Jump to content

Xjikz

Members
  • Posts

    217
  • Joined

  • Last visited

Everything posted by Xjikz

  1. This is just a great movie !! And nice kill at the end, we see your plane is damaged but you manage to get the kill with the guns !
  2. Did you try to change this key in regedit ? HKEY_CURRENT_USER\SOFTWARE\Eagle Dynamics\LockOn Flaming Cliffs 2\Path
  3. LOFC2 patch is out: http://lockon.co.uk/index.php?scr=product&product_sid=lo_fc2_patch_1.2.1_en&end_pos=2539
  4. 10-GlobalAttack.miz Same problem here: With 3 players it's almost fine, but with more player, when the Ka50 happear on the parking of the airport, at least one player losses connexion with the server. Also, "spawning IA" causes lots of lags. Server is 1MB/s Up and 15MB/s Down. And already ran lots of missions with more ground units and objects with no problem.
  5. I also know from DCS:BS that we can add some files in the "miz" so the mission will run using these specific files and not the user's ones, I can't remember but it was a file with radio frequencies maybe.... What if it was possible to add the "rearm.lua" and the other files in the ".miz" so the menu displayed changes and depend of the mission running on the server. And because of the clients download the mission files, their rearming menu changes automatically. This will make that only the mission designer can define the changeable payloads, and providing the most used payload would make the players happy.
  6. Why not put an new option in the "Mission Option" menu in the editor (the menu we set the extrernal views, the padlok, the birds %). Have a box to tick or not so the payload is changeable or not ?
  7. I just give my opinion, I agree it's a bit restrictive for public servers, but in cooperative missions with precise obejctives and a background story it is necessary. If you make a mini-campaing with let's say 3 missions, and you define restricted quantity of ammo per plane and assign everyone a precise task, you don't want the escort to have bombs! What if I plan that there are two buildings to destroy so one plane is assigned to this task and I only give it two bombs, I don't want him to have a full payload with guided missiles and rockets...!
  8. As a mission designer, I prefer that players keep the default payload I assign to the flights because usually the payload I choose is made to fit the mission. Sometimes I use half-empty payloads or specific weapons, and I don't really like when players change to have something like 8x rocket pods. Having less weapons makes the mission more difficult and players won't launch 6 missiles to make an air kill, but will think twice before they launch one. If I had to vote, I would choose that it's not possible to change payload in MP.
  9. The biggest part is not to find us, but it's to know that we exist :beer:
  10. don't type anything, just press ENTER
  11. Hi Azrayen, I had the same problem when installing the game on my laptop, it has an Intel GMA (i don't remember which one) built-in graphic card and after I downloaded the most recent version, I managed to make the game work without any error. (Finally I unistalled it because it was too laggy, even in the editor...:music_whistling:)
  12. Can you upload your mission file so we can test and see what's wrong with it?
  13. Hi Ricardo, I'm not sure at all but maybe the intergrity check verifies FOLDERS and not just unique files. So after you restored your original files, move the changed ones to another directory.
  14. 100% agree with you I didn't play BS since a long time, but have plenty of ideas for new missions with the FC planes and the Shark toghether :thumbsup: It's gonna be Christmas in April :thumbup:
  15. Join any server, and the current mission will be automatically saved to your "../temp" directory so you can rename it and play it again if you like it. That's the best way to get a lots of missions.
  16. I understand one week to ten days left until release. But I believe this will be another excellent work from ED :thumbup: Is there a list of fixes and changes?
  17. That's funny topic I think, when your cockpit is dark and you see one that is grey than you absolutely think it's nicer, and what do you think would happen if the cockpit in DCS was grey... then you would think dark colour is nicer :music_whistling:
  18. And make the difference between ground unit and aircraft because at the moment the Servman log file just consider "units" and even if we can have the name of the unit, it's difficult to make an automated statistic of ground units killed, and aircraft killed. At the moment I import the Servman log file in Excel and with automated filtering and calculation I manage to get stats and score for all of the players. I think the best is to have one file each time the server loads a mission, because it's always better to have multiple small files than one very big file. Also, is it possible for you to add to the file an event when players rearm and/or refuel ?
  19. "not too long" is same as "two more weeks" you don't know when it'll be released
  20. That's why most servers are password-protected. This is the consequence for everyone of the stupidity of less than 1% of all the players.
  21. These ones are the messages I want to disable, so what should I do? (I'm not sure to understand what to do with the "net.send_chat() " and where to change it?) Thanks in advance
  22. I'm adding a question as I think there's something common with my question: Can we make two shortcut with different display settings : I mean a shortcut with 1280*1024 windowed And another shortcut 1920*1080 fullscreen ? I think it's possible if I install the game twice, but it would be easier to have two different shortcuts on the desktop.
  23. So nothing to change with Servman, nice !
  24. I'm using servman since few days and I can say that it work great, just on bug i noticed : In the Servman log file sometimes the kill event appear two times, but with two or three seconds difference. As I'm making statistics with this file, I always have to double-check for duplicate events. 04/13/10215115KILLPlayerid=[7]name=AAAAside=RedkilledplayerBlueBBBBwithR-77(AA-12). 04/13/10215118KILLPlayerid=[7]name=AAAAside=RedkilledplayerBlueBBBBwithR-77(AA-12). Also, it would be nice that the servman lists the missions that are inside directories, or that we could add more folders for the mission files available.
×
×
  • Create New...