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Everything posted by Zabuzard
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Radar Missile Power Switch continuously on?
Zabuzard replied to SuperKermit's topic in DCS: F-4E Phantom
Yes to both. But it also depends on the radar selection in the WSO pit. Like, if the radar is turned off, selection of this switch wont do much. In practice, for most DCS players it is probably best to just leave it on ON. But there are of course situations in which it might be meaningful to have it off (or standby) while the radar itself is still turned on. Also relevant for ground tests (in particular IRL). Some details here: https://f4.manuals.heatblur.se/cockpit/pilot/weapon_management.html#radar-missile-power-switch More here: https://f4.manuals.heatblur.se/systems/radar/general_operation.html#klystron- 1 reply
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Thanks, we will have a look at whats going on with ur sorties. Something I noticed at a quick glance is that there might be a possible confusion on what "Bomb on Target" in the Bombing Tool means. It looks like you guys might think it means how many bombs you want to drop. But it instead means which bomb of your pattern you want to hit the target directly, shifting the bombing pattern forward or aft. For example if you drop 12 bombs and want it to be centered around the target you would enter 5 or 6 as the "Bomb on Target". Consequently, if you enter 12 when dropping 12 bombs, the majority of your bombs would essentially land short (with the last bomb hitting the target). Cheers EDIT: I think I confused this thread with another. We will look into your tracks, thank you. Ill let the above stay though, so that it helps any readers who might have confused Bomb on Target
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Jester does that already. But only in modes where it is easy for him to know when you are about to drop bombs. Namely modes where you hold down the Bomb Button for a longer time, e.g. Laydown mode. For other stuff its ofc planned to add more utility, but it will be more difficult.
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I was under the impression that we have to do sth extra to support it, cause thats what EDs message implied. But if it works already, that's great :)
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Yeah, it has some safety margin. We found some tests that hint at roughly 3min. With seat stuff they are usually super extra careful, as its your only chance of surviving in a really bad situation. So you definetly don't want your seat to catch fire or something.
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:D > The seat height mechanism may only be used for max 30s within 10min
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If you can read german, move your camera on top of the seat and have a look at whats written there :D
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[Known issue] No navigation points in kneeboard
Zabuzard replied to Knugge's topic in Bugs and Problems
Known issue, cheers -
The tracks do work if the person who replays presses pause and then enters the same details into the HB UI as the user did originally doing the real session. So track+acreenshot is usually enough to replicate it :)
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then there is either a bug or a user error. perhaps u can share a video or track+screenshot of bombing table :)
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Its not a timer. It uses your INS vector to accurately compute that you travelled the entered release range. That means that you for example do not have to fly the prepared altitude or speed, you can fly up and down, as well as change the throttle during your attack run while you hold down the bombing button. You should meet the planned profile at the moment of release though, so that your entered Drag Coefficient matches. In regards to reticle vs VIP, both are valid. They will both match. When you are above the IP, your reticle will be on the target and vice versa. So pick whichever is better in your particular situation.
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This bug is due to how MT changed rendering order on the DCS engine for this particular setup. It will not be fixable easily and because we plan on replacing the UI with the new UI (see Phantom) for the long term anyways, we likely will not dump hours into trying to bend this back to working.
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F-14 clock with the instrument light on and off
Zabuzard replied to scommander2's topic in DCS: F-14A & B
Its a bug in the night lighting art.- 2 replies
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- f-14
- instrument
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(and 2 more)
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AGM-78 Standard ARM and Shrike B en DMAS varian?
Zabuzard replied to Werewolf_fs's topic in DCS: F-4E Phantom
nope -
Lmao, Ill follow up on it, thanks.
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Fixed
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Fixed
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heatblur.se is down since yesterday, we are repairing it. Cheers
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Aye, we are on it. Cheers
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The Legit Discussion for PTID on the F-14B and late F-14A
Zabuzard replied to SkyhawkDriver's topic in Heatblur Simulations
Cobra said that he will share concrete news on whats the deal with the BU later this year. Until then we have to wait -
Im not sure what to explain in detail now without essentially repeating what the manual already describes here: https://f4.manuals.heatblur.se/stores/air_to_ground/bombs/employment/overview.html and https://f4.manuals.heatblur.se/procedures/bombs/overview.html If you would give some details, for example which weapon and bombing mode you are trying to get working, I could go into detail and try to fill the gaps that the manual might have left - if any. I understand your frustration but it must be something you are missing in your procedure, perhaps sth simple even. The aircraft is fully multicrew compatible and constantly tested for it by us, our testers and the community. There are no known bugs that would prevent you from delivering bombs in multicrew. People are doing it successfully as we speak. So lets try to focus on figuring out what might be wrong in your procedure. If you can provide a track or details that would be super helpful! :)
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The DCS EF is developed by us. TrueGrit helps us out with their expert knowledge and did provide the 3D model we used as base.
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AGM-45 Shrike Quick Guide by Klarsnow - updated June 5th 2024
Zabuzard replied to HB_Painter's topic in DCS: F-4E Phantom
All changes get reviewed and approved by us and SMEs. The current content is 99% made by us, but it would be really cool if the community contributes and keeps on improving it [emoji108] -
AGM-45 Shrike Quick Guide by Klarsnow - updated June 5th 2024
Zabuzard replied to HB_Painter's topic in DCS: F-4E Phantom
By the way, the manual is open source. It would be cool if someone puts all the neat stuff into the official manual so every user can benefit from it. You dont have to wait for a HB employee to do it. The manual is for all of us :)