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TAW_Blaze

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Everything posted by TAW_Blaze

  1. Sparrows can be spotted due to the smoke trail, not so much the AMRAAM. If you know where to look you can find it ingame if you're near WVR. But IRL pilots don't have the zoom function. Thing is, it's not just that it's far from real world performance, but it just does stuff that defy all logic. Don't get me wrong I'm not an expert on the matter but I've seen enough tacviews of ridicoulus stuff happening that are anything but guidance. Often the AMRAAM will loft much much harder in a scenario where it didn't need to. Often it'll fly a path that is completely idiotic. Some of these things don't affect the ER for instance because that missile's guidance is much simpler and will generally fly PN towards the target instead of lofting and whatnot. Not stating that ERs have no problems though. Obviously stuff like this could be a result of multiple things, could be network, coded logic flaw, or a mix of both, just to line up a few, so you'd probably have to test it in an offline environment. If it looks good offline then it's probably the network. Now I'm not saying this hasn't been ever looked at, just that I've never heard about it.
  2. Do you have and can you afford to have enough trained pilots to drive all of them? For them this is a suicide mission and we're not in the soviet union anymore. Guess who's going to sign up for a job like that. Also, it'd take a lot of investment to bring those planes back to flyable condition. If you want to make drones out of them, you still need a massive crew, and even more money.
  3. :megalol:
  4. Yes, but I assumed the opponenent at equal alt. If you fire at 10nm like that you'll be dead 9/10.
  5. Lean back and recenter trackIR.
  6. ^ Simply put, all missiles suck. At and below angels 20 if you fire outside 15nm it pretty much has 0 pk. Around 13-14 can be a good shot to make him defend but 90% of the times it won't kill him. Around 10 is where it gets more lethal, albeit even from 8nm they can be kinematically defeated at that altitude if flown well. That said if you fly head straight into the guy and wait to fire till 10nm you'll die nearly every time, but if you know a bit about BVR then you can make it work. Higher up around angels 30 and 40 a 15nm shot is usually a kill. Definitely fire earlier here, if you wait no matter how you defend it'll probably catch you. Unless it became an ICBM immediately post launch, which happens quite often. Obviously I made it REALLY simple, it's way more complex, but generally this is how fights work in DCS.
  7. My god are we still stuck at this? You call one aircraft shot down out of 850+ sorties directly above your air defense effective? I'd call that LUCKY.
  8. Lag #1 ACM move. I think the guys found out what made the new mission laggy, we'll see tomorrow.
  9. Well either way he's pretty persistent at repeating stuff that blatantly defy all logic.
  10. GG let the troll go :)
  11. It's amusing to state 'defeated' even though they operated in the most dangerous environment anybody could envision yet they only lost a total of ONE aircraft. The question is, how far can they do that. I wouldn't be surprised if they didn't see any of that outside 50 nm and at that point this function is useless because your AWACS probably won't ever fly 50 nm away from the engagement. Nobody said it's invisible or unbeatable. The point is that it has a huge advantage.
  12. Trim in general is junk, too rough, worthless to use. Not exactly sure why we haven't got that fixed yet..
  13. More like, you don't understand jack.
  14. Right. Nice facts. The amount of double standards on this forum is hilarious.
  15. That's bullshit hands down. Training multiship tactics and trying to perfect them is apparently "little" compared to puling the trigger. :megalol:
  16. The reason I said being clickable is irrelevant because it has nothing to do with system functionality. Being clickable is bacically having a click event on the object and having an animation binded to it. Making an avionics system clickable is essentially nothing compared to actually creating the system and making it work. Currently they are stuck at not having time to do the latter.
  17. Bind them to the HOTAS then. Clicking buttons with the mouse is essentially no different to using keyboard commands, except for as you said the learning. You just proved what I said because you probably wouldn't bother to fly something if you had to learn keyboard commands.
  18. Agree with Rage, however we're missing advanced systems and this puts a limit to how good the simulation can be. Clickable buttons are irrelevant and are only there to attract the crowd.
  19. Not to mention the operational environment of the Nighthawks was far more dangerous compared to conventional fighters yet they presented such a loss rate. Just as you said, they aren't developing stealth themselves because they got nothing better to do.
  20. It's not just about keeping tabs on all of them, because they are so many no matter what you really do if you're already WVR you'll give up angles to a few of them. Even R-60s can be dangerous in those situations, you'll run out flares fast. Ideally you would stay on corner or above at all times and only take shots of opportunity while staying together with your wingmen. Those half loops and slow turns and whatnot are the easiest way of getting yourself killed.
  21. "Technologically incapable to communicate with any other warplane." "Stealth washed away by rain." Those seriously made me roll off my chair. The only thing this video proves is that they don't want to do anything other than bash something. The Raptor may have been unnecessary so far but not one person in the entire world could have predicted what's going to happen 20 years on or even more. Also, one does not simply get shocked by how much it costs to develop something that's leaps ahead of current technology. It's like asking the space shuttle program to be cheap.
  22. Technically, not. It's not a beamrider like the other SARHs you mentioned, it's goes by MCG with datalink. That still requires you to have him with the radar though.
  23. Not to disrespect those guys or anything but realisticly speaking if you got into a fight like that against human opponents your chances of survival are only mathematical.
  24. I get what you mean but this generalization is wrong. It may occur that you don't have BVR missiles left, you want to jump the enemy, or you're just playing with your prey. Entering or pushing to a dogfight on it's own is not a wrong decision, entering or pushing into one at the wrong time or place is the bad decision. It takes a certain amount of skill and SA to understand when you can and when you can not.
  25. All AIM-9 kills in Desert Shield/Storm or even before in the Peace for Galilee operation were relatively close range, I've read most of them and often the fight could have easily ended in a guns kill, atleast that's what I presume from the pilot descriptions. Some Sparrow kills were also WVR (some were launched because AIM-9s failed to defeat flares). Technically AIM-9 BVR kills are possible especially considering WVR starts closer in against a smaller target. One interesting thing to note many Sparrows failed back then, some of those describe one or even two of them failing to launch or guide in need. I would expect that tendency to be much better in favor of missiles not failing as often nowadays. In an organized multiship engagement there's a huge variety of how flights fly especially past the first volley. There's no necessity to merge but it's also not a requirement to stay BVR. It's not like your entire flight is positioned in one exact distance or direction. If the situation looks bad and you can't risk merging then you'll do so by pushing the fight in a way where once parts of the flight get close they can extend back while the rest covers them. Boxing is one of the very simple examples of that. Just for the sake of comparison, I can manage staying out of WVR provided I want to 99% of the times no matter what the situation is, and I'm just a trained virtual pilot. Imagine those who do this for real could manage their shit. It's all down to tactical situation. During past IRL operations it was not uncommon to have numerical advantage, superior situational awareness, or were committed to a VID, etc.
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