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Boberro

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Everything posted by Boberro

  1. Great movie, finally some pilots mount HD cameras ^^
  2. Have they ever rotated at all? I don't think so...
  3. Well after I saw F-15 pit in FC3 I think it would be good to have more 3D pits in upcoming FC4. Su-27 and 25T would be good :)
  4. Can't wait to get into my Eagle in 6DOF cockpit and fire 8 Spamraams at once (to be sure) against poor Ka-50s :D Relating cockpit - after I saw F-15 in FC3, Su-27s pit is just barely acceptable.
  5. True multi CPU and GPU core system in DCS? Dreamer! :D
  6. What does it mean? In what situations it's been corrected? No more crazy ENTER pressing 100 times per second? :D Nooooooooooooooooooooo, that was not bug, it was feature ^^ I can't test it now but I don't see radars modelled for SAMs and autolock keep for SACLOS aiming in Tunguska (autocenter aim cursor on the locked target).
  7. Well, for me you complicated it strongly :P But if that pleases you OK :D
  8. If you are doing it at more-less 8-4 aspect Su-25T doesn't have to do anything mostly, IR jammer will do the job. Sometimes popping few flares is needed and job is being done too :) .... Vikhr is already just few seconds to you... ..... Vikhr hits you.... ... without wing :D Finally GheyTen pilots will be more dangerous than now, when we shoot like to the ducks even from Air-2-Ground weapons :D Nice text, I really laughed your drama xD
  9. Cmon EtherealnN :D We all know GheyTen pilots are easy targets for Vikhrs xD Firing anti-tank missile against them is not "desperation move" - firing R-73 is :D
  10. I've been killed once when taking off - was about 100 meters above the ground at 340 kph. Maverick had been fired before I put my gear off the ground so not only did it fly long time but also hit me at very high angle. DCS: World 1.2.0 When will you give to the Su-25T Air-2-Air Vikhr mode?!
  11. F-15's pit seems to be really nice. Time for other pits! Su-25T, Su-33 are waiting.
  12. Depending of the light amount and target box size and aspect of target to the horizon. Often you will lock target only if you are lower than it is, I mean below his physical altitude (you put aim above centerline of the HUD and Shkval). You must learn how it works, surely not always it will when you do as ED's video says. Practice and you will catch how it works. You'll predict if you get lock or not in present conditions you are.
  13. If I were tank (ground vehicle) commander in DCS: CA I wouldn't lock target (example Ka-50) in multiplayer - I'd fire missile and keep target cue close to the target as long as possible moving aim cross on target in last moments... by that enemy gets warning just few seconds before impact which is too late.... for him :D It's been tested in the Bradley (or whatever fires TOW missiles) against Ka-50 :D
  14. Wow, those birds add realism! Now it'd be good to put cows, pigs, chickens, horses ect. I'd see in the Summer full crops fields. Corn as example.
  15. Yeah that's true. But mooooost people ignore that, hehe. I fired Vikhrs at many A-10s. None of the pilot ever changed bearing, altitude or did anything. I asked about laser warning - they had it... but were too lazy to react :D
  16. I've been killed in Su-25T by those creepy missiles. Been happily flying low toward the tanks. At about 3 km from them I saw in TV it fired missile to me but I ignored it thinking *LMAO*. Few seconds later they've been laughing, not me :D ----- In the DCS:CA I (as T-80) killed few GheyTens. If they don't know where you are and it doesn't fly too high it can be quite easy target. Taking in consideration GheyTen's looow speed and T80's missile velocity it makes it easier :)
  17. Such warning system is a cheat so you must enable it in game's options.
  18. I luv silver Frogs. CAWS for FC 1.12 had great US silvers skins too :))))
  19. Ow yeah I'd like that. I do hope it will be modelled as well and could be turned on\off.
  20. Finally after so many long years it is available :) I am great fan of Half-Life saga and think it is one of the best games ever making Valve team high in the rank.
  21. BTW - has it been fixed? Weapons will not jump off from the internal pylons of Su-27\33. Same to Kh-29\58 mounted on AKU-58 pylon in Su-25T.
  22. Finally closer to the Falcon's missiles :) There are some antique vintage videos of R-27 launch from the Su-27 and it looked similar however missile's front wasn't at so high angle - perhaps some modifications are required together with making such effect look more natural. I hope now it really flies not like clear, pure parabola but it deviates from its path.
  23. F-15 pit looks nicely. I wish you did new ones for all planes. However it will be nice journey though :)
  24. Are you serious? How could they fix your FPS remotically :D
  25. They like to stick each-other to the end :D These weapons could be really useful if dropped singly - but it's not possible on these MERs :(
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