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Teknetinium

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Everything posted by Teknetinium

  1. ER-27 track better in 1.5. Much appreciated ED. There must be some respect for missiles.
  2. Trimming is fine to me as well.
  3. Do you have planes to compensate for those who don't use FFB sticks? Could be added in Special options. To compensate for it could be done by saving autopilot attitude when going autopilot off.
  4. Great News!
  5. That you need to trim the aircraft to the speed is quite natural. Autopilot is a different story, If you use autopilot in real Su-27 the hydraulics would move the stick to the position autopilot is trimming it to. So if you would go autopilot off you would hold the stick in same position and only compensate for acceleration. While most of us in DCS dont have stick moved by hydraulics accordingly to autopilot, that make us to compensate for finding the right position of autopilot and at the same time compensate for acceleration. ED made it right only that we dont have sticks that move with the autopilot:(
  6. I want it!!!
  7. Seams it have been forgotten that Su-27 fans made this sim possible.
  8. Welcome!!!
  9. 2:51 the paratrooper looks scared, cool video.
  10. Getting up the KR to 50% would force pilots to take less risk.
  11. Im not talking about balance, but MP environment where players exploit the bad preference of missiles instead of using more RL approach. Its to early to say anything about 1.5 missiles since it still a beta. Lets hope ED make it great. The future feels better then 2 years a go.
  12. I have a great deal experience in MP since FC1 as you know. And I would say whit no doubt that players are taking more risk now compere to FC1. That leads to less realistic MP environment compere to FC1 and FC2 if you ask me. I believe this regards all missiles not Russian only.
  13. People did fly this simulator in FC1 and FC2 what makes you think that tracking was less realistic then?
  14. We need to compensate for our overwhelming intelligence about our opponents. Or it dose lead to victory by exploits, not skill or tactics.
  15. In DCS a MP player evade more then 1000 missiles in 10 flights. A real life pilot evade one missile at best in his carer. So the way MP look today dose not feel as RL at all. there is no respect for missiles. And if someone want to argue that they are doing it for the realism, cant not argue and prove that missile seekers and tracking was less realistic in FC1 or FC2 where MP felt much more realistic to me. I do agree whit EDs approach and belive missiles probably miss more in RL then in DCS. But we need to compensate for our overwhelming intelligence about our opponents. Or it dose lead to victory by exploits, not skill or tactics.
  16. This thread is Squad directory not a application thread. Moderators could you look in to it.
  17. Agree doesn't look safe att all.
  18. Yes I hope ED lean on something that dose not work every time you pop a flare. "We had designed it to reject American flares" Im sure developers of AIM-9P looked in to that problem.
  19. SDsc0rch I dont see you adding anything then assumptions that shows clearly a direction of the argument. This information is hard to get by, so being so sure about how many flares should be enough to spoof 4th gen heater and at the same time talk about 4th gen missiles like it was IGLAS or GAR-8 dose not prove your point, not to me at least. thx for a good read Chrinik. "We had 210 maintainers," Manclark recalled. "They were dedicated, just unbelievable, tech sergeants and master sergeants. The CIA gave us a flare dispenser from a Frogfoot [su-25] that had been shot down in Afghanistan. We gave it to maintenance – it was just a thing with wires coming out of it. Four hours later they had it operational on a MiG-21." That proved to be a very important test. "In 1987 we had the AIM-9P, which was designed to reject flares, and when we used US flares against it would ignore them and go straight for the target. We had the Soviet flares – they were dirty, and none of them looked the same – and the AIM-9P said 'I love that flare'. "Why’d that happen? We had designed it to reject American flares. The Soviet flares had different burn time, intensity and separation. The same way, every time we tried to build a SAM simulator, when we got the real thing it wasn’t the same. "I use the AIM-9P because it is out of the system and I can talk about it. The same thing happened to a lot of things that are still in the system and that I can’t talk about."
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