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Everything posted by BFBunny
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Thanks. I Hope you end up flying her longer than I did!
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ED SIMS SCREENSHOT AND VIDEO THREAD!!!! (NO USER MODS OR COMMENT)
BFBunny replied to rekoal's topic in Screenshots and Videos
Virtual Insanity -
I don't have time to play two sims :( a10c http://www.ebay.co.uk/itm/252364832941?ssPageName=STRK:MESELX:IT&_trksid=p3984.m1555.l2649 f86 http://www.ebay.co.uk/itm/252364829427?ssPageName=STRK:MESELX:IT&_trksid=p3984.m1555.l2649 FC3: http://www.ebay.co.uk/itm/252366559506?ssPageName=STRK:MESELX:IT&_trksid=p3984.m1555.l2649 Dora: http://www.ebay.co.uk/itm/252366658570?ssPageName=STRK:MESELX:IT&_trksid=p3984.m1555.l2649 Mustang http://www.ebay.co.uk/itm/252366664759?ssPageName=STRK:MESELX:IT&_trksid=p3984.m1555.l2649 Bf 109 k4 http://www.ebay.co.uk/itm/252366661763?ssPageName=STRK:MESELX:IT&_trksid=p3984.m1555.l2649 prices dropped
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Interesting... I own a hotas x While it is not the best stick by a country mile you can easily take off and land with the 109. Easily, when is the 109 ever 'easy' to land and with some practice you can dogfight with the best of them. The trick is to use 50% throttle and use the rudder on the throttle rather than the twist stick t get into the air. I often fly the huey and while I can't fully hover straight up into the vertical like some can I have landed on some pretty small buildings and have recently learnt how to combat land the thing without bricking it into the ground. I'm certainly not quite as precise (especially as I lack the funds for the track IR) I can dance the huey around like a feather. Similar story to the hip. While I've had this less time and do occasionally meet the ground with an explosion I've found the helo easy enough to get to grips with my stick. I only find the stick sucks in IL2 bos. DCS can cover the lack of precision input pretty well, but in bos you get a kind of elastic band effect on precision end of things. Overall if you have this stick and can afford something better now then I would buy something better, otherwise it works 'good enough' to learn all the current aircraft and helicopters to a reasonable standard. When I flew the 109 every day I could land it like it was the easiest thing in the world (with this stick). Coming back to it a year off and I could get it down after a few tries, but not always pretty. I can mix with the players on the ww2 server, but I am rubbish at target leading and spotting. Yet by the time you are as good as the stick will let you be you'll be needing track IR (if not have it now) and a better stick to roll with the best of them. I don't think the joystick maketh the pilot. I helps to have a good one, but I wouldn't blame a lack of skill just to a poor joystick. The only module I could not master with it was the black shark. Yet I put that down more to my dislike of the helicopter and lack of time using it. I'd end up in these annoying left or right circles as I fired the missiles. It was not impossible, just irritating. I expect had I liked the module enough to learn it fully I would have worked out how to stop this. Overall I find my lack of track IR (due to limited funds) limits my performance far more than the poor stick as I have the lock cockpit view mapped to a button on the stick so I can move around the view with the mouse. In a dogfight I have to use the hat which is not as precise and makes it hard to keep track of my enemy as I use both hands to use rudder throttle and ailerons. My overall piece of advice is seat time. The more time you spend on a few modules the better you will get depending on your own personal skill limitations. Will you be rubbish in the huey the first few flights? Probably? Will buying a $300 joystick make the fourth flight expert level. Probably not. There were times when I hated the 109. I would load up full of excitement only to blow up taking off, crash on the runway or dive too fast, have the controls lock and watch my virtual pilot meet his end and swear never to fly the thing again, so I'd give up for few days and use something else, do something else and the next time I take off ok, fly around and crash land. But that would be cool, so I'd load the editor, put in some bombers and tackle these a few times, next day I'd try and land, the first time I might actually do it with wing scrape, load the editor line up some smaller targets. Try again next few days, load up some mustangs with guns vs ai or go online. Get wrecked, practice taking off and landing, manage to land the thing without wing scrape, but maybe not quite end up straight down the runway. Few weeks later finally manage to down some enemy fighter planes, start to learn to lead, play more online, start to shoot at least one player down in a session. Maybe now the stick is limiting performance, maybe now I should get track IR. Maybe in the future I'll be that one guy who everyone thinks is 'the best' and dreads going up against. I however, am not that guy. But you might be with enough practice.
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Recommended system requirements: OS 64-bit Windows 7/8/10; DirectX11; CPU: Core i5+; RAM: 16GB; Hard disk space: 30 GB; Video: NVIDIA GeForce GTX780 / ATI R9 290 DirectX11 or better; Joystick; requires internet activation. This is presumably for 1080. If you want 1440 then you'll need a to spec up.
