle in group
- second group of the type numbered as "2", not as "#001", while the first one is not numbered
- map that does not show area that contains nothing (Krim, Turkey...)
- generally, a logical ME, friendly for noobs, not just a graphical interface for geeks
And, maybe I'm missing something, but:
- is there any other shape for trigger zones, apart from round ones?
- are there no preset trigger zones like airport zones, so I can select an airport or city for a zone?
- any means to work timetable backwards? Like, I want all units on certain point at the same time.
Ehm...