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MiG21bisFishbedL

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Everything posted by MiG21bisFishbedL

  1. It wouldn't be a flight sim discussion if someone wasn't diving for the fainting couch.
  2. I can't visualize that, in my head, without a cartoon "SPROING!" sound effect.
  3. L-39ZA can carry R-60s and R-13s, the PK-3 gunpods (which are absolutely fantastic for soft target work), and it comes with a bruiser of a gun in the Gsh-23L in its underslung pod.
  4. Any attack profile demanding a steep angle is their intention, really. It sounds like you're conducting your runs too slow.
  5. I wish they wouldn't do that. They'll never get it out in '26. If they want a decent F-35? They have a lot of core mechanics they desperately need to work on (RCS, namely) as DCS handles RCS pretty poorly at the moment. If it drops in 2026? It'll be pretty undercooked and not worth a pre-order.
  6. Honestly, better missile modeling all around is a pretty important feature that is missing. But, I'm sure the project managers absolutely know best as I have been told, repeatedly.
  7. No guff, but best of luck on that one.
  8. Try the C-130 mod. If you like the concept, then the full module should be fine. Or, wait and see. Pay full price for the assurance of a decent experience.
  9. Working on player AAR is kind of peak. I like that. We'll have to nag HB to give us a KA-6 now that this groundwork is laid.
  10. Mostly spin prevention, but I never forced students to do it. I did encourage them to ask.
  11. I'm going to pretend that you got an instructor to go up with you as a safety pilot and told them "I have to back my critique of a computer game!" It would've worked for me and at least I know said student would have been trying to kill me from the start.
  12. Once again, poor little Brewster can't measure up. Beat me to the explanation though.
  13. They do feel better than most, I have to agree. I've been loving them lately.
  14. Check the little box next to 'Slider' as well. That can help with axis confusion. Sometimes an axis might freak out or something if it's being used with a bias in a singular direction (Like a brake lever or throttle), so it's usually a good idea to check that box.
  15. If it's the case for DCS, it's the case with every sim that's ever modeled these same fighters. I dunno, they feel pretty great to me, too, from my limited time in an SNJ.
  16. Yes, to be specific, this!
  17. As Raven stated, set it to be a slider instead of axis in the tuning window. It'll take some getting used to since you don't really 'feel' anything like you would in an actual airplane. But, just be gentle and increase input as you get slower.
  18. Are you using an axis for your brakes or using a digital input like a button?
  19. ED running into this thread "Lemme scootch past ya der."
  20. The Bat Bomb is fun.
  21. I really love the skinning scene here, so this is a must.
  22. The sound is a step up from the Fishbed and CEII, at least.
  23. Let's see if this works with WebMs. Here's one of my take offs. F4UTakeoff (1).webm
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