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ED SIMS SCREENSHOT AND VIDEO THREAD!!!! (NO USER MODS OR COMMENT)
BFBunny replied to rekoal's topic in Screenshots and Videos
I love the smell of napalm in the morning - nice :thumbup: -
My current favorites are the: Mig 21bis Fw190D Bf109 P51 mustang Ka50 Mi8 Huey F15C A10C A10A Mig 29, A, G, etc. Su27 Su25 Su33 F-86 sabre Which one of these is a bad plane. In January I hated the Ka50 In February I hated the BF109 In March I hated the Mig21bis In April I currently dislike the f-86 sabre. I expect in May I will dislike the Mustang or probably that spec of dust on the monitor. I'm currently flying the BF109 the most offline while using the a10c in ground pounding online. I vote Turnip. That's probably not a good plane.
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I play two ww2 combat flight sims at the moment, il2 cliffs of dover, il2 bos (now with added player tanks) and DCS which has the best ww2 fighter plane modelling. I got it initially because I've always like the bf109 plane, just the looks of it, the sound, the image and the people that flew it as I was an still am interested in ww2 and ww2 films. I've seen a few 109s at air shows and museums so being able to hop in the pilots seat and get all touchy feely was fantastic. I like the gloves off approach. I'm here very much for the guns or missiles and the ability as a team to destroy another team. This is about as close as I want to get to a real war and if I want to shoot those missiles from the A10c I've got to learn how a real pilot would and that's fun. It's part of the game. Why should it just be 'press fire to launch nuclear Armageddon'. Why do all games have to be for kids or spotty teenagers. It's hard and yet far more rewarding. Your plane that took 5 minutes to start suddenly has more value in the virtual world space. I play Arma as well for the soldier combat. The mentality is similar in DCS. You have to think a little. Remember how your instruments work, learn how to spot and engage threats and mix in real people in multiplayer either trying to learn to formation fly or teaming up with other players to take on the other team and it's just fun. The point where starting your plane is secondary to getting missiles or guns on target is a great feeling, but it takes a lot of perseverance. The reward is in the long game, of a job well done. Yet sometimes you want that red button to launch nuclear Armageddon. You want it simple and that's why I still play a little IL2 bos. Some days after dealing with works network that has a habbit of screwing up at 'just the wrong time' DCS can be a little taxing. I've fallen asleep at the stick once or twice.
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If happy with the unified gaming system of steam then keep at it. You only miss out on early access to some planes. The mc2000 was pretty rubbish to begin with and did not offer an experience that players expected, same story with the hawk, the mig 21, the a10c, every module pretty much that has ever been in early beta has had the issues that come associated with that level of polish. It mostly works, call yourself a test pilot if makes it easier to buy into. So with steam you get later beta versions where it's 80 - 99% finished, but there may be some quirks or errors that have been missed while building and implementing. Usually a casual eye would class these types of modules finished and they usually end up on steam. Steam players can't take advantage of offers provided to stand alone players where stand alone players can participate in steam sales and use those purchases in the stand alone client due to licence transfer. Steam takes a percentage of the sales price so if you're the kind of person that likes to go to their local grocer rather than the big hypermarket then it's a small pat on the back to the dev team. You miss out on the multiple module bonus (if the dev team supports it) which can help justify that next purchase and will often lead to future purchases from players. ED has started to work in discounts using your un-spent bonus money in your account. You won't get the latest flashy toys using steam, but you'll get them when they work as intended and to be honest even as a stand alone user I avoid early beta for this reason. Noodles, don't noodles... You are too concerned about what was and what will be. Well all fly in together, that's the main thing.
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To be honest starting the A10C is pretty easy after a while and the ingame training missions really help out even if a couple seem bugged. The A10C is about one of the most versatile weapons in the game so even for a noob it's about the best place to start because you get the full DCS experience of the complex system modelling and the ability to use a lot of ordinance. I learnt it in stages. Start up and get it in the air. Learn how to switch on and load the weapons. Learn how to lock and fire the mavs, learn how to use the gun and rockets. Learn how to use the nav. Once I had the basics to get by and shoot stuff other things like AA missiles, bombs weapon profiles, night flying and nvgs, countermeasures and dealing with failures came from just flying. I wish I'd got the a10c first as it often gets take out over other weapon systems. Good a10c pilots are valuable in certain multiplayer servers. All weather day and night capability, weapon variety and the fantastic nav system that ends up being really handy on the hardcore style servers.
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It works, but I found it a bit slow, but then I find it slow on an ssd.
