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Angus

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Everything posted by Angus

  1. Hi, I really enjoy flying on Harrier. The new update is welcome even though some mistakes have fallen through the cracks. The addition of new features like the TOO or the moving map are very interesting! One thing that would be very nice, would be to update the flight manual. This in order to use these new functions correctly. Could you update the pocket guide with the next update? I think it will be very appreciated by the community. Thank you for this beautiful module!:smilewink:
  2. Hello Big newy , the problem happens when the host does not have the copy of the module AV8B ( Owner) . If the host is an owner of AV8B copy there is no problem.
  3. Good news ! Good luck mens ! Personnaly , i Hope a Kosovo Map
  4. Great !!! It's all in your Honor ! :thumbup: Thanks also to people who spend time to offer mods to cheer our missions and scenarios! glad to have been able to participate at my height.
  5. Yes Cao990 this is normal .This LCAC mod use 2 different models . one "at sea" and other one "at land" . In Mission editor you can see the "at sea " model iis like a vessel ( oliver perry for example) and can't land on the ground . The other model "at land" is like a armored vehicle and cant go to water . This is the thing Sunstag try to do , make LCAC amphibious like they are AAV7 . But DCS have limitations on this point (or bugs ) . Sorry for my bad english ....
  6. Maybe you can share your lua tweaks ??? :smilewink:
  7. Nop, you can place AAV7 in water in mission editor (2.5 open beta) . Place a waypoint on the ground , you must testing the beach where you want the AAV7 group land ( Sometimes they cannot pass the water limit) . but they land and follow their waypoints on the ground . See the miz files ;) test mod usmc .miz
  8. just a question , why don't use the AAV7 model for the LCAC ? They are totaly amphibious now with the 2.5 .
  9. whoops sorry , i have edit my post , Thanks .
  10. Hello , I think I saw that it was reported concerning the ka50 module , but the deffered shadow poses night problem on the Harrier . As you see in the screenshot , with on at night we can see nothing in MFCD (using TPOD in WH or BH ) . And if you put the deffered shadow off , it s fine .
  11. For us this bug is present from the beginning. If the mission is hosted on our dedicated server with no mod, no device installed.After a few minutes we have desynchronization until the server crash.Including if there are only AV8B on the mission. If it's one of our players with the AV8B module on his computer, no problem! ... I already raised the problem a moment ago but the post has remained unanswered ... https://forums.eagle.ru/showthread.php?t=199783
  12. hello we use a dedicated server for our virtual squadron. This server crashes every flight including the harrier;on all versions of DCS. The problem disappears when a member with the AV8B hosts the mission. Can you help us please ? dcs.zip AV8B Training multiple .miz
  13. wouhou !!! :thumbsup: thanks !!!!
  14. Great job but it don't work for me... :helpsmilie: (on 1.5.8 ) edit: i used Win RAR to extract files .
  15. Angus

    KC 130

    Hello, why we can't set a TACAN for the KC130 in Mission editor ?
  16. I try with BTR 80 and simple Truck (non armoured ) . Always wthin 20 or 30 shots hit the target , all Armor piercing . I made test with IA Pilot , maybe with a client or player it's different ?
  17. Don't know , i will try ;)
  18. Hello , I made test with A10C with combat mix setting in mission editor . Target is one T55 . In débriefing 21 shells hit the T55 , but only AP shells ... ( why none of HEI??) I make new test with HEI setting , 21 shells hit the T55 , HEI shell ( normal) . it seems combat mix setting don't have HEI shells , maybe it's a bug ? I make tests both 1.5.7 and 2.1 open alpha . This is same for F5-E3 .
  19. Source wikipedia , M61 (F15C) as 8 mils so should be 0.0008 , A10C 5 mils = 0.0005 and not 0.0017. GAU8 shots must be in 20 feet circle at 4000 feets , it is not the case in DCS . :smilewink:
  20. Hello Bignewy , if I understand correctly the problem will remain until the 2.5 release ?
  21. gunners are OK in 1.5.7 Sling loading ,not in MP Embarking troops not working since .......... (work in 2.1 but i m not sure) Engine damage when High temp work in 1.5.7 .
  22. Can confirm , you must use emergency unhook . this is the only way to avoid weight problem .
  23. In 1.5.7 you can use Bombardement zone .
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