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Zarma

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Everything posted by Zarma

  1. On what part of the airfield does it work ? Tried on Bastion, worked when I was on the runway, close to the beggining (like a runway start) but not on the taxiway nore on the main helicopter parking....
  2. Same here. Only workaroudn would to set up our external screen on the right of the main screen.
  3. Way harder to kill SA19 / SA15 / SA8 now /cry
  4. And here is a track where the radar hellfire just fell short after using George to designate a target CASCAP_Infinity_Afghanistan_by_Zarma_3.94-20240810-205351.trk
  5. OK could get a track. Used cold start Apache and flew less than 20 km to the targets. T02, T03 and T04 are all to the right of the targets I stored when slaving back on them. Hellfires did hit, but I think it was a lucky shot as the flew on the correct side of the target and still could see them. cold apache laser point off.trk
  6. Quick mission on Bastion : hot start on runway : it works hot start on heli parking slot : it doesn't dynamic cargo test.miz
  7. Nice. Is the Fat Cow already implemented ?
  8. Unable to reproduce. Next it happens will save the track but will be a big one as it's in MP mission....
  9. Bug is back. Storing target point and slaving back on this point is off. And firing a RF hellifre on a laser designated point mostly fails.
  10. Great script. Is there a way so that the place holder has the same loadout as the client ?
  11. Did someone test after latest patch ?
  12. Just saying that in the orignal campaign you had more messages about this car.
  13. Flying missing one. A part is missing about the vehicle to check from what I remember : null
  14. You did better than me, I just swap the Apache with the Kiowa in the Apache version of the campaign I made : Operation Dixmude (digitalcombatsimulator.com)
  15. Not sure but I guess that on Rotorhead server they are all single ship and was hardly working.
  16. My main mission has 2 and 4 ships groups with the same issue. And on rotorhead server, setting up manually, had same issue.
  17. Yeah both double client are linked in the same DL and checked in the cockpit. the 4 to the south are one lead client with one AI wingmen each (hot and cold)
  18. Hi I noticed that I have trouble to communicate via datalink with my wingmen. I triple checked the configuration in the ME and in the pit, it's not working as long as I used a cold start ship. Using the linked mission, I tried the following (all in MP not in SP) : - 2 hot start player ship : OK - 2 cold start player ship : not working - 1 cold start and 1 hot start player ship : not working - hot start with AI wingman : OK - cold start with AI wingman : OK ?? Can't figure out if I am doing something wrong or if there is a bug with the cold start ships. testDL.miz
  19. Hi I think you can't. He looks the target he is designating as JTAC.
  20. I guess it's the same problem as the stored targets are offset in MP.
  21. Same on many other maps and/or planes
  22. Hi. Did someone find how to bind the CHOP and JETTISON so that the cover is opened in game at the same time ? Thanks
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