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humptydumpty

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Everything posted by humptydumpty

  1. THanks Guys, that's some explanation, I know about the air density thing but I have noticed the twitchy at high speed also at altitudes I am not really sure what is happening, is it my logitech attack 3 that is the issue or what. I got myself some hall sensors so maybe that could help with the precision but they don't seem to work with the magnets. About the control stiffness above mach 1 at low altitude is only noticed in the Flanker but it seems to be random. I have put the Y Saturation to 70% for the roll and the twitch seems to be a lot better at least I can land the flanker without the asymmetric roll. I need to fly more to check with the other aircraft like the F15 / Mig21 will revert back with the tests. Rgds.
  2. Ok I will test it again, in the F15 and the Mig21 it seems fine above mach 1 but I will retest.
  3. It's properly caliberated and even in Xplane it is fine. On high speed the roll is hyper sensitive. I will check again though. Could be due to the logitech potentiometers, but I have bought hall sensors now so I need to mod it not that I know how to :).
  4. Darkfire thanks for the explanation. I am always confused with 0 and Negative G's. I will search for the flanker videos. I was under the impression that the extension would do away with the curves. Thnx.
  5. Hi, I am more on the Mig21 in a learning curve but do indulge in the excellence of the Flanker. I love flying low and very fast and noticed the control stiffening above Mach 1 around 600 kts (hope that is above mach 1), I could not roll the aircraft , is this correct ? A couple of other things , I am not sure when this happened but noticed the engine RPM off i.e it went all the way back to 0 but as soon as I did some maneuver they started rising like it was an autostart. I needed to ask shouldn't there be a punch kinda thing when the AB is applied ? Is wake turbulence modeled ? I have an extended stick about 2 feet and the flanker is highly sensitive at high speed (not read the speed indicator as to what the speed was ) on the ailerons is this also supposed to be similar in the real one ? Rgds.
  6. Jose, IIRC I have to trim quite a lot to release the pressure on the control forces and yes the pitch up issue seems to have been solved. Now back in the mig21 cya
  7. Worked in the morning but now : "Unable to run the application due to integrity fault of the Activation Key. Re-enter a valid Activation Key or re-activate the application. If the error recurs, click "Error report" and send the report to product technical suppor" Oh no this is the only bird I fly in fact 90% of the tine now what will i do :helpsmilie: :bounce: I ran the reg file from the 1st post and activated it but I think I lost around 3 activations , got only 1 left
  8. I am very confused.
  9. There seems to be an issue with "SAU Cancel Current Mode" it does not always work when I click it, I need to use ALT+A to get out of that SAU mode. Has the engine parameters changed ? I seem to flameout 30-40 seconds after takeoff with AB with a pitch of 15-20 deg
  10. Great video. tried to land without the nose bouncing though it was there but just a little. I really find the Mig21 great to fly now , not sure if any changes have been made recently or was is that I flew her after a long time.
  11. I find the flanker still twitchy , not tried other than the Mig21 and the Flanker. Will increase the deadzone
  12. Got home and the first thing I did after a quick dinner was fire up DCS and set the curves to 0 and a deadzone of 5 for the roll and flew the Mig21 OH WOW landing is pure joy now. I can approach a carrier too for a touch n go of course I do fall of the end of the deck. Will try the other aircrafts with the same settings. Thanks I was so confused as to what happening. Thanks again. I will revert back after checking the other aircrafts. Yes helis are perfect in DCS / Xplane.
  13. Awright I will try the deadzone once I reach in a while. I really didn't want the deadzone. Well I keep a 400 km/h approach speed for the 21 and the touchdown is around 320 but it is not possible to land her. Hmm yes the props were OK but I check again later 2nite. Will get back with the results
  14. I checked under the tune applet and it was correctly centered. tested the deflection and it was going all the way. But the left roll axis is jumping very quickly and I checked and it's an issue with the stick. Though it's very much flyable. I can't replace it under warranty now as it has been modded so guess I will have to stay with it. Now coming back to the sensitivity I had to push the roll curves upto 40 for all fixed wings. But now the approach and landing is just not controllable it twitches on the roll very badly , though I could land the Flanker pretty well but it still had some twitch. The other fixed wings really go crazy on the roll once I am at the landing speed. Surely don't understand what is happening. I thought extending the stick will do away with the curves but it's the opposite I had to infact increase the curves. :( Maybe I am missing something or have got completely confused.
  15. Which axis tune applet ? do you mean the controller setup in DCS ?
  16. I don't what is happening, this is a brand new stick but purchased it a few days back and noticed that left aileron jumps i.e it's too sensitive and now I can't return this for warranty as I have already modded it. But I have my doubts it is due to that, because it has happens on the right as well left aileron. I will check further and see if something is interfering.
  17. Yep it's for fixed wingz the chop chop are amazing to fly in DCS / Xplane after the stick extension. @PiedDroit Yes the problem only lies on the roll , the pitch seems fine. I still haven't tried the Saturation thing will do so tonight Don't have the Gazelle but the R22 is also highly sensitive so I fly that in Xplane.
  18. Hi, Yep length of the stick has been increased by 2 ft. , if I use 0 curves I just can't handle the aircraft at least on the roll just too sensitive and it gets worst when I am on approach speeds or landing. I will try the Saturation Method for the X.
  19. @Bitmaster Yeah I need to get accustomed to it. But why such a difference between the helis and the jets , the props seem to be ok too.
  20. It's crashing even after using other aircrafts and selecting the Mig21 in MP :( Only mod is a .lua script for a low system
  21. Does DCS crash for anyone after the last update on MP when selecting the 21 ? For me it crashes DCS , so have to select another aircraft first and then I can switch to the 21. Not using any mods except the view lua script because of a low end system
  22. Hi, I have a Logitech attack 3 ( i know it's not that great but I can't afford anything else) and I have extended the length of the stick by 2 feet , after extending it flying the R22 / AS350 in Xplane is just pure excitement and same is the case with Huey and Mi-8 . But flying any jets in DCS (also Xplane ) the aileron is way too sensitive and the approach and landings are just no more possible for me the aircraft are highly unstable. I have increased the aileron curves to 40 but no go. I can't even roll the aircraft safely else it will go in an accelerated stall . The extension was to remove all the curves but this is not the case. I understand that the helis IRL have very sensitive sticks and no spring and no forces acting on it. So the helis feel real good and they don't have any curves. Please help. Rgds.
  23. http://www.bharat-rakshak.com/IAF/Aircraft/Current/608-MiG-Prodyut.html Just some info. BTW I am liking the mig now , it's my favorite in DCS
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