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I don't know. A rubbish pilot is a rubbish pilot no matter the plane and to be fair the su 23 and f-15 are great for escorting a10s and su25ts into battle. The f15 and su 27 both have pfms. It's not that they're simpler to use. The planes have better bvr interception than the mig 21bis so clickable or not they're better planes. People would fly the f15 or the su 27 even if they were clickable. It's not all 'find the guy on radar, lock and then have a beer while your missile bounds into the other plane'. But then it's somewhat awkward. There is no clickable su25 so do we all have to fly the hog (good as it is) and then how do you do a scenario with escorts. An old mig 21 escorting plane with modern electronics. In the ww2 planes there is no ww2 bomber for them to escort or players to fly as so dynamic missions are limited. As for russia vs us. US have an old huey, a modern a10c and an old saber. I guess europe, france brings the m2000. You could drop the m2000 and the a10 in a mission for the saber, huey and mustang. Russia can just about field a flying invasion force with their black shark, solid transport in the hip and the mig 21 fighter. The mig 15 is just missile bait. There is no real other configuration. Germany bring their old ww2 planes over to join up with the mig 15 and the hip - slightly odd history even for now. Russia on the clickable is a bit shafted since the a10 has aa missiles while the shark, as their only clickable ground pounder does not plus it's a helicopter. It's slow as anything. If I'm being a nerd about this idea then the only logical solution is that russia would need bring a large land invasion force with loads of aa cover to knock out the a10s. As for ww2 planes. Where are the russian ww2 fighters in the pipe. I really want to fly something like a lagg
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ED SIMS SCREENSHOT AND VIDEO THREAD!!!! (NO USER MODS OR COMMENT)
BFBunny replied to rekoal's topic in Screenshots and Videos
:wub: -
As for helicopters: Comanche or the chinook, but I would want to be able to do all the transport missions. ps.
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WOW! I had to do a double - take to check it was a render and not a real photo - we really need more computing power.
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ED SIMS SCREENSHOT AND VIDEO THREAD!!!! (NO USER MODS OR COMMENT)
BFBunny replied to rekoal's topic in Screenshots and Videos
A star is born. -
http://www.ebay.com/itm/Sukhoi-SU-25-Frogfoot-Fighter-Jet-/322040300268?forcerrptr=true&hash=item4afb1902ec:g:3nMAAOSwP~tW5yOB&item=322040300268 :thumbup:
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a10c One of the most versatile planes for multiplayer. Bomb, missiles, air to air, THE GUN :D, night vision. All weather capability. Extremely fun at night or in adverse weather. Complex systems with lots of playability to not get bored easily. Modern systems, nav, weapons deployment. It feels a little like a truck version of the F-16, ugly, slow, but easy to fly. Taking hits has never been so fun. Fly into thick combat, take hits, miss missiles and limp home on one engine. >One decent highly modeled air plane. mig 21 bis It's hard against the mirage, but pick your targets, bombers, a10s. Fast interceptor. Fly in fast, strike and get out. ... ...also the nuke. It's capable of ground attack. Ka 50 Essentially a helicopter version of the A10c with limited modern weapons. More of a stalking weapon. Patience and precise maneuvering. Up to you though.
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ED SIMS SCREENSHOT AND VIDEO THREAD!!!! (NO USER MODS OR COMMENT)
BFBunny replied to rekoal's topic in Screenshots and Videos
Meanwhile in DCS. -
ED SIMS SCREENSHOT AND VIDEO THREAD!!!! (NO USER MODS OR COMMENT)
BFBunny replied to rekoal's topic in Screenshots and Videos
:thumbup: -
New Great ww2 server with "111" in the name ( ? )
BFBunny replied to Anatoli-Kagari9's topic in DCS 2.9
I like my air to ground. The current populated servers don't have any ground targets for me to plink :( -
You know when it's time to take a break from DCS A10-C when..
BFBunny replied to HAVOC131's topic in DCS: A-10C Warthog
When you start doing anti g breathing techniques because you think you're going to black out in tight turns in the car. -
You need to turn afterburner on. There is a switch nr throttles nr apu switch. Set to up.
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Don't forget the in-game training. It helps loads to teach you how to start up and do some other stuff.
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Yep, I gather it's more damaging to an economy to have maimed soldiers than it is to have them dead. As to the OPs question. I never think about it. I choose the right weapon for the job. I would not bother using the mav from the a10 to destroy an unarmed truck. But if there is 4 tanks then sure I'm going to use the missiles first. Availability is the biggest factor and a 'take what you can get' approach because if it's not available on the server I'll adapt. If you thought about cost all of the time then you'd never drive your car, but you do use it when its needed and damn the depreciation.