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Boberro

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Everything posted by Boberro

  1. I modified SFM for Su-17 some time ago, I should yet remember something but can't write now.
  2. What about making free one addon? Example Shilka or Bradley? Just one as "demo". People would see if they ever like it and more would encourage to buy whole product with rest vehicles.
  3. I've been given info Russian serials will not work for DCS:World. That in previous version they worked was wrong and it's been corrected in this release. I will not comment what I think about this.
  4. Newer Tunguskas use radar and optics, but it is not modelled in the game :)
  5. Yes it's always been that ^^ But WTF something has changed - I had used the same serial before with 1.1.2.1 and it worked. ED must have changed something in 1.2.0 :C I created ticked, waiting for response :)
  6. Hmm all my games have been bought in Belarus\Russia so :( It is curious, in previous DCS World release it accepted Russian key for BS2 as well. It is sad it cannot do same now. You mean whole Russian section have been cut from ability of playing game? It'd be really weird O_o I hope it is only temporary and within days there will be fix or something like this.
  7. I do not know it matters but I have Russian upgrade. So by that reason I don't download new BS 1.2.0 module as it is English - Ru serial will not work for English BS. However in previous version it didn't matter - worked like charm ;] (I had missing login, pass or serial number error too but USSR_Rik's tip fixed this successfully, now it didn't.)
  8. Ooo In my modified "Search button" it didn't show up O_o
  9. I have same issue. Previous version worked without problems (after giving USSR_Rik's registry tip). In this version nothing works at all...
  10. Old engine sound is fortunately changed but I heard better in the past - especially in the some mods of FC2, which I am going to bring back ^^ Man, I was often getting headache after some time of hearing it. It was really pain in the ass. Who got idea of putting this squeeeeeky sound there O_o
  11. LOL that looks like coal steamer :P
  12. Ah I forgot about this epic statement :D
  13. I see in this build Vikhr fire angle problem was not addressed :) When can we expect new patch?
  14. Hey, I installed DCS World 1.2.0 but when I wanna play MP I get such error - Missing login, password or serial number. I have already tried this trick: http://forums.eagle.ru/showpost.php?p=1445061&postcount=39 but still no go (in previous version it worked). What can I do more except reinstalling whole game again?
  15. I download always via German FTP - with 30 Mbit download I have whole game within minutes. I don't why you use creepy torrent :P
  16. Well it'd be weird to control so sophisticated machine like S-300 is. It consist of many modules too :P
  17. Making general walkaround this issue is not easy. It depends of the approach speed, angle, distance. Everyone must obtain it oneself but some things can be common. Can't wait to see how ED patched this problem - some tactics will have to be changed :]
  18. I fire even at 10 km against stationary object, if it moves, ranges can be significantly decreased even by 2-2.5 km as well for 10 km and 1-1.5 km for 7.5 km.
  19. Hmm I'd like to test it!
  20. In Poland this "monument" makes people laugh.... I guess it is obvious why.
  21. If you move plane up just after missile's launch it has right to be out of laser grid. That is fine and correct so far. Sometimes flying slow with flaps on (max setting) and nose up my missile went straight line. Just pararell to the flyng course and alt. I was flying steady with 0 meters up\down. I am not able to specify what difference between correct line of flight and real line of launch was but I could say about 1.5 cm (max 2) from the bottom circle curve. That surely is not right. Other day I was happily flying to the poor Shilka when my vikhr immadietly went down. I am not saying it didn't catch laser beam - it just went down similar way as heat missiles are used to do now ie. R-60, R-73. I could have had track but it was a some time ago when I had more time for flying :)
  22. Well, having ie. 20 meters wide makes larger area for missiles' adjustments. In such way missile will not go out of the beam and continue flying to the center of it.
  23. They run away at first attack... then they will not, unfortunately.
  24. I hope it's been really fixed and you can have your target at the edge of circle and it will still guide a missile to it.
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