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AbuMuqawama

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Everything posted by AbuMuqawama

  1. I find the idea horrifying. It's a hard no from me.
  2. I for one second the request for the "ginsu bomb." We'll never get it, I believe it is pretty much a drone only weapon or so it seems, but it would be a cool to have weapon.
  3. Civilian flights would be a wonderful thing to have to force the player to actually have to positively ID a contact and therefore give missions a realistic level of complication and risk for the player.
  4. In no particular order Afghanistan Korea Kashmir (really surprised no one mentioned that one yet) Yugoslavia Taiwan Strait
  5. It would certainly be nice for 1980s missions in the Persian Gulf and Syria maps. That said I suspect that there will be plenty of other ship classes that would be higher on the priority list.
  6. I have a little bug in which aircraft that are spawned on one of the super carriers, in this case CVN-71, are staying "stationary" to the world, which leads to them sliding off the aircraft carrier and levitating at deck height. The following is the track file. The aircraft are spawned without fuel and are AI controlled. slidingparkedaircraft.trk
  7. But in all seriousness, as long as it doesn't interfere with me interfering with the fan, I don't see an issue.
  8. Whenever I fly the Hind in VR I find that I have a massive smile on my face. I don't know what it is about the Hind that it does that to me, but it does.
  9. The radio, so you can call someone who can batter it with appropriate weapons. An Mi-24 would get shot down pretty quickly.
  10. I'm going to take advantage of the "soon after" loophole and say A-1 Skyraider
  11. I gotta say, DCS with VR is pretty damn immersive
  12. What can I say? This latest update has turned the UH-1 into one of my favorites. Good job ED!
  13. Just a warning, a little NSFW language at one or two points.
  14. IDS, we need more strike aircraft in DCS.
  15. I like it, it is a very nice looking map and it runs well on my PC, so no complaints there. That said I wish that it included more spots in central and northern Syria. Manbij, Afrin, Deir Ezzor being prime examples. Also the south is missing some places, the main one being Daraa, but areas around the Syrian part of the Golan are missing some small places that were held by ISIS back before the SAA offensive there. I understand that not everything can be included, it will run like crap if they tried, but the big ones like Manbij, Afrin, Deir Ezzor and Daraa have reasonable significance. Daraa was where the civil war started. Kurdish success at Manbij freaked the Turks out enough that they got involved directly to prevent them from controlling Syria's northern border and linking up with the Afrin canton, which was the objective of the al Bab offensive. It is still a site of a potential future Turkish offensive. Afrin was the objective of the Turkish and T-FSA offensive to reduce the Afrin canton. Deir Ezzor was where the Syrians arguably helped to break ISIS' offensive capabilities via a very effective defense of the surrounded city and where one of Syria's more well known generals was killed shortly after the siege of the city was lifted. There is also T4 airbase which has been very important due to Israeli airstrikes and its use against ISIS. TL : DR - Beautiful map, so beautiful that I wish that there was yet more to gaze upon.
  16. The Syrians had two squadrons worth of Mig-25s at one point, they were based at Tiyas.
  17. Two aircraft that the Syrian have are the Mi-8 and the Mig-25. Both aren't in Syria's aircraft list in DCS and it would be nice if they were included. The Mi-8 is used currently by the Syrians for a number of missions including transport, resupply and more infamously for air to ground work, and the Mig-25 is apparently still in operation by the Syrians, though it is a rare aircraft anymore.
  18. And Syrian Mig-25s were based there too.
  19. Something that is just off the Eastern edge of the map and which saw an immense amount of fighting is Deir Ezzor. One could make an argument that the Islamic State's failed efforts at taking the city helped bleed them dry. It was a rather strategically important city not only due to the fighting over it but also due to its location along the Euphrates river valley. It would be nice to have it included in the map due to the extent of the fighting there and how close it is to the edge of the map.
  20. The thing in the map image is a border control point, the importance of At Tanf being that it is the location where the Damascus-Baghdad highway passes through, that is the border control point that the US seeks to control due to that reason. I looked and didn't find an airfield near there.
  21. It would certainly be nice. Would love to fly an LAF marked UH-1.
  22. I just want to start with saying that I am really looking forward to this map, and that I would hope that the lack of those two bases are just an oversight/intended to be added later on. T4/Tiyas was and is a major base and home to Syria's Mig-25s in the 80s, and in more modern times for Su-24s too. RusFed's contingent has used the base for their support of the SAR against ISIS, and I seem to recall that the Iranians have used it for drone operations in the past. That last one has lead to Israeli air strikes targeting the base. Shairat has been important in the civil war, and could be important in any scenarios dealing with Israel's wars in Lebanon. Mig-23s and Su-20s were based there back in the day I seem to recall. A third one that is missing in that area is Al Qusayr, which would be of importance for anything dealing with Israel and Syria fighting over Lebanon given its access to the Bekka Valley. Qusayr was a home for some of Syria's Mig-21bis aircraft.
  23. Yes it did. Hopefully the SA-5 arrives at the same time the Syria map does.
  24. Currently in the "Set Rules for Trigger" menu we have "bomb in zone" and "missile in zone" as conditions that allow for an action to happen based on if a bomb or missile is in a trigger zone. It would be nice if there was also a "shell in zone" that would act in the same fashion as the two triggers mentioned previously, but that would apply to shells. This would be useful for scripting certain things, like having SAM radars turn on if enemy aircraft are being shot at by AAA. Presumably this would be a rather easy enhancement to make.
  25. I'm wondering how some of you defend against various different SAMs in DCS. The SA-2 and SA-3 seem easy enough, to defend against. SA-2 you turn into it, SA-3 I tend to turn into it aggressively while chaffing and flaring (flares to confuse its terminal guidance). The Rapier seems to be easy enough, chaff and aggressive maneuvers seem to be pretty effective against it. Now what I'm wondering about is how do you guys defend against some of the other SAMs? Is there a way to reliably defend against the SA-6 reliably without going for the deck, beating it kinematically or trying to get the missile to calculate a lead pursuit solution inside of or through mother earth, or physically breaking lock with terrain? What about the more modern systems? In other words, what are your tips and tricks for SAM defense?
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